📄 ac3enc.c.svn-base
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/* compute size */ for(i=0;i<NB_BLOCKS;i++) { s->mant1_cnt = 0; s->mant2_cnt = 0; s->mant4_cnt = 0; for(ch=0;ch<s->nb_all_channels;ch++) { ff_ac3_bit_alloc_calc_bap(mask[i][ch], psd[i][ch], 0, s->nb_coefs[ch], snr_offset, s->bit_alloc.floor, bap[i][ch]); frame_bits += compute_mantissa_size(s, bap[i][ch], s->nb_coefs[ch]); } }#if 0 printf("csnr=%d fsnr=%d frame_bits=%d diff=%d\n", coarse_snr_offset, fine_snr_offset, frame_bits, 16 * s->frame_size - ((frame_bits + 7) & ~7));#endif return 16 * s->frame_size - frame_bits;}#define SNR_INC1 4static int compute_bit_allocation(AC3EncodeContext *s, uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS], int frame_bits){ int i, ch; int coarse_snr_offset, fine_snr_offset; uint8_t bap1[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; int16_t psd[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; int16_t mask[NB_BLOCKS][AC3_MAX_CHANNELS][50]; static int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 }; /* init default parameters */ s->slow_decay_code = 2; s->fast_decay_code = 1; s->slow_gain_code = 1; s->db_per_bit_code = 2; s->floor_code = 4; for(ch=0;ch<s->nb_all_channels;ch++) s->fast_gain_code[ch] = 4; /* compute real values */ s->bit_alloc.sr_code = s->sr_code; s->bit_alloc.sr_shift = s->sr_shift; s->bit_alloc.slow_decay = ff_ac3_slow_decay_tab[s->slow_decay_code] >> s->sr_shift; s->bit_alloc.fast_decay = ff_ac3_fast_decay_tab[s->fast_decay_code] >> s->sr_shift; s->bit_alloc.slow_gain = ff_ac3_slow_gain_tab[s->slow_gain_code]; s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code]; s->bit_alloc.floor = ff_ac3_floor_tab[s->floor_code]; /* header size */ frame_bits += 65; // if (s->channel_mode == 2) // frame_bits += 2; frame_bits += frame_bits_inc[s->channel_mode]; /* audio blocks */ for(i=0;i<NB_BLOCKS;i++) { frame_bits += s->nb_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */ if (s->channel_mode == AC3_CHMODE_STEREO) { frame_bits++; /* rematstr */ if(i==0) frame_bits += 4; } frame_bits += 2 * s->nb_channels; /* chexpstr[2] * c */ if (s->lfe) frame_bits++; /* lfeexpstr */ for(ch=0;ch<s->nb_channels;ch++) { if (exp_strategy[i][ch] != EXP_REUSE) frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */ } frame_bits++; /* baie */ frame_bits++; /* snr */ frame_bits += 2; /* delta / skip */ } frame_bits++; /* cplinu for block 0 */ /* bit alloc info */ /* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */ /* csnroffset[6] */ /* (fsnoffset[4] + fgaincod[4]) * c */ frame_bits += 2*4 + 3 + 6 + s->nb_all_channels * (4 + 3); /* auxdatae, crcrsv */ frame_bits += 2; /* CRC */ frame_bits += 16; /* calculate psd and masking curve before doing bit allocation */ bit_alloc_masking(s, encoded_exp, exp_strategy, psd, mask); /* now the big work begins : do the bit allocation. Modify the snr offset until we can pack everything in the requested frame size */ coarse_snr_offset = s->coarse_snr_offset; while (coarse_snr_offset >= 0 && bit_alloc(s, mask, psd, bap, frame_bits, coarse_snr_offset, 0) < 0) coarse_snr_offset -= SNR_INC1; if (coarse_snr_offset < 0) { av_log(NULL, AV_LOG_ERROR, "Bit allocation failed. Try increasing the bitrate.\n"); return -1; } while ((coarse_snr_offset + SNR_INC1) <= 63 && bit_alloc(s, mask, psd, bap1, frame_bits, coarse_snr_offset + SNR_INC1, 0) >= 0) { coarse_snr_offset += SNR_INC1; memcpy(bap, bap1, sizeof(bap1)); } while ((coarse_snr_offset + 1) <= 63 && bit_alloc(s, mask, psd, bap1, frame_bits, coarse_snr_offset + 1, 0) >= 0) { coarse_snr_offset++; memcpy(bap, bap1, sizeof(bap1)); } fine_snr_offset = 0; while ((fine_snr_offset + SNR_INC1) <= 15 && bit_alloc(s, mask, psd, bap1, frame_bits, coarse_snr_offset, fine_snr_offset + SNR_INC1) >= 0) { fine_snr_offset += SNR_INC1; memcpy(bap, bap1, sizeof(bap1)); } while ((fine_snr_offset + 1) <= 15 && bit_alloc(s, mask, psd, bap1, frame_bits, coarse_snr_offset, fine_snr_offset + 1) >= 0) { fine_snr_offset++; memcpy(bap, bap1, sizeof(bap1)); } s->coarse_snr_offset = coarse_snr_offset; for(ch=0;ch<s->nb_all_channels;ch++) s->fine_snr_offset[ch] = fine_snr_offset;#if defined(DEBUG_BITALLOC) { int j; for(i=0;i<6;i++) { for(ch=0;ch<s->nb_all_channels;ch++) { printf("Block #%d Ch%d:\n", i, ch); printf("bap="); for(j=0;j<s->nb_coefs[ch];j++) { printf("%d ",bap[i][ch][j]); } printf("\n"); } } }#endif return 0;}static int AC3_encode_init(AVCodecContext *avctx){ int freq = avctx->sample_rate; int bitrate = avctx->bit_rate; int channels = avctx->channels; AC3EncodeContext *s = avctx->priv_data; int i, j, ch; float alpha; int bw_code; static const uint8_t channel_mode_defs[6] = { 0x01, /* C */ 0x02, /* L R */ 0x03, /* L C R */ 0x06, /* L R SL SR */ 0x07, /* L C R SL SR */ 0x07, /* L C R SL SR (+LFE) */ }; avctx->frame_size = AC3_FRAME_SIZE; ac3_common_init(); /* number of channels */ if (channels < 1 || channels > 6) return -1; s->channel_mode = channel_mode_defs[channels - 1]; s->lfe = (channels == 6) ? 1 : 0; s->nb_all_channels = channels; s->nb_channels = channels > 5 ? 5 : channels; s->lfe_channel = s->lfe ? 5 : -1; /* frequency */ for(i=0;i<3;i++) { for(j=0;j<3;j++) if ((ff_ac3_sample_rate_tab[j] >> i) == freq) goto found; } return -1; found: s->sample_rate = freq; s->sr_shift = i; s->sr_code = j; s->bitstream_id = 8 + s->sr_shift; s->bitstream_mode = 0; /* complete main audio service */ /* bitrate & frame size */ for(i=0;i<19;i++) { if ((ff_ac3_bitrate_tab[i] >> s->sr_shift)*1000 == bitrate) break; } if (i == 19) return -1; s->bit_rate = bitrate; s->frame_size_code = i << 1; s->frame_size_min = ff_ac3_frame_size_tab[s->frame_size_code][s->sr_code]; s->bits_written = 0; s->samples_written = 0; s->frame_size = s->frame_size_min; /* bit allocation init */ if(avctx->cutoff) { /* calculate bandwidth based on user-specified cutoff frequency */ int cutoff = av_clip(avctx->cutoff, 1, s->sample_rate >> 1); int fbw_coeffs = cutoff * 512 / s->sample_rate; bw_code = av_clip((fbw_coeffs - 73) / 3, 0, 60); } else { /* use default bandwidth setting */ /* XXX: should compute the bandwidth according to the frame size, so that we avoid anoying high freq artefacts */ bw_code = 50; } for(ch=0;ch<s->nb_channels;ch++) { /* bandwidth for each channel */ s->chbwcod[ch] = bw_code; s->nb_coefs[ch] = bw_code * 3 + 73; } if (s->lfe) { s->nb_coefs[s->lfe_channel] = 7; /* fixed */ } /* initial snr offset */ s->coarse_snr_offset = 40; /* mdct init */ fft_init(MDCT_NBITS - 2); for(i=0;i<N/4;i++) { alpha = 2 * M_PI * (i + 1.0 / 8.0) / (float)N; xcos1[i] = fix15(-cos(alpha)); xsin1[i] = fix15(-sin(alpha)); } avctx->coded_frame= avcodec_alloc_frame(); avctx->coded_frame->key_frame= 1; return 0;}/* output the AC3 frame header */static void output_frame_header(AC3EncodeContext *s, unsigned char *frame){ init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE); put_bits(&s->pb, 16, 0x0b77); /* frame header */ put_bits(&s->pb, 16, 0); /* crc1: will be filled later */ put_bits(&s->pb, 2, s->sr_code); put_bits(&s->pb, 6, s->frame_size_code + (s->frame_size - s->frame_size_min)); put_bits(&s->pb, 5, s->bitstream_id); put_bits(&s->pb, 3, s->bitstream_mode); put_bits(&s->pb, 3, s->channel_mode); if ((s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO) put_bits(&s->pb, 2, 1); /* XXX -4.5 dB */ if (s->channel_mode & 0x04) put_bits(&s->pb, 2, 1); /* XXX -6 dB */ if (s->channel_mode == AC3_CHMODE_STEREO) put_bits(&s->pb, 2, 0); /* surround not indicated */ put_bits(&s->pb, 1, s->lfe); /* LFE */ put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */ put_bits(&s->pb, 1, 0); /* no compression control word */ put_bits(&s->pb, 1, 0); /* no lang code */ put_bits(&s->pb, 1, 0); /* no audio production info */ put_bits(&s->pb, 1, 0); /* no copyright */ put_bits(&s->pb, 1, 1); /* original bitstream */ put_bits(&s->pb, 1, 0); /* no time code 1 */ put_bits(&s->pb, 1, 0); /* no time