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@itemize @bullet@itemmixing statements and declarations;@item@samp{long long} (use @samp{int64_t} instead);@item@samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;@itemGCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).@end itemizeIndent size is 4.The presentation is the one specified by 'indent -i4 -kr -nut'.The TAB character is forbidden outside of Makefiles as is anyform of trailing whitespace. Commits containing either will berejected by the Subversion repository.The main priority in FFmpeg is simplicity and small code size in order tominimize the bug count.Comments: Use the JavaDoc/Doxygenformat (see examples below) so that code documentationcan be generated automatically. All nontrivial functions should have a commentabove them explaining what the function does, even if it is just one sentence.All structures and their member variables should be documented, too.@example/** * @@file mpeg.c * MPEG codec. * @@author ... *//** * Summary sentence. * more text ... * ... */typedef struct Foobar@{    int var1; /**< var1 description */    int var2; ///< var2 description    /** var3 description */    int var3;@} Foobar;/** * Summary sentence. * more text ... * ... * @@param my_parameter description of my_parameter * @@return return value description */int myfunc(int my_parameter)...@end examplefprintf and printf are forbidden in libavformat and libavcodec,please use av_log() instead.Casts should be used only when necessary. Unneeded parenthesesshould also be avoided if they don't make the code easier to understand.@section Development Policy@enumerate@item   Contributions should be licensed under the LGPL 2.1, including an   "or any later version" clause, or the MIT license.  GPL 2 including   an "or any later version" clause is also acceptable, but LGPL is   preferred.@item   You must not commit code which breaks FFmpeg! (Meaning unfinished but   enabled code which breaks compilation or compiles but does not work or   breaks the regression tests)   You can commit unfinished stuff (for testing etc), but it must be disabled   (#ifdef etc) by default so it does not interfere with other developers'   work.@item   You do not have to over-test things. If it works for you, and you think it   should work for others, then commit. If your code has problems   (portability, triggers compiler bugs, unusual environment etc) they will be   reported and eventually fixed.@item   Do not commit unrelated changes together, split them into self-contained   pieces. Also do not forget that if part B depends on part A, but A does not   depend on B, then A can and should be committed first and separate from B.   Keeping changes well split into self-contained parts makes reviewing and   understanding them on the commit log mailing list easier. This also helps   in case of debugging later on.   Also if you have doubts about splitting or not splitting, do not hesitate to   ask/discuss it on the developer mailing list.@item   Do not change behavior of the program (renaming options etc) without   first discussing it on the ffmpeg-devel mailing list. Do not remove   functionality from the code. Just improve!   Note: Redundant code can be removed.@item   Do not commit changes to the build system (Makefiles, configure script)   which change behavior, defaults etc, without asking first. The same   applies to compiler warning fixes, trivial looking fixes and to code   maintained by other developers. We usually have a reason for doing things   the way we do. Send your changes as patches to the ffmpeg-devel mailing   list, and if the code maintainers say OK, you may commit. This does not   apply to files you wrote and/or maintain.@item   We refuse source indentation and other cosmetic changes if they are mixed   with functional changes, such commits will be rejected and removed. Every   developer has his own indentation style, you should not change it. Of course   if you (re)write something, you can use your own style, even though we would   prefer if the indentation throughout FFmpeg was consistent (Many projects   force a given indentation style - we do not.). If you really need to make   indentation changes (try to avoid this), separate them strictly from real   changes.   NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,   then either do NOT change the indentation of the inner part within (do not   move it to the right)! or do so in a separate commit@item   Always fill out the commit log message. Describe in a few lines what you   changed and why. You can refer to mailing list postings if you fix a   particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.@item   If you apply a patch by someone else, include the name and email address in   the log message. Since the ffmpeg-cvslog mailing list is publicly   archived you should add some SPAM protection to the email address. Send an   answer to ffmpeg-devel (or wherever you got the patch from) saying that   you applied the patch.@item   When applying patches that have been discussed (at length) on the mailing   list, reference the thread in the log message.@item    Do NOT commit to code actively maintained by others without permission.    Send a patch to ffmpeg-devel instead. If no one answers within a reasonable    timeframe (12h for build failures and security fixes, 3 days small changes,    1 week for big patches) then commit your patch if you think it is OK.    Also note, the maintainer can simply ask for more time to review!@item    Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits    are sent there and reviewed by all the other developers. Bugs and possible    improvements or general questions regarding commits are discussed there. We    expect you to react if problems with your code are uncovered.@item    Update the documentation if you change behavior or add features. If you are    unsure how best to do this, send a patch to ffmpeg-devel, the documentation    maintainer(s) will review and commit your stuff.@item    Try to keep important discussions and requests (also) on the public    developer mailing list, so that all developers can benefit from them.@item    Never write to unallocated memory, never write over the end of arrays,    always check values read from some untrusted source before using them    as array index or other risky things.@item    Remember to check if you need to bump versions for the specific libav    parts (libavutil, libavcodec, libavformat) you are changing. You need    to change the version integer and the version string.    Incrementing the first component means no backward compatibility to    previous versions (e.g. removal of a function from the public API).    Incrementing the second component means backward compatible change    (e.g. addition of a function to the public API).    