📄 smc.c
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pixels[block_ptr++] = pixel; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 2-color block encoding */ case 0x80: case 0x90: n_blocks = (opcode & 0x0F) + 1; /* figure out which color pair to use to paint the 2-color block */ if ((opcode & 0xF0) == 0x80) { /* fetch the next 2 colors from bytestream and store in next * available entry in the color pair table */ for (i = 0; i < CPAIR; i++) { pixel = s->buf[stream_ptr++]; color_table_index = CPAIR * color_pair_index + i; s->color_pairs[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = CPAIR * color_pair_index; color_pair_index++; /* wraparound */ if (color_pair_index == COLORS_PER_TABLE) color_pair_index = 0; } else color_table_index = CPAIR * s->buf[stream_ptr++]; while (n_blocks--) { color_flags = AV_RB16(&s->buf[stream_ptr]); stream_ptr += 2; flag_mask = 0x8000; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { if (color_flags & flag_mask) pixel = color_table_index + 1; else pixel = color_table_index; flag_mask >>= 1; pixels[block_ptr++] = s->color_pairs[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 4-color block encoding */ case 0xA0: case 0xB0: n_blocks = (opcode & 0x0F) + 1; /* figure out which color quad to use to paint the 4-color block */ if ((opcode & 0xF0) == 0xA0) { /* fetch the next 4 colors from bytestream and store in next * available entry in the color quad table */ for (i = 0; i < CQUAD; i++) { pixel = s->buf[stream_ptr++]; color_table_index = CQUAD * color_quad_index + i; s->color_quads[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = CQUAD * color_quad_index; color_quad_index++; /* wraparound */ if (color_quad_index == COLORS_PER_TABLE) color_quad_index = 0; } else color_table_index = CQUAD * s->buf[stream_ptr++]; while (n_blocks--) { color_flags = AV_RB32(&s->buf[stream_ptr]); stream_ptr += 4; /* flag mask actually acts as a bit shift count here */ flag_mask = 30; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixel = color_table_index + ((color_flags >> flag_mask) & 0x03); flag_mask -= 2; pixels[block_ptr++] = s->color_quads[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 8-color block encoding */ case 0xC0: case 0xD0: n_blocks = (opcode & 0x0F) + 1; /* figure out which color octet to use to paint the 8-color block */ if ((opcode & 0xF0) == 0xC0) { /* fetch the next 8 colors from bytestream and store in next * available entry in the color octet table */ for (i = 0; i < COCTET; i++) { pixel = s->buf[stream_ptr++]; color_table_index = COCTET * color_octet_index + i; s->color_octets[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = COCTET * color_octet_index; color_octet_index++; /* wraparound */ if (color_octet_index == COLORS_PER_TABLE) color_octet_index = 0; } else color_table_index = COCTET * s->buf[stream_ptr++]; while (n_blocks--) { /* For this input of 6 hex bytes: 01 23 45 67 89 AB Mangle it to this output: flags_a = xx012456, flags_b = xx89A37B */ /* build the color flags */ color_flags_a = color_flags_b = 0; color_flags_a = (s->buf[stream_ptr + 0] << 16) | ((s->buf[stream_ptr + 1] & 0xF0) << 8) | ((s->buf[stream_ptr + 2] & 0xF0) << 4) | ((s->buf[stream_ptr + 2] & 0x0F) << 4) | ((s->buf[stream_ptr + 3] & 0xF0) >> 4); color_flags_b = (s->buf[stream_ptr + 4] << 16) | ((s->buf[stream_ptr + 5] & 0xF0) << 8) | ((s->buf[stream_ptr + 1] & 0x0F) << 8) | ((s->buf[stream_ptr + 3] & 0x0F) << 4) | (s->buf[stream_ptr + 5] & 0x0F); stream_ptr += 6; color_flags = color_flags_a; /* flag mask actually acts as a bit shift count here */ flag_mask = 21; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { /* reload flags at third row (iteration pixel_y == 2) */ if (pixel_y == 2) { color_flags = color_flags_b; flag_mask = 21; } for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixel = color_table_index + ((color_flags >> flag_mask) & 0x07); flag_mask -= 3; pixels[block_ptr++] = s->color_octets[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 16-color block encoding (every pixel is a different color) */ case 0xE0: n_blocks = (opcode & 0x0F) + 1; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = s->buf[stream_ptr++]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; case 0xF0: av_log(s->avctx, AV_LOG_INFO, "0xF0 opcode seen in SMC chunk (contact the developers)\n"); break; } }}static int smc_decode_init(AVCodecContext *avctx){ SmcContext *s = avctx->priv_data; s->avctx = avctx; avctx->pix_fmt = PIX_FMT_PAL8; dsputil_init(&s->dsp, avctx); s->frame.data[0] = NULL; return 0;}static int smc_decode_frame(AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size){ SmcContext *s = avctx->priv_data; s->buf = buf; s->size = buf_size; s->frame.reference = 1; s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE | FF_BUFFER_HINTS_READABLE; if (avctx->reget_buffer(avctx, &s->frame)) { av_log(s->avctx, AV_LOG_ERROR, "reget_buffer() failed\n"); return -1; } smc_decode_stream(s); *data_size = sizeof(AVFrame); *(AVFrame*)data = s->frame; /* always report that the buffer was completely consumed */ return buf_size;}static int smc_decode_end(AVCodecContext *avctx){ SmcContext *s = avctx->priv_data; if (s->frame.data[0]) avctx->release_buffer(avctx, &s->frame); return 0;}AVCodec smc_decoder = { "smc", CODEC_TYPE_VIDEO, CODEC_ID_SMC, sizeof(SmcContext), smc_decode_init, NULL, smc_decode_end, smc_decode_frame, CODEC_CAP_DR1,};
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