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📄 resample.c

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/* Copyright (C) 2007-2008 Jean-Marc Valin   Copyright (C) 2008      Thorvald Natvig         File: resample.c   Arbitrary resampling code   Redistribution and use in source and binary forms, with or without   modification, are permitted provided that the following conditions are   met:   1. Redistributions of source code must retain the above copyright notice,   this list of conditions and the following disclaimer.   2. Redistributions in binary form must reproduce the above copyright   notice, this list of conditions and the following disclaimer in the   documentation and/or other materials provided with the distribution.   3. The name of the author may not be used to endorse or promote products   derived from this software without specific prior written permission.   THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR   IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES   OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE   DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,   INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES   (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR   SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)   HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,   STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN   ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE   POSSIBILITY OF SUCH DAMAGE.*//*   The design goals of this code are:      - Very fast algorithm      - SIMD-friendly algorithm      - Low memory requirement      - Good *perceptual* quality (and not best SNR)   Warning: This resampler is relatively new. Although I think I got rid of    all the major bugs and I don't expect the API to change anymore, there   may be something I've missed. So use with caution.   This algorithm is based on this original resampling algorithm:   Smith, Julius O. Digital Audio Resampling Home Page   Center for Computer Research in Music and Acoustics (CCRMA),    Stanford University, 2007.   Web published at http://www-ccrma.stanford.edu/~jos/resample/.   There is one main difference, though. This resampler uses cubic    interpolation instead of linear interpolation in the above paper. This   makes the table much smaller and makes it possible to compute that table   on a per-stream basis. In turn, being able to tweak the table for each    stream makes it possible to both reduce complexity on simple ratios    (e.g. 2/3), and get rid of the rounding operations in the inner loop.    The latter both reduces CPU time and makes the algorithm more SIMD-friendly.*/#ifdef HAVE_CONFIG_H#include "config.h"#endif#ifdef OUTSIDE_SPEEX#include <stdlib.h>static void *speex_alloc (int size) {return calloc(size,1);}static void *speex_realloc (void *ptr, int size) {return realloc(ptr, size);}static void speex_free (void *ptr) {free(ptr);}#include "speex_resampler.h"#include "arch.h"#else /* OUTSIDE_SPEEX */               #include "speex/speex_resampler.h"#include "arch.h"#include "os_support.h"#endif /* OUTSIDE_SPEEX */#include "stack_alloc.h"#include <math.h>#ifndef M_PI#define M_PI 3.14159263#endif#ifdef FIXED_POINT#define WORD2INT(x) ((x) < -32767 ? -32768 : ((x) > 32766 ? 32767 : (x)))  #else#define WORD2INT(x) ((x) < -32767.5f ? -32768 : ((x) > 32766.5f ? 