code 2 */ put_bits(&s->pb, 1, 0); /* no additional bit stream info */}/* symetric quantization on 'levels' levels */static inline int sym_quant(int c, int e, int levels){ int v; if (c >= 0) { v = (levels * (c << e)) >> 24; v = (v + 1) >> 1; v = (levels >> 1) + v; } else { v = (levels * ((-c) << e)) >> 24; v = (v + 1) >> 1; v = (levels >> 1) - v; } assert (v >= 0 && v < levels); return v;}/* asymetric quantization on 2^qbits levels */static inline int asym_quant(int c, int e, int qbits){ int lshift, m, v; lshift = e + qbits - 24; if (lshift >= 0) v = c << lshift; else v = c >> (-lshift); /* rounding */ v = (v + 1) >> 1; m = (1 << (qbits-1)); if (v >= m) v = m - 1; assert(v >= -m); return v & ((1 << qbits)-1);}/* Output one audio block. There are NB_BLOCKS audio blocks in one AC3 frame */static void output_audio_block(AC3EncodeContext *s, uint8_t exp_strategy[AC3_MAX_CHANNELS], uint8_t encoded_exp[AC3_MAX_CHANNELS][N/2], uint8_t bap[AC3_MAX_CHANNELS][N/2], int32_t mdct_coefs[AC3_MAX_CHANNELS][N/2], int8_t global_exp[AC3_MAX_CHANNELS], int block_num){ int ch, nb_groups, group_size, i, baie, rbnd; uint8_t *p; uint16_t qmant[AC3_MAX_CHANNELS][N/2]; int exp0, exp1; int mant1_cnt, mant2_cnt, mant4_cnt; uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; int delta0, delta1, delta2; for(ch=0;ch<s->nb_channels;ch++) put_bits(&s->pb, 1, 0); /* 512 point MDCT */ for(ch=0;ch<s->nb_channels;ch++) put_bits(&s->pb, 1, 1); /* no dither */ put_bits(&s->pb, 1, 0); /* no dynamic range */ if (block_num == 0) { /* for block 0, even if no coupling, we must say it. This is a waste of bit :-) */ put_bits(&s->pb, 1, 1); /* coupling strategy present */ put_bits(&s->pb, 1, 0); /* no coupling strategy */ } else { put_bits(&s->pb, 1, 0); /* no new coupling strategy */ } if (s->channel_mode == AC3_CHMODE_STEREO) { if(block_num==0) { /* first block must define rematrixing (rematstr) */ put_bits(&s->pb, 1, 1); /* dummy rematrixing rematflg(1:4)=0 */ for (rbnd=0;rbnd<4;rbnd++) put_bits(&s->pb, 1, 0); } else { /* no matrixing (but should be used in the future) */ put_bits(&s->pb, 1, 0); } }#if defined(DEBUG) { static int count = 0; av_log(NULL, AV_LOG_DEBUG, "Block #%d (%d)\n", block_num, count++); }#endif /* exponent strategy */ for(ch=0;ch<s->nb_channels;ch++) { put_bits(&s->pb, 2, exp_strategy[ch]); } if (s->lfe) { put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]); } for(ch=0;ch<s->nb_channels;ch++) { if (exp_strategy[ch] != EXP_REUSE) put_bits(&s->pb, 6, s->chbwcod[ch]); } /* exponents */ for (ch = 0; ch < s->nb_all_channels; ch++) { switch(exp_strategy[ch]) { case EXP_REUSE: continue; case EXP_D15: group_size = 1; break; case EXP_D25: group_size = 2; break; default: case EXP_D45: group_size = 4; break; } nb_groups = (s->nb_coefs[ch] + (group_size * 3) - 4) / (3 * group_size); p = encoded_exp[ch]; /* first exponent */ exp1 = *p++; put_bits(&s->pb, 4, exp1); /* next ones are delta encoded */ for(i=0;i<nb_groups;i++) { /* merge three delta in one code */ exp0 = exp1; exp1 = p[0]; p += group_size; delta0 = exp1 - exp0 + 2; exp0 = exp1; exp1 = p[0]; p += group_size; delta1 = exp1 - exp0 + 2; exp0 = exp1; exp1 = p[0]; p += group_size; delta2 = exp1 - exp0 + 2; put_bits(&s->pb, 7, ((delta0 * 5 + delta1) * 5) + delta2); } if (ch != s->lfe_channel) put_bits(&s->pb, 2, 0); /* no gain range info */ } /* bit allocation info */ baie = (block_num == 0); put_bits(&s->pb, 1, baie); if (baie) { put_bits(&s->pb, 2, s->slow_decay_code); put_bits(&s->pb, 2, s->fast_decay_code); put_bits(&s->pb, 2, s->slow_gain_code); put_bits(&s->pb, 2, s->db_per_bit_code); put_bits(&s->pb, 3, s->floor_code); } /* snr offset */ put_bits(&s->pb, 1, baie); /* always present with bai */ if (baie) { put_bits(&s->pb, 6, s->coarse_snr_offset); for(ch=0;ch<s->nb_all_channels;ch++) { put_bits(&s->pb, 4, s->fine_snr_offset[ch]); put_bits(&s->pb, 3, s->fast_gain_code[ch]); } }
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