📄 dsputil_altivec.c
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register vector signed short line6C = vec_sub(line2B, line6B); register vector signed short line3C = vec_add(line3B, line7B); register vector signed short line7C = vec_sub(line3B, line7B); vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0)); vsum = vec_sum4s(vec_abs(line1C), vsum); vsum = vec_sum4s(vec_abs(line2C), vsum); vsum = vec_sum4s(vec_abs(line3C), vsum); vsum = vec_sum4s(vec_abs(line4C), vsum); vsum = vec_sum4s(vec_abs(line5C), vsum); vsum = vec_sum4s(vec_abs(line6C), vsum); vsum = vec_sum4s(vec_abs(line7C), vsum); vsum = vec_sums(vsum, (vector signed int)vzero); vsum = vec_splat(vsum, 3); vec_ste(vsum, 0, &sum); }POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1); return sum;}/* 16x8 works with 16 elements ; it allows to avoid replicating loads, and give the compiler more rooms for scheduling. It's only used from inside hadamard8_diff16_altivec. Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT of spill code, it seems gcc (unlike xlc) cannot keep everything in registers by itself. The following code include hand-made registers allocation. It's not clean, but on a 7450 the resulting code is much faster (best case fall from 700+ cycles to 550). xlc doesn't add spill code, but it doesn't know how to schedule for the 7450, and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less instructions...) On the 970, the hand-made RA is still a win (around 690 vs. around 780), but xlc goes to around 660 on the regular C code...*/static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) { int sum; register vector signed short temp0 REG_v(v0), temp1 REG_v(v1), temp2 REG_v(v2), temp3 REG_v(v3), temp4 REG_v(v4), temp5 REG_v(v5), temp6 REG_v(v6), temp7 REG_v(v7); register vector signed short temp0S REG_v(v8), temp1S REG_v(v9), temp2S REG_v(v10), temp3S REG_v(v11), temp4S REG_v(v12), temp5S REG_v(v13), temp6S REG_v(v14), temp7S REG_v(v15); register const vector unsigned char vzero REG_v(v31)= (const vector unsigned char)vec_splat_u8(0); { register const vector signed short vprod1 REG_v(v16)= (const vector signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1); register const vector signed short vprod2 REG_v(v17)= (const vector signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1); register const vector signed short vprod3 REG_v(v18)= (const vector signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1); register const vector unsigned char perm1 REG_v(v19)= (const vector unsigned char) AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D); register const vector unsigned char perm2 REG_v(v20)= (const vector unsigned char) AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B); register const vector unsigned char perm3 REG_v(v21)= (const vector unsigned char) AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);#define ONEITERBUTTERFLY(i, res1, res2) \ { \ register vector unsigned char src1 REG_v(v22), \ src2 REG_v(v23), \ dst1 REG_v(v24), \ dst2 REG_v(v25), \ srcO REG_v(v22), \ dstO REG_v(v23); \ \ register vector signed short srcV REG_v(v24), \ dstV REG_v(v25), \ srcW REG_v(v26), \ dstW REG_v(v27), \ but0 REG_v(v28), \ but0S REG_v(v29), \ op1 REG_v(v30), \ but1 REG_v(v22), \ op1S REG_v(v23), \ but1S REG_v(v24), \ op2 REG_v(v25), \ but2 REG_v(v26), \ op2S REG_v(v27), \ but2S REG_v(v28), \ op3 REG_v(v29), \ op3S REG_v(v30); \ \ src1 = vec_ld(stride * i, src); \ src2 = vec_ld((stride * i) + 16, src); \ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ dst1 = vec_ld(stride * i, dst); \ dst2 = vec_ld((stride * i) + 16, dst); \ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ /* promote the unsigned chars to signed shorts */ \ srcV = \ (vector signed short)vec_mergeh((vector signed char)vzero, \ (vector signed char)srcO); \ dstV = \ (vector signed short)vec_mergeh((vector signed char)vzero, \ (vector signed char)dstO); \ srcW = \ (vector signed short)vec_mergel((vector