📄 imgconvert.c
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s1 += 2; d += 4; } for(;w >= 2; w -= 2) { d[1] = d[0] = s1[0]; s1 ++; d += 2; } /* only needed if width is not a multiple of two */ /* XXX: veryfy that */ if (w) { d[0] = s1[0]; }}static void grow41_line(uint8_t *dst, const uint8_t *src, int width){ int w, v; const uint8_t *s1; uint8_t *d; s1 = src; d = dst; for(w = width;w >= 4; w-=4) { v = s1[0]; d[0] = v; d[1] = v; d[2] = v; d[3] = v; s1 ++; d += 4; }}/* 1x1 -> 2x1 */static void grow21(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height){ for(;height > 0; height--) { grow21_line(dst, src, width); src += src_wrap; dst += dst_wrap; }}/* 1x1 -> 1x2 */static void grow12(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height){ for(;height > 0; height-=2) { memcpy(dst, src, width); dst += dst_wrap; memcpy(dst, src, width); dst += dst_wrap; src += src_wrap; }}/* 1x1 -> 2x2 */static void grow22(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height){ for(;height > 0; height--) { grow21_line(dst, src, width); if (height%2) src += src_wrap; dst += dst_wrap; }}/* 1x1 -> 4x1 */static void grow41(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height){ for(;height > 0; height--) { grow41_line(dst, src, width); src += src_wrap; dst += dst_wrap; }}/* 1x1 -> 4x4 */static void grow44(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height){ for(;height > 0; height--) { grow41_line(dst, src, width); if ((height & 3) == 1) src += src_wrap; dst += dst_wrap; }}/* 1x2 -> 2x1 */static void conv411(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height){ int w, c; const uint8_t *s1, *s2; uint8_t *d; width>>=1; for(;height > 0; height--) { s1 = src; s2 = src + src_wrap; d = dst; for(w = width;w > 0; w--) { c = (s1[0] + s2[0]) >> 1; d[0] = c; d[1] = c; s1++; s2++; d += 2; } src += src_wrap * 2; dst += dst_wrap; }}/* XXX: add jpeg quantize code */#define TRANSP_INDEX (6*6*6)/* this is maybe slow, but allows for extensions */static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b){ return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));}static void build_rgb_palette(uint8_t *palette, int has_alpha){ uint32_t *pal; static const uint8_t pal_value[6] = { 0x00, 0x33, 0x66, 0x99, 0xcc, 0xff }; int i, r, g, b; pal = (uint32_t *)palette; i = 0; for(r = 0; r < 6; r++) { for(g = 0; g < 6; g++) { for(b = 0; b < 6; b++) { pal[i++] = (0xff << 24) | (pal_value[r] << 16) | (pal_value[g] << 8) | pal_value[b]; } } } if (has_alpha) pal[i++] = 0; while (i < 256) pal[i++] = 0xff000000;}/* copy bit n to bits 0 ... n - 1 */static inline unsigned int bitcopy_n(unsigned int a, int n){ int mask; mask = (1 << n) - 1; return (a & (0xff & ~mask)) | ((-((a >> n) & 1)) & mask);}/* rgb555 handling */#define RGB_NAME rgb555#define RGB_IN(r, g, b, s)\{\ unsigned int v = ((const uint16_t *)(s))[0];\ r = bitcopy_n(v >> (10 - 3), 3);\ g = bitcopy_n(v >> (5 - 3), 3);\ b = bitcopy_n(v << 3, 3);\}#define RGB_OUT(d, r, g, b)\{\ ((uint16_t *)(d))[0] = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);\}#define BPP 2#include "imgconvert_template.h"/* rgb565 handling */#define RGB_NAME rgb565#define RGB_IN(r, g, b, s)\{\ unsigned int v = ((const uint16_t *)(s))[0];\ r = bitcopy_n(v >> (11 - 3), 3);\ g = bitcopy_n(v >> (5 - 2), 2);\ b = bitcopy_n(v << 3, 3);\}#define RGB_OUT(d, r, g, b)\{\ ((uint16_t *)(d))[0] = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);\}#define BPP 2#include "imgconvert_template.h"/* bgr24 handling */#define RGB_NAME bgr24#define RGB_IN(r, g, b, s)\{\ b = (s)[0];\ g = (s)[1];\ r = (s)[2];\}#define RGB_OUT(d, r, g, b)\{\ (d)[0] = b;\ (d)[1] = g;\ (d)[2] = r;\}#define BPP 3#include "imgconvert_template.h"#undef RGB_IN#undef RGB_OUT#undef BPP/* rgb24 handling */#define RGB_NAME rgb24#define FMT_RGB24#define RGB_IN(r, g, b, s)\{\ r = (s)[0];\ g = (s)[1];\ b = (s)[2];\}#define RGB_OUT(d, r, g, b)\{\ (d)[0] = r;\ (d)[1] = g;\ (d)[2] = b;\}#define BPP 3#include "imgconvert_template.h"/* rgb32 handling */#define RGB_NAME rgb32#define FMT_RGB32#define RGB_IN(r, g, b, s)\{\ unsigned int v = ((const uint32_t *)(s))[0];\ r = (v >> 16) & 0xff;\ g = (v >> 8) & 0xff;\ b = v & 0xff;\}#define