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📄 h264_template_altivec.c.svn-base

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/* this code assume stride % 16 == 0 */static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_v_lowpass_num, 1);  register int i;  LOAD_ZERO;  const vec_u8_t perm = vec_lvsl(0, src);  const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));  const vec_u16_t v5us = vec_splat_u16(5);  const vec_s16_t v5ss = vec_splat_s16(5);  const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));  uint8_t *srcbis = src - (srcStride * 2);  const vec_u8_t srcM2a = vec_ld(0, srcbis);  const vec_u8_t srcM2b = vec_ld(16, srcbis);  const vec_u8_t srcM2 = vec_perm(srcM2a, srcM2b, perm);//  srcbis += srcStride;  const vec_u8_t srcM1a = vec_ld(0, srcbis += srcStride);  const vec_u8_t srcM1b = vec_ld(16, srcbis);  const vec_u8_t srcM1 = vec_perm(srcM1a, srcM1b, perm);//  srcbis += srcStride;  const vec_u8_t srcP0a = vec_ld(0, srcbis += srcStride);  const vec_u8_t srcP0b = vec_ld(16, srcbis);  const vec_u8_t srcP0 = vec_perm(srcP0a, srcP0b, perm);//  srcbis += srcStride;  const vec_u8_t srcP1a = vec_ld(0, srcbis += srcStride);  const vec_u8_t srcP1b = vec_ld(16, srcbis);  const vec_u8_t srcP1 = vec_perm(srcP1a, srcP1b, perm);//  srcbis += srcStride;  const vec_u8_t srcP2a = vec_ld(0, srcbis += srcStride);  const vec_u8_t srcP2b = vec_ld(16, srcbis);  const vec_u8_t srcP2 = vec_perm(srcP2a, srcP2b, perm);//  srcbis += srcStride;  vec_s16_t srcM2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);  vec_s16_t srcM2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM2);  vec_s16_t srcM1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);  vec_s16_t srcM1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM1);  vec_s16_t srcP0ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);  vec_s16_t srcP0ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP0);  vec_s16_t srcP1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);  vec_s16_t srcP1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP1);  vec_s16_t srcP2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);  vec_s16_t srcP2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP2);  vec_s16_t pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,                      psumA, psumB, sumA, sumB,                      srcP3ssA, srcP3ssB,                      sum1A, sum1B, sum2A, sum2B, sum3A, sum3B;  vec_u8_t sum, vdst, fsum, srcP3a, srcP3b, srcP3;  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);  for (i = 0 ; i < 16 ; i++) {    srcP3a = vec_ld(0, srcbis += srcStride);    srcP3b = vec_ld(16, srcbis);    srcP3 = vec_perm(srcP3a, srcP3b, perm);    srcP3ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);    srcP3ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP3);//    srcbis += srcStride;    sum1A = vec_adds(srcP0ssA, srcP1ssA);    sum1B = vec_adds(srcP0ssB, srcP1ssB);    sum2A = vec_adds(srcM1ssA, srcP2ssA);    sum2B = vec_adds(srcM1ssB, srcP2ssB);    sum3A = vec_adds(srcM2ssA, srcP3ssA);    sum3B = vec_adds(srcM2ssB, srcP3ssB);    srcM2ssA = srcM1ssA;    srcM2ssB = srcM1ssB;    srcM1ssA = srcP0ssA;    srcM1ssB = srcP0ssB;    srcP0ssA = srcP1ssA;    srcP0ssB = srcP1ssB;    srcP1ssA = srcP2ssA;    srcP1ssB = srcP2ssB;    srcP2ssA = srcP3ssA;    srcP2ssB = srcP3ssB;    pp1A = vec_mladd(sum1A, v20ss, v16ss);    pp1B = vec_mladd(sum1B, v20ss, v16ss);    pp2A = vec_mladd(sum2A, v5ss, zero_s16v);    pp2B = vec_mladd(sum2B, v5ss, zero_s16v);    pp3A = vec_add(sum3A, pp1A);    pp3B = vec_add(sum3B, pp1B);    psumA = vec_sub(pp3A, pp2A);    psumB = vec_sub(pp3B, pp2B);    sumA = vec_sra(psumA, v5us);    sumB = vec_sra(psumB, v5us);    sum = vec_packsu(sumA, sumB);    ASSERT_ALIGNED(dst);    vdst = vec_ld(0, dst);    OP_U8_ALTIVEC(fsum, sum, vdst);    vec_st(fsum, 0, dst);    dst += dstStride;  }  POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);}/* this