signed char)vzero, \ (vector signed char)srcO); \ dstW = \ (vector signed short)vec_mergel((vector signed char)vzero, \ (vector signed char)dstO); \ /* subtractions inside the first butterfly */ \ but0 = vec_sub(srcV, dstV); \ but0S = vec_sub(srcW, dstW); \ op1 = vec_perm(but0, but0, perm1); \ but1 = vec_mladd(but0, vprod1, op1); \ op1S = vec_perm(but0S, but0S, perm1); \ but1S = vec_mladd(but0S, vprod1, op1S); \ op2 = vec_perm(but1, but1, perm2); \ but2 = vec_mladd(but1, vprod2, op2); \ op2S = vec_perm(but1S, but1S, perm2); \ but2S = vec_mladd(but1S, vprod2, op2S); \ op3 = vec_perm(but2, but2, perm3); \ res1 = vec_mladd(but2, vprod3, op3); \ op3S = vec_perm(but2S, but2S, perm3); \ res2 = vec_mladd(but2S, vprod3, op3S); \ } ONEITERBUTTERFLY(0, temp0, temp0S); ONEITERBUTTERFLY(1, temp1, temp1S); ONEITERBUTTERFLY(2, temp2, temp2S); ONEITERBUTTERFLY(3, temp3, temp3S); ONEITERBUTTERFLY(4, temp4, temp4S); ONEITERBUTTERFLY(5, temp5, temp5S); ONEITERBUTTERFLY(6, temp6, temp6S); ONEITERBUTTERFLY(7, temp7, temp7S); }#undef ONEITERBUTTERFLY { register vector signed int vsum; register vector signed short line0S, line1S, line2S, line3S, line4S, line5S, line6S, line7S, line0BS,line2BS, line1BS,line3BS,line4BS,line6BS,line5BS, line7BS,line0CS,line4CS,line1CS,line5CS, line2CS,line6CS,line3CS,line7CS; register vector signed short line0 = vec_add(temp0, temp1); register vector signed short line1 = vec_sub(temp0, temp1); register vector signed short line2 = vec_add(temp2, temp3); register vector signed short line3 = vec_sub(temp2, temp3); register vector signed short line4 = vec_add(temp4, temp5); register vector signed short line5 = vec_sub(temp4, temp5); register vector signed short line6 = vec_add(temp6, temp7); register vector signed short line7 = vec_sub(temp6, temp7); register vector signed short line0B = vec_add(line0, line2); register vector signed short line2B = vec_sub(line0, line2); register vector signed short line1B = vec_add(line1, line3); register vector signed short line3B = vec_sub(line1, line3); register vector signed short line4B = vec_add(line4, line6); register vector signed short line6B = vec_sub(line4, line6); register vector signed short line5B = vec_add(line5, line7); register vector signed short line7B = vec_sub(line5, line7); register vector signed short line0C = vec_add(line0B, line4B); register vector signed short line4C = vec_sub(line0B, line4B); register vector signed short line1C = vec_add(line1B, line5B); register vector signed short line5C = vec_sub(line1B, line5B); register vector signed short line2C = vec_add(line2B, line6B); register vector signed short line6C = vec_sub(line2B, line6B); register vector signed short line3C = vec_add(line3B, line7B); register vector signed short line7C = vec_sub(line3B, line7B); vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0)); vsum = vec_sum4s(vec_abs(line1C), vsum); vsum = vec_sum4s(vec_abs(line2C), vsum); vsum = vec_sum4s(vec_abs(line3C), vsum); vsum = vec_sum4s(vec_abs(line4C), vsum); vsum = vec_sum4s(vec_abs(line5C), vsum); vsum = vec_sum4s(vec_abs(line6C), vsum); vsum = vec_sum4s(vec_abs(line7C), vsum); line0S = vec_add(temp0S, temp1S); line1S = vec_sub(temp0S, temp1S); line2S = vec_add(temp2S, temp3S); line3S = vec_sub(temp2S, temp3S); line4S = vec_add(temp4S, temp5S); line5S = vec_sub(temp4S, temp5S); line6S = vec_add(temp6S, temp7S); line7S = vec_sub(temp6S, temp7S); line0BS = vec_add(line0S, line2S); line2BS = vec_sub(line0S, line2S); line1BS = vec_add(line1S, line3S); line3BS = vec_sub(line1S, line3S); line4BS = vec_add(line4S, line6S); line6BS = vec_sub(line4S, line6S); line5BS = vec_add(line5S, line7S); line7BS = vec_sub(line5S, line7S); line0CS = vec_add(line0BS, line4BS); line4CS = vec_sub(line0BS, line4BS); line1CS = vec_add(line1BS, line5BS); line5CS = vec_sub(line1BS, line5BS); line2CS = vec_add(line2BS, line6BS); line6CS = vec_sub(line2BS, line6BS); line3CS = vec_add(line3BS, line7BS); line7CS = vec_sub(line3BS, line7BS); vsum = vec_sum4s(vec_abs(line0CS), vsum); vsum = vec_sum4s(vec_abs(line1CS), vsum); vsum = vec_sum4s(vec_abs(line2CS), vsum); vsum = vec_sum4s(vec_abs(line3CS), vsum); vsum = vec_sum4s(vec_abs(line4CS), vsum); vsum = vec_sum4s(vec_abs(line5CS), vsum); vsum = vec_sum4s(vec_abs(line6CS), vsum); vsum = vec_sum4s(vec_abs(line7CS), vsum); vsum = vec_sums(vsum, (vector signed int)vzero); vsum = vec_splat(vsum, 3); vec_ste(vsum, 0, &sum); } return sum;}int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1); int score;POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1); score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8); if (h==16) { dst += 8*stride; src += 8*stride; score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8); }POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1); return score;}static void vorbis_inverse_coupling_altivec(float *mag, float *ang, int blocksize){ int i; vector float m, a; vector bool int t0, t1; const vector unsigned int v_31 = //XXX vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1)); for(i=0; i<blocksize; i+=4) { m = vec_ld(0, mag+i); a = vec_ld(0, ang+i); t0 = vec_cmple(m, (vector float)vec_splat_u32(0)); t1 = vec_cmple(a, (vector float)vec_splat_u32(0)); a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31)); t0 = (vector bool int)vec_and(a, t1); t1 = (vector bool int)vec_andc(a, t1); a = vec_sub(m, (vector float)t1); m = vec_add(m, (vector float)t0); vec_stl(a, 0, ang+i); vec_stl(m, 0, mag+i); }}/* next one assumes that ((line_size % 8) == 0) */void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h){POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1); register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsavg; register vector unsigned char blockv, temp1, temp2, blocktemp; register vector unsigned short pixelssum1, pixelssum2, temp3; register const vector unsigned char vczero = (const vector unsigned char) vec_splat_u8(0); register const vector unsigned short vctwo = (const vector unsigned short) vec_splat_u16(2); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vctwo);POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1); for (i = 0; i < h ; i++) { int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum1 = vec_add(pixelssum2, vctwo); pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); if (rightside) { blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); } else { blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); } blockv = vec_avg(blocktemp, blockv); vec_st(blockv, 0, block); block += line_size; pixels += line_size; }POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);}void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx){ c->pix_abs[0][1] = sad16_x2_altivec; c->pix_abs[0][2] = sad16_y2_altivec; c->pix_abs[0][3] = sad16_xy2_altivec; c->pix_abs[0][0] = sad16_altivec; c->pix_abs[1][0] = sad8_altivec; c->sad[0]= sad16_altivec; c->sad[1]= sad8_altivec; c->pix_norm1 = pix_norm1_altivec; c->sse[1]= sse8_altivec; c->sse[0]= sse16_altivec; c->pix_sum = pix_sum_altivec; c->diff_pixels = diff_pixels_altivec; c->get_pixels = get_pixels_altivec; c->add_bytes= add_bytes_altivec; c->put_pixels_tab[0][0] = put_pixels16_altivec; /* the two functions do the same thing, so use the same code */ c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec; c->avg_pixels_tab[0][0] = avg_pixels16_altivec; c->avg_pixels_tab[1][0] = avg_pixels8_altivec; c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec; c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec; c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec; c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec; c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec; c->hadamard8_diff[0] = hadamard8_diff16_altivec; c->hadamard8_diff[1] = hadamard8_diff8x8_altivec; if (ENABLE_VORBIS_DECODER) c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec;}
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