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📄 cfbimgblt.c

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/* *  Generic BitBLT function for frame buffer with packed pixels of any depth. * *      Copyright (C)  June 1999 James Simmons * *  This file is subject to the terms and conditions of the GNU General Public *  License.  See the file COPYING in the main directory of this archive for *  more details. * * NOTES: * *    This function copys a image from system memory to video memory. The *  image can be a bitmap where each 0 represents the background color and *  each 1 represents the foreground color. Great for font handling. It can *  also be a color image. This is determined by image_depth. The color image *  must be laid out exactly in the same format as the framebuffer. Yes I know *  their are cards with hardware that coverts images of various depths to the *  framebuffer depth. But not every card has this. All images must be rounded *  up to the nearest byte. For example a bitmap 12 bits wide must be two  *  bytes width.  * *  Tony:  *  Incorporate mask tables similar to fbcon-cfb*.c in 2.4 API.  This speeds  *  up the code significantly. *   *  Code for depths not multiples of BITS_PER_LONG is still kludgy, which is *  still processed a bit at a time.    * *  Also need to add code to deal with cards endians that are different than *  the native cpu endians. I also need to deal with MSB position in the word. */#include <linux/config.h>#include <linux/module.h>#include <linux/string.h>#include <linux/fb.h>#include <asm/types.h>#define DEBUG#ifdef DEBUG#define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__FUNCTION__,## args)#else#define DPRINTK(fmt, args...)#endifstatic u32 cfb_tab8[] = {#if defined(__BIG_ENDIAN)    0x00000000,0x000000ff,0x0000ff00,0x0000ffff,    0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,    0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,    0xffff0000,0xffff00ff,0xffffff00,0xffffffff#elif defined(__LITTLE_ENDIAN)    0x00000000,0xff000000,0x00ff0000,0xffff0000,    0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,    0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,    0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff#else#error FIXME: No endianness??#endif};static u32 cfb_tab16[] = {#if defined(__BIG_ENDIAN)    0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff#elif defined(__LITTLE_ENDIAN)    0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff#else#error FIXME: No endianness??#endif};static u32 cfb_tab32[] = {	0x00000000, 0xffffffff};#define FB_WRITEL fb_writel#define FB_READL  fb_readl#if defined (__BIG_ENDIAN)#define LEFT_POS(bpp)          (32 - bpp)#define SHIFT_HIGH(val, bits)  ((val) >> (bits))#define SHIFT_LOW(val, bits)   ((val) << (bits))#else#define LEFT_POS(bpp)          (0)#define SHIFT_HIGH(val, bits)  ((val) << (bits))#define SHIFT_LOW(val, bits)   ((val) >> (bits))#endifstatic inline void color_imageblit(const struct fb_image *image, 				   struct fb_info *p, u8 *dst1, 				   u32 start_index,				   u32 pitch_index){	/* Draw the penguin */	u32 *dst, *dst2, color = 0, val, shift;	int i, n, bpp = p->var.bits_per_pixel;	u32 null_bits = 32 - bpp;	u32 *palette = (u32 *) p->pseudo_palette;	const u8 *src = image->data;	dst2 = (u32 *) dst1;	for (i = image->height; i--; ) {		n = image->width;		dst = (u32 *) dst1;		shift = 0;		val = 0;				if (start_index) {			u32 start_mask = ~(SHIFT_HIGH(~(u32)0, start_index));			val = FB_READL(dst) & start_mask;			shift = start_index;		}		while (n--) {			if (p->fix.visual == FB_VISUAL_TRUECOLOR ||			    p->fix.visual == FB_VISUAL_DIRECTCOLOR )				color = palette[*src];			else				color = *src;			color <<= LEFT_POS(bpp);			val |= SHIFT_HIGH(color, shift);			if (shift >= null_bits) {				FB_WRITEL(val, dst++);					val = (shift == null_bits) ? 