📄 ffplay.c
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/* * FFplay : Simple Media Player based on the ffmpeg libraries * Copyright (c) 2003 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */#include <math.h>#include <limits.h>#include "avformat.h"#include "avdevice.h"#include "rtsp.h"#include "swscale.h"#include "avstring.h"#include "version.h"#include "cmdutils.h"#include <SDL.h>#include <SDL_thread.h>#ifdef __MINGW32__#undef main /* We don't want SDL to override our main() */#endif#undef exitstatic const char program_name[] = "FFplay";static const int program_birth_year = 2003;//#define DEBUG_SYNC#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)/* SDL audio buffer size, in samples. Should be small to have precise A/V sync as SDL does not have hardware buffer fullness info. */#define SDL_AUDIO_BUFFER_SIZE 1024/* no AV sync correction is done if below the AV sync threshold */#define AV_SYNC_THRESHOLD 0.01/* no AV correction is done if too big error */#define AV_NOSYNC_THRESHOLD 10.0/* maximum audio speed change to get correct sync */#define SAMPLE_CORRECTION_PERCENT_MAX 10/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */#define AUDIO_DIFF_AVG_NB 20/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */#define SAMPLE_ARRAY_SIZE (2*65536)static int sws_flags = SWS_BICUBIC;typedef struct PacketQueue { AVPacketList *first_pkt, *last_pkt; int nb_packets; int size; int abort_request; SDL_mutex *mutex; SDL_cond *cond;} PacketQueue;#define VIDEO_PICTURE_QUEUE_SIZE 1#define SUBPICTURE_QUEUE_SIZE 4typedef struct VideoPicture { double pts; ///<presentation time stamp for this picture SDL_Overlay *bmp; int width, height; /* source height & width */ int allocated;} VideoPicture;typedef struct SubPicture { double pts; /* presentation time stamp for this picture */ AVSubtitle sub;} SubPicture;enum { AV_SYNC_AUDIO_MASTER, /* default choice */ AV_SYNC_VIDEO_MASTER, AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */};typedef struct VideoState { SDL_Thread *parse_tid; SDL_Thread *video_tid; AVInputFormat *iformat; int no_background; int abort_request; int paused; int last_paused; int seek_req; int seek_flags; int64_t seek_pos; AVFormatContext *ic; int dtg_active_format; int audio_stream; int av_sync_type; double external_clock; /* external clock base */ int64_t external_clock_time; double audio_clock; double audio_diff_cum; /* used for AV difference average computation */ double audio_diff_avg_coef; double audio_diff_threshold; int audio_diff_avg_count; AVStream *audio_st; PacketQueue audioq; int audio_hw_buf_size; /* samples output by the codec. we reserve more space for avsync compensation */ DECLARE_ALIGNED(16,uint8_t,audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2]); unsigned int audio_buf_size; /* in bytes */ int audio_buf_index; /* in bytes */ AVPacket audio_pkt; uint8_t *audio_pkt_data; int audio_pkt_size; int show_audio; /* if true, display audio samples */ int16_t sample_array[SAMPLE_ARRAY_SIZE]; int sample_array_index; int last_i_start; SDL_Thread *subtitle_tid; int subtitle_stream; int subtitle_stream_changed; AVStream *subtitle_st; PacketQueue subtitleq; SubPicture subpq[SUBPICTURE_QUEUE_SIZE]; int subpq_size, subpq_rindex, subpq_windex; SDL_mutex *subpq_mutex; SDL_cond *subpq_cond; double frame_timer; double frame_last_pts; double frame_last_delay; double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame int video_stream; AVStream *video_st; PacketQueue videoq; double video_current_pts; ///<current displayed pts (different from video_clock if frame fifos are used) int64_t video_current_pts_time; ///<time (av_gettime) at which we updated video_current_pts - used to have running video pts VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE]; int pictq_size, pictq_rindex, pictq_windex; SDL_mutex *pictq_mutex; SDL_cond *pictq_cond; // QETimer *video_timer; char filename[1024]; int width, height, xleft, ytop;} VideoState;void show_help(void);static int audio_write_get_buf_size(VideoState *is);/* options specified by the user */static AVInputFormat *file_iformat;static const char *input_filename;static int fs_screen_width;static int fs_screen_height;static int screen_width = 0;static int screen_height = 0;static int frame_width = 0;static int frame_height = 0;static enum PixelFormat frame_pix_fmt = PIX_FMT_NONE;static int audio_disable;static int video_disable;static int wanted_audio_stream= 0;static int wanted_video_stream= 0;static int seek_by_bytes;static int display_disable;static int show_status;static int av_sync_type = AV_SYNC_AUDIO_MASTER;static int64_t start_time = AV_NOPTS_VALUE;static int debug = 0;static int debug_mv = 0;static int step = 0;static int thread_count = 1;static