pervertex.frag
来自「GLSL tutorial with sourcecode」· FRAG 代码 · 共 14 行
FRAG
14 行
/*
OGLSL Implementation: Per Vertex Lighting
(c) 2004 by Martin Christen. All Rights Reserved.
*/
varying vec4 color;
void main (void)
{
gl_FragColor = color;
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?