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📄 h265vview_local0.h

📁 ZPAV (H265) PC(X86) demo ZPAV (H265) 是 音视频 压缩解压 协议
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/*
///////////////////////////////////////////////////////////////////////////////
//                                                                           //
//   Copyright (C) 2006-2008  Beijing,  pengzhen (pengzhenxp@yahoo.com.cn)   //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
*/

#ifndef __H265V_VIEW_LOCAL0_H__
#define __H265V_VIEW_LOCAL0_H__

#define MV_SIZE      (16)
#define MV_width(a)  ((a)/MV_SIZE)
#define MV_height(a) ((a)/MV_SIZE)
#define MV_stride(a) (((a)/8)*8)

#define m_iVideo_Resource_Width  ( 352 ) 
#define m_iVideo_Resource_Height ( 288 )

#define m_iVideo_Resource_Size0 ( m_iVideo_Resource_Width*m_iVideo_Resource_Height ) /* video */
#define m_iVideo_Resource_Size  ( m_iVideo_Resource_Size0*3/2 )

#define m_iAudio_Resource_Size0 ( 1152 ) /* audio */
#define m_iAudio_Resource_Size ( m_iAudio_Resource_Size0*sizeof(short) ) 
#define audio_wave_header_size ( 44 ) /* wave header size */

#define get_scale(a,b)  (b) ? (1<<12)*(a)/(b) : 0 
#define get_xy(a,b)     (((a)*(b))>>12)

#define acquire_exclusive() ::EnterCriticalSection( m_csViewLock )
#define release_exclusive() ::LeaveCriticalSection( m_csViewLock )

#ifdef __USE_THREAD__
#define StartView() if(m_hViewThread){m_ViewMilliSecond = 40; ::ResumeThread( m_hViewThread );} /* 25 f/s */
#define StopView()  if(m_hViewThread){m_ViewMilliSecond = 0; ::SuspendThread( m_hViewThread );}
#else 
#define StartView() if( !m_uTimer ) { m_uTimer = SetTimer(10000,40,NULL); }/* 25 f/s */
#define StopView()  if(  m_uTimer ) { KillTimer(m_uTimer);  m_uTimer = 0; }
#endif //__USE_THREAD__

#define CursorIF() ((m_pProcessShareData->m_bDrawMatrix|m_bHistogram)&m_bSendWnd) | \
                   ((m_pProcessShareData->m_bDrawMatrix|m_bHistogram)&m_bRecieveWnd) 

#define GET_YUYV() m_dvp_pack_yuv420( m_pVideo_Y, m_iVideo_Width,      \
			                          m_pVideo_U,                      \
			                          m_pVideo_V, (m_iVideo_Width>>1), \
			                          m_pMediaVideoRenderer->m_pSurfaceAddress, \
			                          m_iVideo_Width,m_iVideo_Height,           \
			                          m_pMediaVideoRenderer->m_pitch ) ;        \


//#define hmpv_read_fcnt() ( clock() )  
#define hmpv_read_fcnt() ( GetTickCount() ) 

#define BeginVideoView() m_iVideoFrames =0 ;                                                \
             if( m_device_Video ) { m_iVideoTotalFramesWork = m_iVideoTotalFrames ;         \
			                        m_pVideoFile.SeekToBegin() ; }                          \
             else                 { m_iVideoTotalFramesWork = m_iVideoTotalFramesResource ; \
                                    m_pVideo_Resource_Work = m_pVideo_Resource ; } 

#define BeginAudioView() m_iAudioFrames =0 ;                                                \
             if( m_device_Audio ) { m_iAudioTotalFramesWork = m_iAudioTotalFrames ;         \
			                        m_pAudioFile.SeekToBegin() ; /* wave header size */     \
									m_pAudioFile.Seek( audio_wave_header_size, CFile::current ) ; } \
             else                 { m_iAudioTotalFramesWork = m_iAudioTotalFramesResource ; \
                                    m_pAudio_Resource_Work = m_pAudio_Resource ; } 


#define BeginView() BeginVideoView() BeginAudioView()

#endif //__H265V_VIEW_LOCAL0_H__



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