32767 : floor(.5+(x))))  #endif               #define IMAX(a,b) ((a) > (b) ? (a) : (b))#define IMIN(a,b) ((a) < (b) ? (a) : (b))#ifndef NULL#define NULL 0#endif#ifdef _USE_SSE#include "resample_sse.h"#endif/* Numer of elements to allocate on the stack */#ifdef VAR_ARRAYS#define FIXED_STACK_ALLOC 8192#else#define FIXED_STACK_ALLOC 1024#endiftypedef int (*resampler_basic_func)(SpeexResamplerState *, spx_uint32_t , const spx_word16_t *, spx_uint32_t *, spx_word16_t *, spx_uint32_t *);struct SpeexResamplerState_ {   spx_uint32_t in_rate;   spx_uint32_t out_rate;   spx_uint32_t num_rate;   spx_uint32_t den_rate;      int    quality;   spx_uint32_t nb_channels;   spx_uint32_t filt_len;   spx_uint32_t mem_alloc_size;   spx_uint32_t buffer_size;   int          int_advance;   int          frac_advance;   float  cutoff;   spx_uint32_t oversample;   int          initialised;   int          started;      /* These are per-channel */   spx_int32_t  *last_sample;   spx_uint32_t *samp_frac_num;   spx_uint32_t *magic_samples;      spx_word16_t *mem;   spx_word16_t *sinc_table;   spx_uint32_t sinc_table_length;   resampler_basic_func resampler_ptr;            int    in_stride;   int    out_stride;} ;static double kaiser12_table[68] = {   0.99859849, 1.00000000, 0.99859849, 0.99440475, 0.98745105, 0.97779076,   0.96549770, 0.95066529, 0.93340547, 0.91384741, 0.89213598, 0.86843014,   0.84290116, 0.81573067, 0.78710866, 0.75723148, 0.72629970, 0.69451601,   0.66208321, 0.62920216, 0.59606986, 0.56287762, 0.52980938, 0.49704014,   0.46473455, 0.43304576, 0.40211431, 0.37206735, 0.34301800, 0.31506490,   0.28829195, 0.26276832, 0.23854851, 0.21567274, 0.19416736, 0.17404546,   0.15530766, 0.13794294, 0.12192957, 0.10723616, 0.09382272, 0.08164178,   0.07063950, 0.06075685, 0.05193064, 0.04409466, 0.03718069, 0.03111947,   0.02584161, 0.02127838, 0.01736250, 0.01402878, 0.01121463, 0.00886058,   0.00691064, 0.00531256, 0.00401805, 0.00298291, 0.00216702, 0.00153438,   0.00105297, 0.00069463, 0.00043489, 0.00025272, 0.00013031, 0.0000527734,   0.00001000, 0.00000000};/*static double kaiser12_table[36] = {   0.99440475, 1.00000000, 0.99440475, 0.97779076, 0.95066529, 0.91384741,   0.86843014, 0.81573067, 0.75723148, 0.69451601, 0.62920216, 0.56287762,   0.49704014, 0.43304576, 0.37206735, 0.31506490, 0.26276832, 0.21567274,   0.17404546, 0.13794294, 0.10723616, 0.08164178, 0.06075685, 0.04409466,   0.03111947, 0.02127838, 0.01402878, 0.00886058, 0.00531256, 0.00298291,   0.00153438, 0.00069463, 0.00025272, 0.0000527734, 0.00000500, 0.00000000};*/static double kaiser10_table[36] = {   0.99537781, 1.00000000, 0.99537781, 0.98162644, 0.95908712, 0.92831446,   0.89005583, 0.84522401, 0.79486424, 0.74011713, 0.68217934, 0.62226347,   0.56155915, 0.50119680, 0.44221549, 0.38553619, 0.33194107, 0.28205962,   0.23636152, 0.19515633, 0.15859932, 0.12670280, 0.09935205, 0.07632451,   0.05731132, 0.04193980, 0.02979584, 0.02044510, 0.01345224, 0.00839739,   0.00488951, 0.00257636, 0.00115101, 0.00035515, 0.00000000, 0.00000000};static double kaiser8_table[36] = {   0.99635258, 1.00000000, 0.99635258, 0.98548012, 0.96759014, 0.94302200,   0.91223751, 0.87580811, 0.83439927, 0.78875245, 0.73966538, 0.68797126,   0.63451750, 0.58014482, 0.52566725, 0.47185369, 0.41941150, 0.36897272,   0.32108304, 0.27619388, 0.23465776, 0.19672670, 0.16255380, 0.13219758,   0.10562887, 0.08273982, 0.06335451, 0.04724088, 0.03412321, 0.02369490,   0.01563093, 0.00959968, 0.00527363, 0.00233883, 0.00050000, 0.00000000};   static double kaiser6_table[36] = {   0.99733006, 1.00000000, 0.99733006, 0.98935595, 0.97618418, 0.95799003,   0.93501423, 0.90755855, 0.87598009, 0.84068475, 0.80211977, 0.76076565,   0.71712752, 0.67172623, 0.62508937, 0.57774224, 0.53019925, 0.48295561,   0.43647969, 0.39120616, 0.34752997, 0.30580127, 