📄 ac3dec.c
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*/static void set_downmix_coeffs(AC3DecodeContext *s){ int i; float cmix = gain_levels[s->center_mix_level]; float smix = gain_levels[s->surround_mix_level]; for(i=0; i<s->fbw_channels; i++) { s->downmix_coeffs[i][0] = gain_levels[ac3_default_coeffs[s->channel_mode][i][0]]; s->downmix_coeffs[i][1] = gain_levels[ac3_default_coeffs[s->channel_mode][i][1]]; } if(s->channel_mode > 1 && s->channel_mode & 1) { s->downmix_coeffs[1][0] = s->downmix_coeffs[1][1] = cmix; } if(s->channel_mode == AC3_CHMODE_2F1R || s->channel_mode == AC3_CHMODE_3F1R) { int nf = s->channel_mode - 2; s->downmix_coeffs[nf][0] = s->downmix_coeffs[nf][1] = smix * LEVEL_MINUS_3DB; } if(s->channel_mode == AC3_CHMODE_2F2R || s->channel_mode == AC3_CHMODE_3F2R) { int nf = s->channel_mode - 4; s->downmix_coeffs[nf][0] = s->downmix_coeffs[nf+1][1] = smix; }}/** * Decode the grouped exponents according to exponent strategy. * reference: Section 7.1.3 Exponent Decoding */static void decode_exponents(GetBitContext *gbc, int exp_strategy, int ngrps, uint8_t absexp, int8_t *dexps){ int i, j, grp, group_size; int dexp[256]; int expacc, prevexp; /* unpack groups */ group_size = exp_strategy + (exp_strategy == EXP_D45); for(grp=0,i=0; grp<ngrps; grp++) { expacc = get_bits(gbc, 7); dexp[i++] = exp_ungroup_tab[expacc][0]; dexp[i++] = exp_ungroup_tab[expacc][1]; dexp[i++] = exp_ungroup_tab[expacc][2]; } /* convert to absolute exps and expand groups */ prevexp = absexp; for(i=0; i<ngrps*3; i++) { prevexp = av_clip(prevexp + dexp[i]-2, 0, 24); for(j=0; j<group_size; j++) { dexps[(i*group_size)+j] = prevexp; } }}/** * Generate transform coefficients for each coupled channel in the coupling * range using the coupling coefficients and coupling coordinates. * reference: Section 7.4.3 Coupling Coordinate Format */static void uncouple_channels(AC3DecodeContext *s){ int i, j, ch, bnd, subbnd; subbnd = -1; i = s->start_freq[CPL_CH]; for(bnd=0; bnd<s->num_cpl_bands; bnd++) { do { subbnd++; for(j=0; j<12; j++) { for(ch=1; ch<=s->fbw_channels; ch++) { if(s->channel_in_cpl[ch]) { s->transform_coeffs[ch][i] = s->transform_coeffs[CPL_CH][i] * s->cpl_coords[ch][bnd] * 8.0f; if (ch == 2 && s->phase_flags[bnd]) s->transform_coeffs[ch][i] = -s->transform_coeffs[ch][i]; } } i++; } } while(s->cpl_band_struct[subbnd]); }}/** * Grouped mantissas for 3-level 5-level and 11-level quantization */typedef struct { float b1_mant[3]; float b2_mant[3]; float b4_mant[2]; int b1ptr; int b2ptr; int b4ptr;} mant_groups;/** * Get the transform coefficients for a particular channel * reference: Section 7.3 Quantization and Decoding of Mantissas */static int get_transform_coeffs_ch(AC3DecodeContext *s, int ch_index, mant_groups *m){ GetBitContext *gbc = &s->gbc; int i, gcode, tbap, start, end; uint8_t *exps; uint8_t *bap; float *coeffs; exps = s->dexps[ch_index]; bap = s->bap[ch_index]; coeffs = s->transform_coeffs[ch_index]; start = s->start_freq[ch_index]; end = s->end_freq[ch_index]; for (i = start; i < end; i++) { tbap = bap[i]; switch (tbap) { case 0: coeffs[i] = ((av_random(&s->dith_state) & 