RGBA_IN(r, g, b, a, s)\{\ unsigned int v = ((const uint32_t *)(s))[0];\ a = (v >> 24) & 0xff;\ r = (v >> 16) & 0xff;\ g = (v >> 8) & 0xff;\ b = v & 0xff;\}#define RGBA_OUT(d, r, g, b, a)\{\ ((uint32_t *)(d))[0] = (a << 24) | (r << 16) | (g << 8) | b;\}#define BPP 4#include "imgconvert_template.h"static void mono_to_gray(AVPicture *dst, const AVPicture *src, int width, int height, int xor_mask){ const unsigned char *p; unsigned char *q; int v, dst_wrap, src_wrap; int y, w; p = src->data[0]; src_wrap = src->linesize[0] - ((width + 7) >> 3); q = dst->data[0]; dst_wrap = dst->linesize[0] - width; for(y=0;y<height;y++) { w = width; while (w >= 8) { v = *p++ ^ xor_mask; q[0] = -(v >> 7); q[1] = -((v >> 6) & 1); q[2] = -((v >> 5) & 1); q[3] = -((v >> 4) & 1); q[4] = -((v >> 3) & 1); q[5] = -((v >> 2) & 1); q[6] = -((v >> 1) & 1); q[7] = -((v >> 0) & 1); w -= 8; q += 8; } if (w > 0) { v = *p++ ^ xor_mask; do { q[0] = -((v >> 7) & 1); q++; v <<= 1; } while (--w); } p += src_wrap; q += dst_wrap; }}static void monowhite_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ mono_to_gray(dst, src, width, height, 0xff);}static void monoblack_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ mono_to_gray(dst, src, width, height, 0x00);}static void gray_to_mono(AVPicture *dst, const AVPicture *src, int width, int height, int xor_mask){ int n; const uint8_t *s; uint8_t *d; int j, b, v, n1, src_wrap, dst_wrap, y; s = src->data[0]; src_wrap = src->linesize[0] - width; d = dst->data[0]; dst_wrap = dst->linesize[0] - ((width + 7) >> 3); for(y=0;y<height;y++) { n = width; while (n >= 8) { v = 0; for(j=0;j<8;j++) { b = s[0]; s++; v = (v << 1) | (b >> 7); } d[0] = v ^ xor_mask; d++; n -= 8; } if (n > 0) { n1 = n; v = 0; while (n > 0) { b = s[0]; s++; v = (v << 1) | (b >> 7); n--; } d[0] = (v << (8 - (n1 & 7))) ^ xor_mask; d++; } s += src_wrap; d += dst_wrap; }}static void gray_to_monowhite(AVPicture *dst, const AVPicture *src, int width, int height){ gray_to_mono(dst, src, width, height, 0xff);}static void gray_to_monoblack(AVPicture *dst, const AVPicture *src, int width, int height){ gray_to_mono(dst, src, width, height, 0x00);}static void gray_to_gray16(AVPicture *dst, const AVPicture *src, int width, int height){ int x, y, src_wrap, dst_wrap; uint8_t *s, *d; s = src->data[0]; src_wrap = src->linesize[0] - width; d = dst->data[0]; dst_wrap = dst->linesize[0] - width * 2; for(y=0; y<height; y++){ for(x=0; x<width; x++){ *d++ = *s; *d++ = *s++; } s += src_wrap; d += dst_wrap; }}static void gray16_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ int x, y, src_wrap, dst_wrap; uint8_t *s, *d; s = src->data[0]; src_wrap = src->linesize[0] - width * 2; d = dst->data[0]; dst_wrap = dst->linesize[0] - width; for(y=0; y<height; y++){ for(x=0; x<width; x++){ *d++ = *s; s += 2; } s += src_wrap; d += dst_wrap; }}static void gray16be_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ gray16_to_gray(dst, src, width, height);}static void gray16le_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ AVPicture tmpsrc = *src; tmpsrc.data[0]++; gray16_to_gray(dst, &tmpsrc, width, height);}static void gray16_to_gray16(AVPicture *dst, const AVPicture *src, int width, int height){ int x, y, src_wrap, dst_wrap; uint16_t *s, *d; s = (uint16_t*)src->data[0]; src_wrap = (src->linesize[0] - width * 2)/2; d = (uint16_t*)dst->data[0]; dst_wrap = (dst->linesize[0] - width * 2)/2; for(y=0; y<height; y++){ for(x=0; x<width; x++){ *d++ = bswap_16(*s++); } s += src_wrap; d += dst_wrap; }}typedef struct ConvertEntry { void (*convert)(AVPicture *dst, const AVPicture *src, int width, int height);} ConvertEntry;/* Add each new conversion function in this table. In order to be able to convert from any format to any format, the following constraints must be satisfied: - all FF_COLOR_RGB formats must convert to and from PIX_FMT_RGB24 - all FF_COLOR_GRAY formats must convert to and from PIX_FMT_GRAY8 - all FF_COLOR_RGB formats with alpha must convert to and from PIX_FMT_RGB32 - PIX_FMT_YUV444P and PIX_FMT_YUVJ444P must convert to and from PIX_FMT_RGB24. - PIX_FMT_422 must convert to and from PIX_FMT_422P.
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