📄 options.java
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/* * * Copyright (c) 2007, Sun Microsystems, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */package example.tilepuzzle;import javax.microedition.lcdui.*;public class Options extends Form implements CommandListener { boolean reversed; boolean funny; boolean hard; Command ok; Command cancel; Display dpy; Displayable prev; ChoiceGroup cg1; ChoiceGroup cg2; boolean[] scratch; Options(Display dpy_, Displayable prev_) { super("Options"); dpy = dpy_; prev = prev_; scratch = new boolean[2]; // set up default values reversed = false; funny = false; hard = true; cg1 = new ChoiceGroup(null, Choice.MULTIPLE); cg1.append("reverse arrows", null); cg1.append("funny shuffle", null); append(cg1); // use a label here append("level:"); cg2 = new ChoiceGroup(null, Choice.EXCLUSIVE); cg2.append("easy", null); cg2.append("hard", null); append(cg2); loadUI(); ok = new Command("OK", Command.OK, 0); cancel = new Command("Cancel", Command.CANCEL, 1); addCommand(ok); addCommand(cancel); setCommandListener(this); } public void commandAction(Command c, Displayable d) { if (c == ok) { readUI(); } else if (c == cancel) { loadUI(); } dpy.setCurrent(prev); } void loadUI() { cg1.setSelectedIndex(0, reversed); cg1.setSelectedIndex(1, funny); cg2.setSelectedIndex((hard ? 1 : 0), true); } void readUI() { reversed = cg1.isSelected(0); funny = cg1.isSelected(1); hard = cg2.isSelected(1); }}
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