0xFFFF) / 65535.0f) - 0.5f; break; case 1: if(m->b1ptr > 2) { gcode = get_bits(gbc, 5); m->b1_mant[0] = b1_mantissas[gcode][0]; m->b1_mant[1] = b1_mantissas[gcode][1]; m->b1_mant[2] = b1_mantissas[gcode][2]; m->b1ptr = 0; } coeffs[i] = m->b1_mant[m->b1ptr++]; break; case 2: if(m->b2ptr > 2) { gcode = get_bits(gbc, 7); m->b2_mant[0] = b2_mantissas[gcode][0]; m->b2_mant[1] = b2_mantissas[gcode][1]; m->b2_mant[2] = b2_mantissas[gcode][2]; m->b2ptr = 0; } coeffs[i] = m->b2_mant[m->b2ptr++]; break; case 3: coeffs[i] = b3_mantissas[get_bits(gbc, 3)]; break; case 4: if(m->b4ptr > 1) { gcode = get_bits(gbc, 7); m->b4_mant[0] = b4_mantissas[gcode][0]; m->b4_mant[1] = b4_mantissas[gcode][1]; m->b4ptr = 0; } coeffs[i] = m->b4_mant[m->b4ptr++]; break; case 5: coeffs[i] = b5_mantissas[get_bits(gbc, 4)]; break; default: /* asymmetric dequantization */ coeffs[i] = get_sbits(gbc, quantization_tab[tbap]) * scale_factors[quantization_tab[tbap]-1]; break; } coeffs[i] *= scale_factors[exps[i]]; } return 0;}/** * Remove random dithering from coefficients with zero-bit mantissas * reference: Section 7.3.4 Dither for Zero Bit Mantissas (bap=0) */static void remove_dithering(AC3DecodeContext *s) { int ch, i; int end=0; float *coeffs; uint8_t *bap; for(ch=1; ch<=s->fbw_channels; ch++) { if(!s->dither_flag[ch]) { coeffs = s->transform_coeffs[ch]; bap = s->bap[ch]; if(s->channel_in_cpl[ch]) end = s->start_freq[CPL_CH]; else end = s->end_freq[ch]; for(i=0; i<end; i++) { if(!bap[i]) coeffs[i] = 0.0f; } if(s->channel_in_cpl[ch]) { bap = s->bap[CPL_CH]; for(; i<s->end_freq[CPL_CH]; i++) { if(!bap[i]) coeffs[i] = 0.0f; } } } }}/** * Get the transform coefficients. */static int get_transform_coeffs(AC3DecodeContext *s){ int ch, end; int got_cplchan = 0; mant_groups m; m.b1ptr = m.b2ptr = m.b4ptr = 3; for (ch = 1; ch <= s->channels; ch++) { /* transform coefficients for full-bandwidth channel */ if (get_transform_coeffs_ch(s, ch, &m)) return -1; /* tranform coefficients for coupling channel come right after the coefficients for the first coupled channel*/ if (s->channel_in_cpl[ch]) { if (!got_cplchan) { if (get_transform_coeffs_ch(s, CPL_CH, &m)) { av_log(s->avctx, AV_LOG_ERROR, "error in decoupling channels\n"); return -1; } uncouple_channels(s); got_cplchan = 1; } end = s->end_freq[CPL_CH]; } else { end = s->end_freq[ch]; } do s->transform_coeffs[ch][end] = 0; while(++end < 256); } /* if any channel doesn't use dithering, zero appropriate coefficients */ if(!s->dither_all) remove_dithering(s); return 0;}/** * Stereo rematrixing. * reference: Section 7.5.4 Rematrixing : Decoding Technique */static void do_rematrixing(AC3DecodeContext *s){ int bnd, i; int end, bndend; float tmp0, tmp1; end = FFMIN(s->end_freq[1], s->end_freq[2]); for(bnd=0; bnd<s->num_rematrixing_bands; bnd++) { if(s->rematrixing_flags[bnd]) { bndend = FFMIN(end, rematrix_band_tab[bnd+1]); for(i=rematrix_band_tab[bnd]; i<bndend; i++) { tmp0 = s->transform_coeffs[1][i]; tmp1 = s->transform_coeffs[2][i]; s->transform_coeffs[1][i] = tmp0 + tmp1; s->transform_coeffs[2][i] = tmp0 - tmp1; } } }}/** * Perform