0.26632152, 0.22934058,   0.19505503, 0.16360756, 0.13508755, 0.10953262, 0.08693120, 0.06722600,   0.05031820, 0.03607231, 0.02432151, 0.01487334, 0.00752000, 0.00000000};struct FuncDef {   double *table;   int oversample;};      static struct FuncDef _KAISER12 = {kaiser12_table, 64};#define KAISER12 (&_KAISER12)/*static struct FuncDef _KAISER12 = {kaiser12_table, 32};#define KAISER12 (&_KAISER12)*/static struct FuncDef _KAISER10 = {kaiser10_table, 32};#define KAISER10 (&_KAISER10)static struct FuncDef _KAISER8 = {kaiser8_table, 32};#define KAISER8 (&_KAISER8)static struct FuncDef _KAISER6 = {kaiser6_table, 32};#define KAISER6 (&_KAISER6)struct QualityMapping {   int base_length;   int oversample;   float downsample_bandwidth;   float upsample_bandwidth;   struct FuncDef *window_func;};/* This table maps conversion quality to internal parameters. There are two   reasons that explain why the up-sampling bandwidth is larger than the    down-sampling bandwidth:   1) When up-sampling, we can assume that the spectrum is already attenuated      close to the Nyquist rate (from an A/D or a previous resampling filter)   2) Any aliasing that occurs very close to the Nyquist rate will be masked      by the sinusoids/noise just below the Nyquist rate (guaranteed only for      up-sampling).*/static const struct QualityMapping quality_map[11] = {   {  8,  4, 0.830f, 0.860f, KAISER6 }, /* Q0 */   { 16,  4, 0.850f, 0.880f, KAISER6 }, /* Q1 */   { 32,  4, 0.882f, 0.910f, KAISER6 }, /* Q2 */  /* 82.3% cutoff ( ~60 dB stop) 6  */   { 48,  8, 0.895f, 0.917f, KAISER8 }, /* Q3 */  /* 84.9% cutoff ( ~80 dB stop) 8  */   { 64,  8, 0.921f, 0.940f, KAISER8 }, /* Q4 */  /* 88.7% cutoff ( ~80 dB stop) 8  */   { 80, 16, 0.922f, 0.940f, KAISER10}, /* Q5 */  /* 89.1% cutoff (~100 dB stop) 10 */   { 96, 16, 0.940f, 0.945f, KAISER10}, /* Q6 */  /* 91.5% cutoff (~100 dB stop) 10 */   {128, 16, 0.950f, 0.950f, KAISER10}, /* Q7 */  /* 93.1% cutoff (~100 dB stop) 10 */   {160, 16, 0.960f, 0.960f, KAISER10}, /* Q8 */  /* 94.5% cutoff (~100 dB stop) 10 */   {192, 32, 0.968f, 0.968f, KAISER12}, /* Q9 */  /* 95.5% cutoff (~100 dB stop) 10 */   {256, 32, 0.975f, 0.975f, KAISER12}, /* Q10 */ /* 96.6% cutoff (~100 dB stop) 10 */};/*8,24,40,56,80,104,128,160,200,256,320*/static double compute_func(float x, struct FuncDef *func){   float y, frac;   double interp[4];   int ind;    y = x*func->oversample;   ind = (int)floor(y);   frac = (y-ind);   /* CSE with handle the repeated powers */   interp[3] =  -0.1666666667*frac + 0.1666666667*(frac*frac*frac);   interp[2] = frac + 0.5*(frac*frac) - 0.5*(frac*frac*frac);   /*interp[2] = 1.f - 0.5f*frac - frac*frac + 0.5f*frac*frac*frac;*/   interp[0] = -0.3333333333*frac + 0.5*(frac*frac) - 0.1666666667*(frac*frac*frac);   /* Just to make sure we don't have rounding problems */   interp[1] = 1.f-interp[3]-interp[2]-interp[0];      /*sum = frac*accum[1] + (1-frac)*accum[2];*/   return interp[0]*func->table[ind] + interp[1]*func->table[ind+1] + interp[2]*func->table[ind+2] + interp[3]*func->table[ind+3];}#if 0#include <stdio.h>int main(int argc, char **argv){   int i;   for (i=0;i<256;i++)   {      printf ("%f\n", compute_func(i/256., KAISER12));   }   return 0;}#endif#ifdef FIXED_POINT/* The slow way of computing a sinc for the table. Should improve that some day */static spx_word16_t sinc(float cutoff, float x, int N, struct FuncDef *window_func){   /*fprintf (stderr, "%f ", x);*/   float xx = x * cutoff;   if (fabs(x)<1e-6f)      return WORD2INT(32768.*cutoff);   else if (fabs(x) > .5f*N)      return 0;   /*FIXME: Can it really be any slower than this? */   return WORD2INT(32768.