0 : 					SHIFT_LOW(color, 32 - shift);			}			shift += bpp;			shift &= (32 - 1);			src++;		}		if (shift) {			u32 end_mask = SHIFT_HIGH(~(u32)0, shift);			FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);		}		dst1 += p->fix.line_length;		if (pitch_index) {			dst2 += p->fix.line_length;			dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));			start_index += pitch_index;			start_index &= 32 - 1;		}	}}static inline void slow_imageblit(const struct fb_image *image, struct fb_info *p, 				  u8 *dst1, u32 fgcolor,				  u32 bgcolor, 				  u32 start_index,				  u32 pitch_index){	u32 shift, color = 0, bpp = p->var.bits_per_pixel;	u32 *dst, *dst2, val, pitch = p->fix.line_length;	u32 null_bits = 32 - bpp;	u32 spitch = (image->width+7)/8;	const u8 *src = image->data, *s;	u32 i, j, l;		dst2 = (u32 *) dst1;	for (i = image->height; i--; ) {		shift = val = 0;		l = 8;		j = image->width;		dst = (u32 *) dst1;		s = src;		/* write leading bits */		if (start_index) {			u32 start_mask = ~(SHIFT_HIGH(~(u32)0, start_index));			val = FB_READL(dst) & start_mask;			shift = start_index;		}		while (j--) {			l--;			color = (*s & (1 << l)) ? fgcolor : bgcolor;			color <<= LEFT_POS(bpp);			val |= SHIFT_HIGH(color, shift);						/* Did the bitshift spill bits to the next long? */			if (shift >= null_bits) {				FB_WRITEL(val, dst++);				val = (shift == null_bits) ? 0 :					 SHIFT_LOW(color,32 - shift);			}			shift += bpp;			shift &= (32 - 1);			if (!l) { l = 8; s++; };		}		/* write trailing bits */ 		if (shift) {			u32 end_mask = SHIFT_HIGH(~(u32)0, shift);			FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);		}				dst1 += pitch;		src += spitch;			if (pitch_index) {			dst2 += pitch;			dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));			start_index += pitch_index;			start_index &= 32 - 1;		}			}}/* * fast_imageblit - optimized monochrome color expansion * * Only if:  bits_per_pixel == 8, 16, or 32 *           image->width is divisible by pixel/dword (ppw); *           fix->line_legth is divisible by 4; *           beginning and end of a scanline is dword aligned */static inline void fast_imageblit(const struct fb_image *image, struct fb_info *p, 				  u8 *dst1, u32 fgcolor, 				  u32 bgcolor) {	u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel;	u32 ppw = 32/bpp, spitch = (image->width + 7)/8;	u32 bit_mask, end_mask, eorx, shift;	const char *s = image->data, *src;	u32 *dst;	u32 *tab = NULL;	int i, j, k;			switch (bpp) {	case 8:		tab = cfb_tab8;		break;	case 16:		tab = cfb_tab16;		break;	case 32:		tab = cfb_tab32;		break;	}	for (i = ppw-1; i--; ) {		fgx <<= bpp;		bgx <<= bpp;		fgx |= fgcolor;		bgx |= bgcolor;	}		bit_mask = (1 << ppw) - 1;	eorx = fgx ^ bgx;	k = image->width/ppw;	for (i = image->height; i--; ) {		dst = (u32 *) dst1, shift = 8; src = s;				for (j = k; j--; ) {			shift -= ppw;			end_mask = tab[(*src >> shift) & bit_mask];			FB_WRITEL((end_mask & eorx)^bgx, dst++);			if (!shift) { shift = 8; src++; }				}		dst1 += p->fix.line_length;		s += spitch;	}}		void cfb_imageblit(struct fb_info *p, const struct fb_image *image){	u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;	u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;	u32 width = image->width, height = image->height; 	u32 dx = image->dx, dy = image->dy;	int x2, y2, vxres, vyres;	u8 *dst1;	if (p->state != FBINFO_STATE_RUNNING)		return;	vxres = p->var.xres_virtual;	vyres = p->var.yres_virtual;	/* 	 * We could use hardware clipping but on many cards you get around	 * hardware clipping by writing to framebuffer directly like we are	 * doing here. 	 */	if (image->dx > vxres || image->dy > vyres)		return;	x2 = image->dx + image->width;	y2 = image->dy + image->height;	dx = image->dx > 0 ? image->dx : 0;	dy = image->dy > 0 ? image->dy : 0;	x2 = x2 < vxres ? x2 : vxres;	y2 = y2 < vyres ? y2 : vyres;	width  = x2 - dx;	height = y2 - dy;	bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);	start_index = bitstart & (32 - 1);	pitch_index = (p->fix.line_length & (bpl - 1)) * 8;	bitstart /= 8;	bitstart &= ~(bpl - 1);	dst1 = p->screen_base + bitstart;	if (p->fbops->fb_sync)		p->fbops->fb_sync(p);	if (image->depth == 1) {		if (p->fix.visual == FB_VISUAL_TRUECOLOR ||		    p->fix.visual == FB_VISUAL_DIRECTCOLOR) {			fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];			bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];		} else {			fgcolor = image->fg_color;			bgcolor = image->bg_color;		}					if (32 % bpp == 0 && !start_index && !pitch_index && 		    ((width & (32/bpp-1)) == 0) &&		    bpp >= 8 && bpp <= 32) 						fast_imageblit(image, p, dst1, fgcolor, bgcolor);		else 			slow_imageblit(image, p, dst1, fgcolor, bgcolor,					start_index, pitch_index);	} else if (image->depth <= bpp) 		color_imageblit(image, p, dst1, start_index, pitch_index);}EXPORT_SYMBOL(cfb_imageblit);MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");MODULE_DESCRIPTION("Generic software accelerated imaging drawing");MODULE_LICENSE("GPL");

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