the 256-point IMDCT */static void do_imdct_256(AC3DecodeContext *s, int chindex){ int i, k; DECLARE_ALIGNED_16(float, x[128]); FFTComplex z[2][64]; float *o_ptr = s->tmp_output; for(i=0; i<2; i++) { /* de-interleave coefficients */ for(k=0; k<128; k++) { x[k] = s->transform_coeffs[chindex][2*k+i]; } /* run standard IMDCT */ s->imdct_256.fft.imdct_calc(&s->imdct_256, o_ptr, x, s->tmp_imdct); /* reverse the post-rotation & reordering from standard IMDCT */ for(k=0; k<32; k++) { z[i][32+k].re = -o_ptr[128+2*k]; z[i][32+k].im = -o_ptr[2*k]; z[i][31-k].re = o_ptr[2*k+1]; z[i][31-k].im = o_ptr[128+2*k+1]; } } /* apply AC-3 post-rotation & reordering */ for(k=0; k<64; k++) { o_ptr[ 2*k ] = -z[0][ k].im; o_ptr[ 2*k+1] = z[0][63-k].re; o_ptr[128+2*k ] = -z[0][ k].re; o_ptr[128+2*k+1] = z[0][63-k].im; o_ptr[256+2*k ] = -z[1][ k].re; o_ptr[256+2*k+1] = z[1][63-k].im; o_ptr[384+2*k ] = z[1][ k].im; o_ptr[384+2*k+1] = -z[1][63-k].re; }}/** * Inverse MDCT Transform. * Convert frequency domain coefficients to time-domain audio samples. * reference: Section 7.9.4 Transformation Equations */static inline void do_imdct(AC3DecodeContext *s){ int ch; int channels; /* Don't perform the IMDCT on the LFE channel unless it's used in the output */ channels = s->fbw_channels; if(s->output_mode & AC3_OUTPUT_LFEON) channels++; for (ch=1; ch<=channels; ch++) { if (s->block_switch[ch]) { do_imdct_256(s, ch); } else { s->imdct_512.fft.imdct_calc(&s->imdct_512, s->tmp_output, s->transform_coeffs[ch], s->tmp_imdct); } /* For the first half of the block, apply the window, add the delay from the previous block, and send to output */ s->dsp.vector_fmul_add_add(s->output[ch-1], s->tmp_output, s->window, s->delay[ch-1], 0, 256, 1); /* For the second half of the block, apply the window and store the samples to delay, to be combined with the next block */ s->dsp.vector_fmul_reverse(s->delay[ch-1], s->tmp_output+256, s->window, 256); }}/** * Downmix the output to mono or stereo. */static void ac3_downmix(AC3DecodeContext *s){ int i, j; float v0, v1, s0, s1; for(i=0; i<256; i++) { v0 = v1 = s0 = s1 = 0.0f; for(j=0; j<s->fbw_channels; j++) { v0 += s->output[j][i] * s->downmix_coeffs[j][0]; v1 += s->output[j][i] * s->downmix_coeffs[j][1]; s0 += s->downmix_coeffs[j][0]; s1 += s->downmix_coeffs[j][1]; } v0 /= s0; v1 /= s1; if(s->output_mode == AC3_CHMODE_MONO) { s->output[0][i] = (v0 + v1) * LEVEL_MINUS_3DB; } else if(s->output_mode == AC3_CHMODE_STEREO) { s->output[0][i] = v0; s->output[1][i] = v1; } }}/** * Parse an audio block from AC-3 bitstream. */static int ac3_parse_audio_block(AC3DecodeContext *s, int blk){ int fbw_channels = s->fbw_channels; int channel_mode = s->channel_mode; int i, bnd, seg, ch; GetBitContext *gbc = &s->gbc; uint8_t bit_alloc_stages[AC3_MAX_CHANNELS]; memset(bit_alloc_stages, 0, AC3_MAX_CHANNELS); /* block switch flags */ for (ch = 1; ch <= fbw_channels; ch++) s->block_switch[ch] = get_bits1(gbc); /* dithering flags */ s->dither_all = 1; for (ch = 1; ch <= fbw_channels; ch++) { s->dither_flag[ch] = get_bits1(gbc);
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