📄 dib.cpp
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// DIB.cpp
#include "stdafx.h"
#include "DIB.h"
CDib::CDib()
{
// Set the Dib pointer to
// NULL so we know if it's
// been loaded.
m_pDib = NULL;
m_pWordData = NULL;
}
CDib::~CDib()
{
// If a Dib has been loaded,
// delete the memory.
if( m_pDib != NULL )
delete [] m_pDib;
if( m_pWordData != NULL )
delete [] m_pWordData;
}
BOOL CDib::Load( const char *pszFilename )
{
CFile cf;
// Attempt to open the Dib file for reading.
if( !cf.Open( pszFilename, CFile::modeRead ) )
return( FALSE );
// Get the size of the file and store
// in a local variable. Subtract the
// size of the BITMAPFILEHEADER structure
// since we won't keep that in memory.
DWORD dwDibSize;
dwDibSize =
cf.GetLength() - sizeof( BITMAPFILEHEADER );
// Attempt to allocate the Dib memory.
unsigned char *pDib;
pDib = new unsigned char [dwDibSize];
if( pDib == NULL )
return( FALSE );
BITMAPFILEHEADER BFH;
// Read in the Dib header and data.
try{
// Did we read in the entire BITMAPFILEHEADER?
if( cf.Read( &BFH, sizeof( BITMAPFILEHEADER ) )
!= sizeof( BITMAPFILEHEADER ) ||
// Is the type 'MB'?
BFH.bfType != 'MB' ||
// Did we read in the remaining data?
cf.Read( pDib, dwDibSize ) != dwDibSize ){
// Delete the memory if we had any
// errors and return FALSE.
delete [] pDib;
return( FALSE );
}
}
// If we catch an exception, delete the
// exception, the temporary Dib memory,
// and return FALSE.
catch( CFileException *e ){
e->Delete();
delete [] pDib;
return( FALSE );
}
cf.Close();
// If we got to this point, the Dib has been
// loaded. If a Dib was already loaded into
// this class, we must now delete it.
if( m_pDib != NULL )
delete m_pDib;
// Store the local Dib data pointer and
// Dib size variables in the class member
// variables.
m_pDib = pDib;
m_dwDibSize = dwDibSize;
// Pointer our BITMAPINFOHEADER and RGBQUAD
// variables to the correct place in the Dib data.
m_pBIH = (BITMAPINFOHEADER *) m_pDib;
m_pPalette =
(RGBQUAD *) &m_pDib[sizeof(BITMAPINFOHEADER)];
// Calculate the number of palette entries.
m_nPaletteEntries = 1 << m_pBIH->biBitCount;
if( m_pBIH->biBitCount > 8 )
m_nPaletteEntries = 0;
else if( m_pBIH->biClrUsed != 0 )
m_nPaletteEntries = m_pBIH->biClrUsed;
// Point m_pDibBits to the actual Dib bits data.
m_pDibBits =
&m_pDib[sizeof(BITMAPINFOHEADER)+
m_nPaletteEntries*sizeof(RGBQUAD)];
// If we have a valid palette, delete it.
if( m_Palette.GetSafeHandle() != NULL )
m_Palette.DeleteObject();
// If there are palette entries, we'll need
// to create a LOGPALETTE then create the
// CPalette palette.
if( m_nPaletteEntries != 0 ){
// Allocate the LOGPALETTE structure.
LOGPALETTE *pLogPal = (LOGPALETTE *) new char
[sizeof(LOGPALETTE)+
m_nPaletteEntries*sizeof(PALETTEENTRY)];
if( pLogPal != NULL ){
// Set the LOGPALETTE to version 0x300
// and store the number of palette
// entries.
pLogPal->palVersion = 0x300;
pLogPal->palNumEntries = m_nPaletteEntries;
// Store the RGB values into each
// PALETTEENTRY element.
for( int i=0; i<m_nPaletteEntries; i++ ){
pLogPal->palPalEntry[i].peRed =
m_pPalette[i].rgbRed;
pLogPal->palPalEntry[i].peGreen =
m_pPalette[i].rgbGreen;
pLogPal->palPalEntry[i].peBlue =
m_pPalette[i].rgbBlue;
}
// Create the CPalette object and
// delete the LOGPALETTE memory.
m_Palette.CreatePalette( pLogPal );
delete [] pLogPal;
}
}
m_BitCount = 8;
return( TRUE );
}
BOOL CDib::Save( const char *pszFilename )
{
// If we have no data, we can't save.
if( m_pDib == NULL )
return( FALSE );
CFile cf;
// Attempt to create the file.
if( !cf.Open( pszFilename,
CFile::modeCreate | CFile::modeWrite ) )
return( FALSE );
// Write the data.
try{
// First, create a BITMAPFILEHEADER
// with the correct data.