code assume stride % 16 == 0 *and* tmp is properly aligned */static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) {  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1);  register int i;  LOAD_ZERO;  const vec_u8_t permM2 = vec_lvsl(-2, src);  const vec_u8_t permM1 = vec_lvsl(-1, src);  const vec_u8_t permP0 = vec_lvsl(+0, src);  const vec_u8_t permP1 = vec_lvsl(+1, src);  const vec_u8_t permP2 = vec_lvsl(+2, src);  const vec_u8_t permP3 = vec_lvsl(+3, src);  const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));  const vec_u32_t v10ui = vec_splat_u32(10);  const vec_s16_t v5ss = vec_splat_s16(5);  const vec_s16_t v1ss = vec_splat_s16(1);  const vec_s32_t v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));  const vec_u32_t v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));  register int align = ((((unsigned long)src) - 2) % 16);  vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,                      srcP2A, srcP2B, srcP3A, srcP3B,                      srcM1A, srcM1B, srcM2A, srcM2B,                      sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,                      pp1A, pp1B, pp2A, pp2B, psumA, psumB;  const vec_u8_t mperm = (const vec_u8_t)    AVV(0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,        0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F);  int16_t *tmpbis = tmp;  vec_s16_t tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,                      tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB,                      tmpP2ssA, tmpP2ssB;  vec_s32_t pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,                    pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo,                    pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo,                    ssumAe, ssumAo, ssumBe, ssumBo;  vec_u8_t fsum, sumv, sum, vdst;  vec_s16_t ssume, ssumo;  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);  src -= (2 * srcStride);  for (i = 0 ; i < 21 ; i ++) {    vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;    vec_u8_t srcR1 = vec_ld(-2, src);    vec_u8_t srcR2 = vec_ld(14, src);    switch (align) {    default: {      srcM2 = vec_perm(srcR1, srcR2, permM2);      srcM1 = vec_perm(srcR1, srcR2, permM1);      srcP0 = vec_perm(srcR1, srcR2, permP0);      srcP1 = vec_perm(srcR1, srcR2, permP1);      srcP2 = vec_perm(srcR1, srcR2, permP2);      srcP3 = vec_perm(srcR1, srcR2, permP3);    } break;    case 11: {      srcM2 = vec_perm(srcR1, srcR2, permM2);      srcM1 = vec_perm(srcR1, srcR2, permM1);      srcP0 = vec_perm(srcR1, srcR2, permP0);      srcP1 = vec_perm(srcR1, srcR2, permP1);      srcP2 = vec_perm(srcR1, srcR2, permP2);      srcP3 = srcR2;    } break;    case 12: {      vec_u8_t srcR3 = vec_ld(30, src);      srcM2 = vec_perm(srcR1, srcR2, permM2);      srcM1 = vec_perm(srcR1, srcR2, permM1);      srcP0 = vec_perm(srcR1, srcR2, permP0);      srcP1 = vec_perm(srcR1, srcR2, permP1);      srcP2 = srcR2;      srcP3 = vec_perm(srcR2, srcR3, permP3);    } break;    case 13: {      vec_u8_t srcR3 = vec_ld(30, src);      srcM2 = vec_perm(srcR1, srcR2, permM2);      srcM1 = vec_perm(srcR1, srcR2, permM1);      srcP0 = vec_perm(srcR1, srcR2, permP0);      srcP1 = srcR2;      srcP2 = vec_perm(srcR2, srcR3, permP2);      srcP3 = vec_perm(srcR2, srcR3, permP3);    } break;    case 14: {      vec_u8_t srcR3 = vec_ld(30, src);      srcM2 = vec_perm(srcR1, srcR2, permM2);      srcM1 = vec_perm(srcR1, srcR2, permM1);      srcP0 = srcR2;      srcP1 = vec_perm(srcR2, srcR3, permP1);      srcP2 = vec_perm(srcR2, srcR3, permP2);      srcP3 = vec_perm(srcR2, srcR3, permP3);    } break;    case 15: {      vec_u8_t srcR3 = vec_ld(30, src);      srcM2 = vec_perm(srcR1, srcR2, permM2);      srcM1 = srcR2;      srcP0 = vec_perm(srcR2, srcR3, permP0);      srcP1 = vec_perm(srcR2, srcR3, permP1);      srcP2 = vec_perm(srcR2, srcR3, permP2);      srcP3 = vec_perm(srcR2, srcR3, permP3);    } break;    }    srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);    srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);    srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);    srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);    srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);    srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);    srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);    srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);    srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);    srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);    srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);    srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);    sum1A = vec_adds(srcP0A, srcP1A);    sum1B = vec_adds(srcP0B, srcP1B);    sum2A = vec_adds(srcM1A, srcP2A);    sum2B = vec_adds(srcM1B, srcP2B);    sum3A = vec_adds(srcM2A, srcP3A);    sum3B = vec_adds(srcM2B, srcP3B);    pp1A = vec_mladd(sum1A, v20ss, sum3A);    pp1B = vec_mladd(sum1B, v20ss, sum3B);    pp2A = vec_mladd(sum2A, v5ss, zero_s16v);    pp2B = vec_mladd(sum2B, v5ss, zero_s16v);    psumA = vec_sub(pp1A, pp2A);    psumB = vec_sub(pp1B, pp2B);    vec_st(psumA, 0, tmp);    vec_st(psumB, 16, tmp);    src += srcStride;    tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */  }  tmpM2ssA = vec_ld(0, tmpbis);  tmpM2ssB = vec_ld(16, tmpbis);  tmpbis += tmpStride;  tmpM1ssA = vec_ld(0, tmpbis);  tmpM1ssB = vec_ld(16, tmpbis);  tmpbis += tmpStride;  tmpP0ssA = vec_ld(0, tmpbis);  tmpP0ssB = vec_ld(16, tmpbis);  tmpbis += tmpStride;  tmpP1ssA = vec_ld(0, tmpbis);  tmpP1ssB = vec_ld(16, tmpbis);  tmpbis += tmpStride;  tmpP2ssA = vec_ld(0, tmpbis);  tmpP2ssB = vec_ld(16, tmpbis);  tmpbis += tmpStride;  for (i = 0 ; i < 16 ; i++) {    const vec_s16_t tmpP3ssA = vec_ld(0, tmpbis);    const vec_s16_t tmpP3ssB = vec_ld(16, tmpbis);    const vec_s16_t sum1A = vec_adds(tmpP0ssA, tmpP1ssA);    const vec_s16_t sum1B = vec_adds(tmpP0ssB, tmpP1ssB);    const vec_s16_t sum2A = vec_adds(tmpM1ssA, tmpP2ssA);    const vec_s16_t sum2B = vec_adds(tmpM1ssB, tmpP2ssB);    const vec_s16_t sum3A = vec_adds(tmpM2ssA, tmpP3ssA);    const vec_s16_t sum3B = vec_adds(tmpM2ssB, tmpP3ssB);    tmpbis += tmpStride;    tmpM2ssA = tmpM1ssA;    tmpM2ssB = tmpM1ssB;    tmpM1ssA = tmpP0ssA;    tmpM1ssB = tmpP0ssB;    tmpP0ssA = tmpP1ssA;    tmpP0ssB = tmpP1ssB;    tmpP1ssA = tmpP2ssA;    tmpP1ssB = tmpP2ssB;    tmpP2ssA = tmpP3ssA;    tmpP2ssB = tmpP3ssB;    pp1Ae = vec_mule(sum1A, v20ss);    pp1Ao = vec_mulo(sum1A, v20ss);    pp1Be = vec_mule(sum1B, v20ss);    pp1Bo = vec_mulo(sum1B, v20ss);    pp2Ae = vec_mule(sum2A, v5ss);    pp2Ao = vec_mulo(sum2A, v5ss);    pp2Be = vec_mule(sum2B, v5ss);    pp2Bo = vec_mulo(sum2B, v5ss);    pp3Ae = vec_sra((vec_s32_t)sum3A, v16ui);    pp3Ao = vec_mulo(sum3A, v1ss);    pp3Be = vec_sra((vec_s32_t)sum3B, v16ui);    pp3Bo = vec_mulo(sum3B, v1ss);    pp1cAe = vec_add(pp1Ae, v512si);    pp1cAo = vec_add(pp1Ao, v512si);    pp1cBe = vec_add(pp1Be, v512si);    pp1cBo = vec_add(pp1Bo, v512si);    pp32Ae = vec_sub(pp3Ae, pp2Ae);    pp32Ao = vec_sub(pp3Ao, pp2Ao);    pp32Be = vec_sub(pp3Be, pp2Be);    pp32Bo = vec_sub(pp3Bo, pp2Bo);    sumAe = vec_add(pp1cAe, pp32Ae);    sumAo = vec_add(pp1cAo, pp32Ao);    sumBe = vec_add(pp1cBe, pp32Be);    sumBo = vec_add(pp1cBo, pp32Bo);    ssumAe = vec_sra(sumAe, v10ui);    ssumAo = vec_sra(sumAo, v10ui);    ssumBe = vec_sra(sumBe, v10ui);    ssumBo = vec_sra(sumBo, v10ui);    ssume = vec_packs(ssumAe, ssumBe);    ssumo = vec_packs(ssumAo, ssumBo);    sumv = vec_packsu(ssume, ssumo);    sum = vec_perm(sumv, sumv, mperm);    ASSERT_ALIGNED(dst);    vdst = vec_ld(0, dst);    OP_U8_ALTIVEC(fsum, sum, vdst);    vec_st(fsum, 0, dst);    dst += dstStride;  }  POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);}

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