📄 rfrm.h
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// RFRM.h : main header file for the RFRM application
//
#pragma once
#ifndef __AFXWIN_H__
#error "include 'stdafx.h' before including this file for PCH"
#endif
#ifdef STANDARDSHELL_UI_MODEL
#include "resource.h"
#endif
#ifdef POCKETPC2003_UI_MODEL
#include "resourceppc.h"
#endif
#ifdef SMARTPHONE2003_UI_MODEL
#include "resourcesp.h"
#endif
// CRFRMApp:
// See RFRM.cpp for the implementation of this class
//
class CRFRMApp : public CWinApp
{
public:
CRFRMApp();
inline HINSTANCE GetResourceInstance();
// Overrides
public:
virtual BOOL InitInstance();
// Implementation
public:
#ifndef WIN32_PLATFORM_WFSP
afx_msg void OnAppAbout();
#endif // !WIN32_PLATFORM_WFSP
// Attribute
protected:
HINSTANCE m_hInstDLL;
DECLARE_MESSAGE_MAP()
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
};
extern CRFRMApp theApp;
inline HINSTANCE CRFRMApp::GetResourceInstance()
{
return m_hInstDLL;
}
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