int workaround_bugs = 1;static int fast = 0;static int genpts = 0;static int lowres = 0;static int idct = FF_IDCT_AUTO;static enum AVDiscard skip_frame= AVDISCARD_DEFAULT;static enum AVDiscard skip_idct= AVDISCARD_DEFAULT;static enum AVDiscard skip_loop_filter= AVDISCARD_DEFAULT;static int error_resilience = FF_ER_CAREFUL;static int error_concealment = 3;static int decoder_reorder_pts= 0;/* current context */static int is_full_screen;static VideoState *cur_stream;static int64_t audio_callback_time;AVPacket flush_pkt;#define FF_ALLOC_EVENT (SDL_USEREVENT)#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)#define FF_QUIT_EVENT (SDL_USEREVENT + 2)SDL_Surface *screen;/* packet queue handling */static void packet_queue_init(PacketQueue *q){ memset(q, 0, sizeof(PacketQueue)); q->mutex = SDL_CreateMutex(); q->cond = SDL_CreateCond();}static void packet_queue_flush(PacketQueue *q){ AVPacketList *pkt, *pkt1; SDL_LockMutex(q->mutex); for(pkt = q->first_pkt; pkt != NULL; pkt = pkt1) { pkt1 = pkt->next; av_free_packet(&pkt->pkt); av_freep(&pkt); } q->last_pkt = NULL; q->first_pkt = NULL; q->nb_packets = 0; q->size = 0; SDL_UnlockMutex(q->mutex);}static void packet_queue_end(PacketQueue *q){ packet_queue_flush(q); SDL_DestroyMutex(q->mutex); SDL_DestroyCond(q->cond);}static int packet_queue_put(PacketQueue *q, AVPacket *pkt){ AVPacketList *pkt1; /* duplicate the packet */ if (pkt!=&flush_pkt && av_dup_packet(pkt) < 0) return -1; pkt1 = av_malloc(sizeof(AVPacketList)); if (!pkt1) return -1; pkt1->pkt = *pkt; pkt1->next = NULL; SDL_LockMutex(q->mutex); if (!q->last_pkt) q->first_pkt = pkt1; else q->last_pkt->next = pkt1; q->last_pkt = pkt1; q->nb_packets++; q->size += pkt1->pkt.size; /* XXX: should duplicate packet data in DV case */ SDL_CondSignal(q->cond); SDL_UnlockMutex(q->mutex); return 0;}static void packet_queue_abort(PacketQueue *q){ SDL_LockMutex(q->mutex); q->abort_request = 1; SDL_CondSignal(q->cond); SDL_UnlockMutex(q->mutex);}/* return < 0 if aborted, 0 if no packet and > 0 if packet. */static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block){ AVPacketList *pkt1; int ret; SDL_LockMutex(q->mutex); for(;;) { if (q->abort_request) { ret = -1; break; } pkt1 = q->first_pkt; if (pkt1) { q->first_pkt = pkt1->next; if (!q->first_pkt) q->last_pkt = NULL; q->nb_packets--; q->size -= pkt1->pkt.size; *pkt = pkt1->pkt; av_free(pkt1); ret = 1; break; } else if (!block) { ret = 0; break; } else { SDL_CondWait(q->cond, q->mutex); } } SDL_UnlockMutex(q->mutex); return ret;}static inline void fill_rectangle(SDL_Surface *screen, int x, int y, int w, int h, int color){ SDL_Rect rect; rect.x = x; rect.y = y; rect.w = w; rect.h = h; SDL_FillRect(screen, &rect, color);}#if 0/* draw only the border of a rectangle */void fill_border(VideoState *s, int x, int y, int w, int h, int color){ int w1, w2, h1, h2; /* fill the background */ w1 = x; if (w1 < 0) w1 = 0; w2 = s->width - (x + w); if (w2 < 0) w2 = 0; h1 = y; if (h1 < 0) h1 = 0; h2 = s->height - (y + h); if (h2 < 0) h2 = 0; fill_rectangle(screen, s->xleft, s->ytop, w1, s->height, color); fill_rectangle(screen, s->xleft + s->width - w2, s->ytop, w2, s->height, color); fill_rectangle(screen, s->xleft + w1, s->ytop, s->width - w1 - w2, h1, color); fill_rectangle(screen, s->xleft + w1, s->ytop + s->height - h2, s->width - w1 - w2, h2, color);}#endif#define SCALEBITS 10#define ONE_HALF (1 << (SCALEBITS - 1))#define FIX(x) ((int) ((x) * (1<<SCALEBITS) + 0.5))#define RGB_TO_Y_CCIR(r, g, b) \((FIX(0.29900*219.0/255.0) * (r) + FIX(0.58700*219.0/255.0) * (g) + \ FIX(0.11400*219.0/255.0) * (b) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)#define RGB_TO_U_CCIR(r1, g1, b1, shift)\(((- FIX(0.16874*224.0/255.0) * r1 - FIX(0.33126*224.0/255.0) * g1 + \ FIX(0.50000*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)#define RGB_TO_V_CCIR(r1, g1, b1, shift)\(((FIX(0.50000*224.0/255.0) * r1 - FIX(0.41869*224.0/255.0) * g1 - \ FIX(0.08131*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)#define ALPHA_BLEND(a, oldp, newp, s)\((((oldp << s) * (255 - (a))) + (newp * (a))) / (255 << s))#define RGBA_IN(r, g, b, a, s)\{\ unsigned int v = ((const uint32_t *)(s))[0];\ a = (v >> 24) & 0xff;\ r = (v >> 16) & 0xff;\ g = (v >> 8) & 0xff;\ b = v & 0xff;\}#define YUVA_IN(y, u, v, a, s, pal)\{\ unsigned int val = ((const uint32_t *)(pal))[*(const uint8_t*)(s)];\ a = (val >> 24) & 0xff;\ y = (val >> 16) & 0xff;\ u = (val >> 8) & 0xff;\ v = val & 0xff;\}#define YUVA_OUT(d, y, u, v, a)\{\ ((uint32_t *)(d))[0] = (a << 24) | (y << 16) | (u << 8) | v;\}#define BPP 1static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, int imgh){ int wrap, wrap3, width2, skip2;
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