📄 h264_altivec.c.svn-base
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}}static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1, const uint8_t * src2, int dst_stride, int src_stride1, int h){ int i; vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align; mask_ = vec_lvsl(0, src2); for (i = 0; i < h; i++) { tmp1 = vec_ld(i * src_stride1, src1); mask = vec_lvsl(i * src_stride1, src1); tmp2 = vec_ld(i * src_stride1 + 15, src1); a = vec_perm(tmp1, tmp2, mask); tmp1 = vec_ld(i * 16, src2); tmp2 = vec_ld(i * 16 + 15, src2); b = vec_perm(tmp1, tmp2, mask_); tmp1 = vec_ld(0, dst); mask = vec_lvsl(0, dst); tmp2 = vec_ld(15, dst); d = vec_avg(a, b); edges = vec_perm(tmp2, tmp1, mask); align = vec_lvsr(0, dst); tmp2 = vec_perm(d, edges, align); tmp1 = vec_perm(edges, d, align); vec_st(tmp2, 15, dst); vec_st(tmp1, 0 , dst); dst += dst_stride; }}static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1, const uint8_t * src2, int dst_stride, int src_stride1, int h){ int i; vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align; mask_ = vec_lvsl(0, src2); for (i = 0; i < h; i++) { tmp1 = vec_ld(i * src_stride1, src1); mask = vec_lvsl(i * src_stride1, src1); tmp2 = vec_ld(i * src_stride1 + 15, src1); a = vec_perm(tmp1, tmp2, mask); tmp1 = vec_ld(i * 16, src2); tmp2 = vec_ld(i * 16 + 15, src2); b = vec_perm(tmp1, tmp2, mask_); tmp1 = vec_ld(0, dst); mask = vec_lvsl(0, dst); tmp2 = vec_ld(15, dst); d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b)); edges = vec_perm(tmp2, tmp1, mask); align = vec_lvsr(0, dst); tmp2 = vec_perm(d, edges, align); tmp1 = vec_perm(edges, d, align); vec_st(tmp2, 15, dst); vec_st(tmp1, 0 , dst); dst += dst_stride; }}/* Implemented but could be faster#define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)#define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h) */ H264_MC(put_, 16, altivec) H264_MC(avg_, 16, altivec)/**************************************************************************** * IDCT transform: ****************************************************************************/#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \ /* 1st stage */ \ vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \ vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \ vz2 = vec_sra(vb1,vec_splat_u16(1)); \ vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \ vz3 = vec_sra(vb3,vec_splat_u16(1)); \ vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \ /* 2nd stage: output */ \ va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \ va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \ va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \ va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \ b0 = vec_mergeh( a0, a0 ); \ b1 = vec_mergeh( a1, a0 ); \ b2 = vec_mergeh( a2, a0 ); \ b3 = vec_mergeh( a3, a0 ); \ a0 = vec_mergeh( b0, b2 ); \ a1 = vec_mergel( b0, b2 ); \ a2 = vec_mergeh( b1, b3 ); \ a3 = vec_mergel( b1, b3 ); \ b0 = vec_mergeh( a0, a2 ); \ b1 = vec_mergel( a0, a2 ); \ b2 = vec_mergeh( a1, a3 ); \ b3 = vec_mergel( a1, a3 )#define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \ vdst_orig = vec_ld(0, dst); \ vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \ vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst); \ va = vec_add(va, vdst_ss); \ va_u8 = vec_packsu(va, zero_s16v); \ va_u32 = vec_splat((vec_u32_t)va_u8, 0); \ vec_ste(va_u32, element, (uint32_t*)dst);static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride){ vec_s16_t va0, va1, va2, va3; vec_s16_t vz0, vz1, vz2, vz3; vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3; vec_u8_t va_u8; vec_u32_t va_u32; vec_s16_t vdst_ss; const vec_u16_t v6us = vec_splat_u16(6); vec_u8_t vdst, vdst_orig; vec_u8_t vdst_mask = vec_lvsl(0, dst); int element = ((unsigned long)dst & 0xf) >> 2; LOAD_ZERO; block[0] += 32; /* add 32 as a DC-level for rounding */ vtmp0 = vec_ld(0,block); vtmp1 = vec_sld(vtmp0, vtmp0, 8); vtmp2 = vec_ld(16,block); vtmp3 = vec_sld(vtmp2, vtmp2, 8); VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3); VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3); VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3); va0 = vec_sra(va0,v6us); va1 = vec_sra(va1,v6us); va2 = vec_sra(va2,v6us); va3 = vec_sra(va3,v6us); VEC_LOAD_U8_ADD_S16_STORE_U8(va0); dst += stride; VEC_LOAD_U8_ADD_S16_STORE_U8(va1); dst += stride; VEC_LOAD_U8_ADD_S16_STORE_U8(va2); dst += stride; VEC_LOAD_U8_ADD_S16_STORE_U8(va3);}#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\ /* a0 = SRC(0) + SRC(4); */ \ vec_s16_t a0v = vec_add(s0, s4); \ /* a2 = SRC(0) - SRC(4); */ \ vec_s16_t a2v = vec_sub(s0, s4); \ /* a4 = (SRC(2)>>1) - SRC(6); */ \ vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6); \ /* a6 = (SRC(6)>>1) + SRC(2); */ \ vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2); \ /* b0 = a0 + a6; */ \ vec_s16_t b0v = vec_add(a0v, a6v); \ /* b2 = a2 + a4; */ \ vec_s16_t b2v = vec_add(a2v, a4v); \ /* b4 = a2 - a4; */ \ vec_s16_t b4v = vec_sub(a2v, a4v); \ /* b6 = a0 - a6; */ \ vec_s16_t b6v = vec_sub(a0v, a6v); \ /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \ /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \ vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \ /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \ /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \ vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\ /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \ /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \ vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\ /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \ vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\ /* b1 = (a7>>2) + a1; */ \ vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \ /* b3 = a3 + (a5>>2); */ \ vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \ /* b5 = (a3>>2) - a5; */ \ vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \ /* b7 = a7 - (a1>>2); */ \ vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \ /* DST(0, b0 + b7); */ \ d0 = vec_add(b0v, b7v); \ /* DST(1, b2 + b5); */ \ d1 = vec_add(b2v, b5v); \ /* DST(2, b4 + b3); */ \ d2 = vec_add(b4v, b3v); \ /* DST(3, b6 + b1); */ \ d3 = vec_add(b6v, b1v); \ /* DST(4, b6 - b1); */ \ d4 = vec_sub(b6v, b1v); \ /* DST(5, b4 - b3); */ \ d5 = vec_sub(b4v, b3v); \ /* DST(6, b2 - b5); */ \ d6 = vec_sub(b2v, b5v); \ /* DST(7, b0 - b7); */ \ d7 = vec_sub(b0v, b7v); \}#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \ /* unaligned load */ \ vec_u8_t hv = vec_ld( 0, dest ); \ vec_u8_t lv = vec_ld( 7, dest ); \ vec_u8_t dstv = vec_perm( hv, lv, (vec_u8_t)perm_ldv ); \ vec_s16_t idct_sh6 = vec_sra(idctv, sixv); \ vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv); \ vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16); \ vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum); \ vec_u8_t edgehv; \ /* unaligned store */ \ vec_u8_t bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\ vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv ); \ lv = vec_sel( lv, bodyv, edgelv ); \ vec_st( lv, 7, dest ); \ hv = vec_ld( 0, dest ); \ edgehv = vec_perm( zero_u8v, sel, perm_stv ); \ hv = vec_sel( hv, bodyv, edgehv ); \ vec_st( hv, 0, dest ); \ }void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) { vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7; vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7; vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7; vec_u8_t perm_ldv = vec_lvsl(0, dst); vec_u8_t perm_stv = vec_lvsr(8, dst); const vec_u16_t onev = vec_splat_u16(1); const vec_u16_t twov = vec_splat_u16(2); const vec_u16_t sixv = vec_splat_u16(6); const vec_u8_t sel = (vec_u8_t) AVV(0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1); LOAD_ZERO; dct[0] += 32; // rounding for the >>6 at the end s0 = vec_ld(0x00, (int16_t*)dct); s1 = vec_ld(0x10, (int16_t*)dct); s2 = vec_ld(0x20, (int16_t*)dct); s3 = vec_ld(0x30, (int16_t*)dct); s4 = vec_ld(0x40, (int16_t*)dct); s5 = vec_ld(0x50, (int16_t*)dct); s6 = vec_ld(0x60, (int16_t*)dct); s7 = vec_ld(0x70, (int16_t*)dct); IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7); TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 ); IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7, idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7); ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);}#define transpose4x16(r0, r1, r2, r3) { \ register vec_u8_t r4; \ register vec_u8_t r5; \ register vec_u8_t r6; \ register vec_u8_t r7; \ \ r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
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