Incrementing the third component means a noteworthy binary compatible    change (e.g. encoder bug fix that matters for the decoder).@item    If you add a new codec, remember to update the changelog, add it to    the supported codecs table in the documentation and bump the second    component of the @file{libavcodec} version number appropriately. If    it has a fourcc, add it to @file{libavformat/avienc.c}, even if it    is only a decoder.@item    Compiler warnings indicate potential bugs or code with bad style. If a type of    warning always points to correct and clean code, that warning should    be disabled, not the code changed.    Thus the remaining warnings can either be bugs or correct code.    If it is a bug, the bug has to be fixed. If it is not, the code should    be changed to not generate a warning unless that causes a slowdown    or obfuscates the code.@item    If you add a new file, give it a proper license header. Do not copy and    paste it from a random place, use an existing file as template.@end enumerateWe think our rules are not too hard. If you have comments, contact us.Note, these rules are mostly borrowed from the MPlayer project.@section Submitting patchesFirst, (@pxref{Coding Rules}) above if you did not yet.When you submit your patch, try to send a unified diff (diff '-up'option). We cannot read other diffs :-)Also please do not submit a patch which contains several unrelated changes.Split it into separate, self-contained pieces. This does not mean splittingfile by file. Instead, make the patch as small as possible while stillkeeping it as a logical unit that contains an individual change, evenif it spans multiple files. This makes reviewing your patches much easierfor us and greatly increases your chances of getting your patch applied.Run the regression tests before submitting a patch so that you canverify that there are no big problems.Patches should be posted as base64 encoded attachments (or any otherencoding which ensures that the patch will not be trashed duringtransmission) to the ffmpeg-devel mailing list, see@url{http://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel}It also helps quite a bit if you tell us what the patch does (for example'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliantand has no lrint()')Also please if you send several patches, send each patch as a separate mail,do not attach several unrelated patches to the same mail.@section patch submission checklist@enumerate@item    Do the regression tests pass with the patch applied?@item    Is the patch a unified diff?@item    Is the patch against latest FFmpeg SVN?@item    Are you subscribed to ffmpeg-dev?    (the list is subscribers only due to spam)@item    Have you checked that the changes are minimal, so that the same cannot be    achieved with a smaller patch and/or simpler final code?@item    If the change is to speed critical code, did you benchmark it?@item    If you did any benchmarks, did you provide them in the mail?@item    Have you checked that the patch does not introduce buffer overflows or    other security issues?@item    Is the patch created from the root of the source tree, so it can be    applied with @code{patch -p0}?@item    Does the patch not mix functional and cosmetic changes?@item    Did you add tabs or trailing whitespace to the code? Both are forbidden.@item    Is the patch attached to the email you send?@item    Is the mime type of the patch correct? It should be text/x-diff or    text/x-patch or at least text/plain and not application/octet-stream.@item    If the patch fixes a bug, did you provide a verbose analysis of the bug?@item    If the patch fixes a bug, did you provide enough information, including    a sample, so the bug can be reproduced and the fix can be verified?    Note please do not attach samples >100k to mails but rather provide a    URL, you can upload to ftp://upload.mplayerhq.hu@item    Did you provide a verbose summary about what the patch does change?@item    Did you provide a verbose explanation why it changes things like it does?@item    Did you provide a verbose summary of the user visible advantages and    disadvantages if the patch is applied?@item    Did you provide an example so we can verify the new feature added by the    patch easily?@item    If you added a new file, did you insert a license header? It should be    taken from FFmpeg, not randomly copied and pasted from somewhere else.@item    You should maintain alphabetical order in alphabetically ordered lists as    long as doing so does not break API/ABI compatibility.@item    Lines with similar content should be aligned vertically when doing so    improves readability.@item    Did you provide a suggestion for a clear commit log message?@item    Did you test your decoder or demuxer against damaged data? If no, see    tools/trasher and the noise bitstream filter. Your decoder or demuxer    should not crash or end in a (near) infinite loop when fed damaged data.@end enumerate@section Patch review processAll patches posted to ffmpeg-devel will be reviewed, unless they contain aclear note that the patch is not for SVN.Reviews and comments will be posted as replies to the patch on themailing list. The patch submitter then has to take care of every comment,that can be by resubmitting a changed patch or by discussion. Resubmittedpatches will themselves be reviewed like any other patch. If at some pointa patch passes review with no comments then it is approved, that can forsimple and small patches happen immediately while large patches will generallyhave to be changed and reviewed many times before they are approved.After a patch is approved it will be committed to the repository.We will review all submitted patches, but sometimes we are quite busy soespecially for large patches this can take several weeks.When resubmitting patches, please do not make any significant changesnot related to the comments received during review. Such patches willbe rejected. Instead, submit  significant changes or new features asseparate patches.@section Regression testsBefore submitting a patch (or committing to the repository), you should at leasttest that you did not break anything.The regression tests build a synthetic video stream and a syntheticaudio stream. These are then encoded and decoded with all codecs orformats. The CRC (or MD5) of each generated file is recorded in aresult file. A 'diff' is launched to compare the reference results andthe result file.The regression tests then go on to test the FFserver code with alimited set of streams. It is important that this step runs correctlyas well.Run 'make test' to test all the codecs and formats.Run 'make fulltest' to test all the codecs, formats and FFserver.[Of course, some patches may change the results of the regression tests. Inthis case, the reference results of the regression tests shall be modifiedaccordingly].@bye

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