BITMAPFILEHEADER BFH;
memset( &BFH, 0, sizeof( BITMAPFILEHEADER ) );
BFH.bfType = 'MB';
BFH.bfSize = sizeof( BITMAPFILEHEADER ) + m_dwDibSize;
BFH.bfOffBits = sizeof( BITMAPFILEHEADER ) +
sizeof( BITMAPINFOHEADER ) +
m_nPaletteEntries * sizeof( RGBQUAD );
// Write the BITMAPFILEHEADER and the
// Dib data.
cf.Write( &BFH, sizeof( BITMAPFILEHEADER ) );
cf.Write( m_pDib, m_dwDibSize );
}
// If we get an exception, delete the exception and
// return FALSE.
catch( CFileException *e ){
e->Delete();
return( FALSE );
}
return( TRUE );
}
BOOL CDib::Draw( CDC *pDC, int nX, int nY, int nWidth, int nHeight, int Style )
{
long i,j;
// If we have not data we can't draw.
if( m_pDib == NULL )
return( FALSE );
// if this is an 16/12 bit image,
// we should map the 16/12 data to 8 bit
long vWidth = (4 - m_pBIH->biWidth % 4) % 4 + m_pBIH->biWidth;
if ( m_BitCount != 8)
{
for (i = 0; i< m_pBIH->biHeight; i++)
for (j = 0; j < m_pBIH->biWidth; j++)
{
*(m_pDibBits+i*vWidth+j) = (m_pWordData[i*m_pBIH->biWidth+j] >> (m_BitCount-8));
}
}
/* else if ( m_BitCount == 16)
{
for (i = 0; i< m_pBIH->biWidth*m_pBIH->biHeight; i++)
{
m_pDibBits[i] = (m_pWordData[i] >> 8);
}
}
*/
// Check for the default values of -1
// in the width and height arguments. If
// we find -1 in either, we'll set them
// to the value that's in the BITMAPINFOHEADER.
if( nWidth == -1 )
nWidth = m_pBIH->biWidth;
if( nHeight == -1 )
nHeight = m_pBIH->biHeight;
if (Style) // non_zero: Use StretchDIBits to draw the Dib.
{
StretchDIBits( pDC->m_hDC, nX, nY,
nWidth, nHeight,
0, 0,
m_pBIH->biWidth, m_pBIH->biHeight,
m_pDibBits,
(BITMAPINFO *) m_pBIH,
BI_RGB, SRCCOPY );
}
else
{
SetDIBitsToDevice( pDC->m_hDC, nX, nY,
m_pBIH->biWidth, m_pBIH->biHeight,
0, 0,
0, m_pBIH->biHeight,//nHeight,
m_pDibBits,
(BITMAPINFO *) m_pBIH,
BI_RGB);
}
return( TRUE );
}
BOOL CDib::SetPalette( CDC *pDC )
{
// If we have not data we
// won't want to set the palette.
if( m_pDib == NULL )
return( FALSE );
// Check to see if we have a palette
// handle. For Dibs greater than 8 bits,
// this will be NULL.
if( m_Palette.GetSafeHandle() == NULL )
return( TRUE );
// Select the palette, realize the palette,
// then finally restore the old palette.
CPalette *pOldPalette;
pOldPalette = pDC->SelectPalette( &m_Palette, FALSE );
pDC->RealizePalette();
pDC->SelectPalette( pOldPalette, FALSE );
return( TRUE );
}
bool CDib::ConvertToTwoValue()
{
DWORD i,size;
unsigned char *p;
// 一个特别简单的二值化程序
// 以128为界划分
p = m_pDibBits;
size = m_dwDibSize - (m_pDibBits - m_pDib);
for (i = 0; i < size;i++)
{
if (*p < 128)
{
*p = 0;
}
else
{
*p = 255;
}
p++;
}
return true;
}
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