*cutoff*sin(M_PI*xx)/(M_PI*xx) * compute_func(fabs(2.*x/N), window_func));}#else/* The slow way of computing a sinc for the table. Should improve that some day */static spx_word16_t sinc(float cutoff, float x, int N, struct FuncDef *window_func){   /*fprintf (stderr, "%f ", x);*/   float xx = x * cutoff;   if (fabs(x)<1e-6)      return cutoff;   else if (fabs(x) > .5*N)      return 0;   /*FIXME: Can it really be any slower than this? */   return cutoff*sin(M_PI*xx)/(M_PI*xx) * compute_func(fabs(2.*x/N), window_func);}#endif#ifdef FIXED_POINTstatic void cubic_coef(spx_word16_t x, spx_word16_t interp[4]){   /* Compute interpolation coefficients. I'm not sure whether this corresponds to cubic interpolation   but I know it's MMSE-optimal on a sinc */   spx_word16_t x2, x3;   x2 = MULT16_16_P15(x, x);   x3 = MULT16_16_P15(x, x2);   interp[0] = PSHR32(MULT16_16(QCONST16(-0.16667f, 15),x) + MULT16_16(QCONST16(0.16667f, 15),x3),15);   interp[1] = EXTRACT16(EXTEND32(x) + SHR32(SUB32(EXTEND32(x2),EXTEND32(x3)),1));   interp[3] = PSHR32(MULT16_16(QCONST16(-0.33333f, 15),x) + MULT16_16(QCONST16(.5f,15),x2) - MULT16_16(QCONST16(0.16667f, 15),x3),15);   /* Just to make sure we don't have rounding problems */   interp[2] = Q15_ONE-interp[0]-interp[1]-interp[3];   if (interp[2]<32767)      interp[2]+=1;}#elsestatic void cubic_coef(spx_word16_t frac, spx_word16_t interp[4]){   /* Compute interpolation coefficients. I'm not sure whether this corresponds to cubic interpolation   but I know it's MMSE-optimal on a sinc */   interp[0] =  -0.16667f*frac + 0.16667f*frac*frac*frac;   interp[1] = frac + 0.5f*frac*frac - 0.5f*frac*frac*frac;   /*interp[2] = 1.f - 0.5f*frac - frac*frac + 0.5f*frac*frac*frac;*/   interp[3] = -0.33333f*frac + 0.5f*frac*frac - 0.16667f*frac*frac*frac;   /* Just to make sure we don't have rounding problems */   interp[2] = 1.-interp[0]-interp[1]-interp[3];}#endifstatic int resampler_basic_direct_single(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_word16_t *in, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len){   const int N = st->filt_len;   int out_sample = 0;   int last_sample = st->last_sample[channel_index];   spx_uint32_t samp_frac_num = st->samp_frac_num[channel_index];   const spx_word16_t *sinc_table = st->sinc_table;   const int out_stride = st->out_stride;   const int int_advance = st->int_advance;   const int frac_advance = st->frac_advance;   const spx_uint32_t den_rate = st->den_rate;   spx_word32_t sum;   int j;   while (!(last_sample >= (spx_int32_t)*in_len || out_sample >= (spx_int32_t)*out_len))   {      const spx_word16_t *sinc = & sinc_table[samp_frac_num*N];      const spx_word16_t *iptr = & in[last_sample];#ifndef OVERRIDE_INNER_PRODUCT_SINGLE      float accum[4] = {0,0,0,0};      for(j=0;j<N;j+=4) {        accum[0] += sinc[j]*iptr[j];        accum[1] += sinc[j+1]*iptr[j+1];        accum[2] += sinc[j+2]*iptr[j+2];        accum[3] += sinc[j+3]*iptr[j+3];      }      sum = accum[0] + accum[1] + accum[2] + accum[3];#else      sum = inner_product_single(sinc, iptr, N);#endif      out[out_stride * out_sample++] = PSHR32(sum, 15);      last_sample += int_advance;      samp_frac_num += frac_advance;      if (samp_frac_num >= den_rate)      {         samp_frac_num -= den_rate;         last_sample++;      }   }   st->last_sample[channel_index] = last_sample;   st->samp_frac_num[channel_index] = samp_frac_num;   return out_sample;}#ifdef FIXED_POINT#else/* This is the same as the previous function, except with a double-precision accumulator */

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