📄 com_test4dlg.cpp
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// com_test4Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "com_test4.h"
#include "com_test4Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "com_test_1_0.h"
#ifndef __IID_DEFINED__
#define __IID_DEFINED__
typedef struct _IID
{
unsigned long x;
unsigned short s1;
unsigned short s2;
unsigned char c[8];
} IID;
#endif // __IID_DEFINED__
#ifndef CLSID_DEFINED
#define CLSID_DEFINED
typedef IID CLSID;
#endif // CLSID_DEFINED
const IID IID_Icom_testclass = {0xEE365135,0xB390,0x40B0,{0xAD,0x8D,0xE9,0x01,0xEF,0xEA,0x4B,0x6F}};
const IID LIBID_com_test = {0xACE823EF,0x2AA8,0x4293,{0xA7,0x29,0xF4,0x51,0xC5,0x00,0x4E,0xB2}};
const IID DIID__Icom_testclassEvents = {0xFBEEFDC1,0xDE19,0x4F86,{0x9B,0xDA,0x68,0x1A,0x39,0x0F,0x8F,0x99}};
const CLSID CLSID_com_testclass = {0xD42C18E6,0xCBBF,0x4B2B,{0x96,0x96,0xF9,0xCD,0x81,0x68,0x92,0xAC}};
/////////////////////////////////////////////////////////////////////////////
// CCom_test4Dlg dialog
CCom_test4Dlg::CCom_test4Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CCom_test4Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCom_test4Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCom_test4Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCom_test4Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCom_test4Dlg, CDialog)
//{{AFX_MSG_MAP(CCom_test4Dlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCom_test4Dlg message handlers
BOOL CCom_test4Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCom_test4Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCom_test4Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CCom_test4Dlg::OnOK()
{
Icom_testclass *test = new Icom_testclass();
test->CreateDispatch(CLSID_com_testclass);
test->plot_test();
//CDialog::OnOK();
}
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