📄 h264_template_altivec.c
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/* this code assume stride % 16 == 0 */static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) { POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_v_lowpass_num, 1); register int i; LOAD_ZERO; const vec_u8_t perm = vec_lvsl(0, src); const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2)); const vec_u16_t v5us = vec_splat_u16(5); const vec_s16_t v5ss = vec_splat_s16(5); const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4)); uint8_t *srcbis = src - (srcStride * 2); const vec_u8_t srcM2a = vec_ld(0, srcbis); const vec_u8_t srcM2b = vec_ld(16, srcbis); const vec_u8_t srcM2 = vec_perm(srcM2a, srcM2b, perm);// srcbis += srcStride; const vec_u8_t srcM1a = vec_ld(0, srcbis += srcStride); const vec_u8_t srcM1b = vec_ld(16, srcbis); const vec_u8_t srcM1 = vec_perm(srcM1a, srcM1b, perm);// srcbis += srcStride; const vec_u8_t srcP0a = vec_ld(0, srcbis += srcStride); const vec_u8_t srcP0b = vec_ld(16, srcbis); const vec_u8_t srcP0 = vec_perm(srcP0a, srcP0b, perm);// srcbis += srcStride; const vec_u8_t srcP1a = vec_ld(0, srcbis += srcStride); const vec_u8_t srcP1b = vec_ld(16, srcbis); const vec_u8_t srcP1 = vec_perm(srcP1a, srcP1b, perm);// srcbis += srcStride; const vec_u8_t srcP2a = vec_ld(0, srcbis += srcStride); const vec_u8_t srcP2b = vec_ld(16, srcbis); const vec_u8_t srcP2 = vec_perm(srcP2a, srcP2b, perm);// srcbis += srcStride; vec_s16_t srcM2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM2); vec_s16_t srcM2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM2); vec_s16_t srcM1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM1); vec_s16_t srcM1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM1); vec_s16_t srcP0ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP0); vec_s16_t srcP0ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP0); vec_s16_t srcP1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP1); vec_s16_t srcP1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP1); vec_s16_t srcP2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP2); vec_s16_t srcP2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP2); vec_s16_t pp1A, pp1B, pp2A, pp2B, pp3A, pp3B, psumA, psumB, sumA, sumB, srcP3ssA, srcP3ssB, sum1A, sum1B, sum2A, sum2B, sum3A, sum3B; vec_u8_t sum, vdst, fsum, srcP3a, srcP3b, srcP3; POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1); for (i = 0 ; i < 16 ; i++) { srcP3a = vec_ld(0, srcbis += srcStride); srcP3b = vec_ld(16, srcbis); srcP3 = vec_perm(srcP3a, srcP3b, perm); srcP3ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP3); srcP3ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP3);// srcbis += srcStride; sum1A = vec_adds(srcP0ssA, srcP1ssA); sum1B = vec_adds(srcP0ssB, srcP1ssB); sum2A = vec_adds(srcM1ssA, srcP2ssA); sum2B = vec_adds(srcM1ssB, srcP2ssB); sum3A = vec_adds(srcM2ssA, srcP3ssA); sum3B = vec_adds(srcM2ssB, srcP3ssB); srcM2ssA = srcM1ssA; srcM2ssB = srcM1ssB; srcM1ssA = srcP0ssA; srcM1ssB = srcP0ssB; srcP0ssA = srcP1ssA; srcP0ssB = srcP1ssB; srcP1ssA = srcP2ssA; srcP1ssB = srcP2ssB; srcP2ssA = srcP3ssA; srcP2ssB = srcP3ssB; pp1A = vec_mladd(sum1A, v20ss, v16ss); pp1B = vec_mladd(sum1B, v20ss, v16ss); pp2A = vec_mladd(sum2A, v5ss, zero_s16v); pp2B = vec_mladd(sum2B, v5ss, zero_s16v); pp3A = vec_add(sum3A, pp1A); pp3B = vec_add(sum3B, pp1B); psumA = vec_sub(pp3A, pp2A); psumB = vec_sub(pp3B, pp2B); sumA = vec_sra(psumA, v5us); sumB = vec_sra(psumB, v5us); sum = vec_packsu(sumA, sumB); ASSERT_ALIGNED(dst); vdst = vec_ld(0, dst); OP_U8_ALTIVEC(fsum, sum, vdst); vec_st(fsum, 0, dst); dst += dstStride; } POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);}/* this code assume stride % 16 == 0 *and* tmp is properly aligned */static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) { POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1); register int i; LOAD_ZERO; const vec_u8_t permM2 = vec_lvsl(-2, src); const vec_u8_t permM1 = vec_lvsl(-1, src); const vec_u8_t permP0 = vec_lvsl(+0, src); const vec_u8_t permP1 = vec_lvsl(+1, src); const vec_u8_t permP2 = vec_lvsl(+2, src); const vec_u8_t permP3 = vec_lvsl(+3, src); const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2)); const vec_u32_t v10ui = vec_splat_u32(10); const vec_s16_t v5ss = vec_splat_s16(5); const vec_s16_t v1ss = vec_splat_s16(1); const vec_s32_t v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9)); const vec_u32_t v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4)); register int align = ((((unsigned long)src) - 2) % 16); vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B, srcP2A, srcP2B, srcP3A, srcP3B, srcM1A, srcM1B, srcM2A, srcM2B, sum1A, sum1B, sum2A, sum2B, sum3A, sum3B, pp1A, pp1B, pp2A, pp2B, psumA, psumB; const vec_u8_t mperm = (const vec_u8_t) AVV(0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B, 0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F); int16_t *tmpbis = tmp; vec_s16_t tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB, tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB, tmpP2ssA, tmpP2ssB; vec_s32_t pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo, pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo, pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo, ssumAe, ssumAo, ssumBe, ssumBo; vec_u8_t fsum, sumv, sum, vdst; vec_s16_t ssume, ssumo; POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1); src -= (2 * srcStride); for (i = 0 ; i < 21 ; i ++) { vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3; vec_u8_t srcR1 = vec_ld(-2, src); vec_u8_t srcR2 = vec_ld(14, src); switch (align) { default: { srcM2 = vec_perm(srcR1, srcR2, permM2); srcM1 = vec_perm(srcR1, srcR2, permM1); srcP0 = vec_perm(srcR1, srcR2, permP0); srcP1 = vec_perm(srcR1, srcR2, permP1); srcP2 = vec_perm(srcR1, srcR2, permP2); srcP3 = vec_perm(srcR1, srcR2, permP3); } break; case 11: { srcM2 = vec_perm(srcR1, srcR2, permM2); srcM1 = vec_perm(srcR1, srcR2, permM1); srcP0 = vec_perm(srcR1, srcR2, permP0); srcP1 = vec_perm(srcR1, srcR2, permP1); srcP2 = vec_perm(srcR1, srcR2, permP2); srcP3 = srcR2; } break; case 12: { vec_u8_t srcR3 = vec_ld(30, src); srcM2 = vec_perm(srcR1, srcR2, permM2); srcM1 = vec_perm(srcR1, srcR2, permM1); srcP0 = vec_perm(srcR1, srcR2, permP0); srcP1 = vec_perm(srcR1, srcR2, permP1); srcP2 = srcR2; srcP3 = vec_perm(srcR2, srcR3, permP3); } break; case 13: { vec_u8_t srcR3 = vec_ld(30, src); srcM2 = vec_perm(srcR1, srcR2, permM2); srcM1 = vec_perm(srcR1, srcR2, permM1); srcP0 = vec_perm(srcR1, srcR2, permP0); srcP1 = srcR2; srcP2 = vec_perm(srcR2, srcR3, permP2); srcP3 = vec_perm(srcR2, srcR3, permP3); } break; case 14: { vec_u8_t srcR3 = vec_ld(30, src); srcM2 = vec_perm(srcR1, srcR2, permM2); srcM1 = vec_perm(srcR1, srcR2, permM1); srcP0 = srcR2; srcP1 = vec_perm(srcR2, srcR3, permP1); srcP2 = vec_perm(srcR2, srcR3, permP2); srcP3 = vec_perm(srcR2, srcR3, permP3); } break; case 15: { vec_u8_t srcR3 = vec_ld(30, src); srcM2 = vec_perm(srcR1, srcR2, permM2); srcM1 = srcR2; srcP0 = vec_perm(srcR2, srcR3, permP0); srcP1 = vec_perm(srcR2, srcR3, permP1); srcP2 = vec_perm(srcR2, srcR3, permP2); srcP3 = vec_perm(srcR2, srcR3, permP3); } break; } srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0); srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0); srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1); srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1); srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2); srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2); srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3); srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3); srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1); srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1); srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2); srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2); sum1A = vec_adds(srcP0A, srcP1A); sum1B = vec_adds(srcP0B, srcP1B); sum2A = vec_adds(srcM1A, srcP2A); sum2B = vec_adds(srcM1B, srcP2B); sum3A = vec_adds(srcM2A, srcP3A); sum3B = vec_adds(srcM2B, srcP3B); pp1A = vec_mladd(sum1A, v20ss, sum3A); pp1B = vec_mladd(sum1B, v20ss, sum3B); pp2A = vec_mladd(sum2A, v5ss, zero_s16v); pp2B = vec_mladd(sum2B, v5ss, zero_s16v); psumA = vec_sub(pp1A, pp2A); psumB = vec_sub(pp1B, pp2B); vec_st(psumA, 0, tmp); vec_st(psumB, 16, tmp); src += srcStride; tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */ } tmpM2ssA = vec_ld(0, tmpbis); tmpM2ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpM1ssA = vec_ld(0, tmpbis); tmpM1ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpP0ssA = vec_ld(0, tmpbis); tmpP0ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpP1ssA = vec_ld(0, tmpbis); tmpP1ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpP2ssA = vec_ld(0, tmpbis); tmpP2ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; for (i = 0 ; i < 16 ; i++) { const vec_s16_t tmpP3ssA = vec_ld(0, tmpbis); const vec_s16_t tmpP3ssB = vec_ld(16, tmpbis); const vec_s16_t sum1A = vec_adds(tmpP0ssA, tmpP1ssA); const vec_s16_t sum1B = vec_adds(tmpP0ssB, tmpP1ssB); const vec_s16_t sum2A = vec_adds(tmpM1ssA, tmpP2ssA); const vec_s16_t sum2B = vec_adds(tmpM1ssB, tmpP2ssB); const vec_s16_t sum3A = vec_adds(tmpM2ssA, tmpP3ssA); const vec_s16_t sum3B = vec_adds(tmpM2ssB, tmpP3ssB); tmpbis += tmpStride; tmpM2ssA = tmpM1ssA; tmpM2ssB = tmpM1ssB; tmpM1ssA = tmpP0ssA; tmpM1ssB = tmpP0ssB; tmpP0ssA = tmpP1ssA; tmpP0ssB = tmpP1ssB; tmpP1ssA = tmpP2ssA; tmpP1ssB = tmpP2ssB; tmpP2ssA = tmpP3ssA; tmpP2ssB = tmpP3ssB; pp1Ae = vec_mule(sum1A, v20ss); pp1Ao = vec_mulo(sum1A, v20ss); pp1Be = vec_mule(sum1B, v20ss); pp1Bo = vec_mulo(sum1B, v20ss); pp2Ae = vec_mule(sum2A, v5ss); pp2Ao = vec_mulo(sum2A, v5ss); pp2Be = vec_mule(sum2B, v5ss); pp2Bo = vec_mulo(sum2B, v5ss); pp3Ae = vec_sra((vec_s32_t)sum3A, v16ui); pp3Ao = vec_mulo(sum3A, v1ss); pp3Be = vec_sra((vec_s32_t)sum3B, v16ui); pp3Bo = vec_mulo(sum3B, v1ss); pp1cAe = vec_add(pp1Ae, v512si); pp1cAo = vec_add(pp1Ao, v512si); pp1cBe = vec_add(pp1Be, v512si); pp1cBo = vec_add(pp1Bo, v512si); pp32Ae = vec_sub(pp3Ae, pp2Ae); pp32Ao = vec_sub(pp3Ao, pp2Ao); pp32Be = vec_sub(pp3Be, pp2Be); pp32Bo = vec_sub(pp3Bo, pp2Bo); sumAe = vec_add(pp1cAe, pp32Ae); sumAo = vec_add(pp1cAo, pp32Ao); sumBe = vec_add(pp1cBe, pp32Be); sumBo = vec_add(pp1cBo, pp32Bo); ssumAe = vec_sra(sumAe, v10ui); ssumAo = vec_sra(sumAo, v10ui); ssumBe = vec_sra(sumBe, v10ui); ssumBo = vec_sra(sumBo, v10ui); ssume = vec_packs(ssumAe, ssumBe); ssumo = vec_packs(ssumAo, ssumBo); sumv = vec_packsu(ssume, ssumo); sum = vec_perm(sumv, sumv, mperm); ASSERT_ALIGNED(dst); vdst = vec_ld(0, dst); OP_U8_ALTIVEC(fsum, sum, vdst); vec_st(fsum, 0, dst); dst += dstStride; } POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);}
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