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📄 cfbfillrect.c

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/* *  Generic fillrect for frame buffers with packed pixels of any depth.  * *      Copyright (C)  2000 James Simmons (jsimmons@linux-fbdev.org)  * *  This file is subject to the terms and conditions of the GNU General Public *  License.  See the file COPYING in the main directory of this archive for *  more details. * * NOTES: * *  The code for depths like 24 that don't have integer number of pixels per  *  long is broken and needs to be fixed. For now I turned these types of  *  mode off. * *  Also need to add code to deal with cards endians that are different than *  the native cpu endians. I also need to deal with MSB position in the word. * */#include <linux/config.h>#include <linux/module.h>#include <linux/string.h>#include <linux/fb.h>#include <asm/types.h>#if BITS_PER_LONG == 32#define FB_WRITEL fb_writel#define FB_READL  fb_readl#define BYTES_PER_LONG 4#define SHIFT_PER_LONG 5#else#define FB_WRITEL fb_writeq#define FB_READL  fb_readq#define BYTES_PER_LONG 8#define SHIFT_PER_LONG 6#endif#define EXP1(x)		0xffffffffU*x#define EXP2(x)		0x55555555U*x#define EXP4(x)		0x11111111U*0x ## xtypedef u32 pixel_t;static const u32 bpp1tab[2] = {    EXP1(0), EXP1(1)};static const u32 bpp2tab[4] = {    EXP2(0), EXP2(1), EXP2(2), EXP2(3)};static const u32 bpp4tab[16] = {    EXP4(0), EXP4(1), EXP4(2), EXP4(3), EXP4(4), EXP4(5), EXP4(6), EXP4(7),    EXP4(8), EXP4(9), EXP4(a), EXP4(b), EXP4(c), EXP4(d), EXP4(e), EXP4(f)};    /*     *  Compose two values, using a bitmask as decision value     *  This is equivalent to (a & mask) | (b & ~mask)     */static inline unsigned long comp(unsigned long a, unsigned long b,				 unsigned long mask){    return ((a ^ b) & mask) ^ b;}static inline u32 pixel_to_pat32(const struct fb_info *p, pixel_t pixel){    u32 pat = pixel;    switch (p->var.bits_per_pixel) {	case 1:	    pat = bpp1tab[pat];	    break;	case 2:	    pat = bpp2tab[pat];	    break;	case 4:	    pat = bpp4tab[pat];	    break;	case 8:	    pat |= pat << 8;	    // Fall through	case 16:	    pat |= pat << 16;	    // Fall through	case 32:	    break;    }    return pat;}    /*     *  Expand a pixel value to a generic 32/64-bit pattern and rotate it to     *  the correct start position     */static inline unsigned long pixel_to_pat(const struct fb_info *p, 					 pixel_t pixel, int left){    unsigned long pat = pixel;    u32 bpp = p->var.bits_per_pixel;    int i;    /* expand pixel value */    for (i = bpp; i < BITS_PER_LONG; i *= 2)	pat |= pat << i;    /* rotate pattern to correct start position */    pat = pat << left | pat >> (bpp-left);    return pat;}    /*     *  Unaligned 32-bit pattern fill using 32/64-bit memory accesses     */void bitfill32(unsigned long *dst, int dst_idx, u32 pat, u32 n){	unsigned long val = pat;	unsigned long first, last;		if (!n)		return;	#if BITS_PER_LONG == 64	val |= val << 32;#endif		first = ~0UL >> dst_idx;	last = ~(~0UL >> ((dst_idx+n) % BITS_PER_LONG));		if (dst_idx+n <= BITS_PER_LONG) {		// Single word		if (last)			first &= last;		FB_WRITEL(comp(val, FB_READL(dst), first), dst);	} else {		// Multiple destination words		// Leading bits		if (first) {			FB_WRITEL(comp(val, FB_READL(dst), first), dst);			dst++;			n -= BITS_PER_LONG-dst_idx;		}				// Main chunk		n /= BITS_PER_LONG;		while (n >= 8) {			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			FB_WRITEL(val, dst++);			n -= 8;		}		while (n--)			FB_WRITEL(val, dst++);				// Trailing bits		if (last)			FB_WRITEL(comp(val, FB_READL(dst), first), dst);	}}    /*     *  Unaligned generic pattern fill using 32/64-bit memory accesses     *  The pattern must have been expanded to a full 32/64-bit value     *  Left/right are the appropriate shifts to convert to the pattern to be     *  used for the next 32/64-bit word     */void bitfill(unsigned long *dst, int dst_idx, unsigned long pat, int left,	     int right, u32 n){	unsigned long first, last;	if (!n)		return;		first = ~0UL >> dst_idx;	last = ~(~0UL >> ((dst_idx+n) % BITS_PER_LONG));		if (dst_idx+n <= BITS_PER_LONG) {		// Single word		if (last)			first &= last;		FB_WRITEL(comp(pat, FB_READL(dst), first), dst);	} else {		// Multiple destination words		// Leading bits		if (first) {			FB_WRITEL(comp(pat, FB_READL(dst), first), dst);			dst++;			pat = pat << left | pat >> right;			n -= BITS_PER_LONG-dst_idx;		}				// Main chunk		n /= BITS_PER_LONG;		while (n >= 4) {			FB_WRITEL(pat, dst++);			pat = pat << left | pat >> right;			FB_WRITEL(pat, dst++);			pat = pat << left | pat >> right;			FB_WRITEL(pat, dst++);			pat = pat << left | pat >> right;			FB_WRITEL(pat, dst++);			pat = pat << left | pat >> right;			n -= 4;		}		while (n--) {			FB_WRITEL(pat, dst++);			pat = pat << left | pat >> right;		}				// Trailing bits		if (last)			FB_WRITEL(comp(pat, FB_READL(dst), first), dst);	}}void bitfill32_rev(unsigned long *dst, int dst_idx, u32 pat, u32 n){	unsigned long val = pat, dat;	unsigned long first, last;		if (!n)		return;	#if BITS_PER_LONG == 64	val |= val << 32;#endif		first = ~0UL >> dst_idx;	last = ~(~0UL >> ((dst_idx+n) % BITS_PER_LONG));		if (dst_idx+n <= BITS_PER_LONG) {		// Single word		if (last)			first &= last;		dat = FB_READL(dst);		FB_WRITEL(comp(dat ^ val, dat, first), dst);	} else {		// Multiple destination words		// Leading bits		if (first) {			dat = FB_READL(dst);			FB_WRITEL(comp(dat ^ val, dat, first), dst);			dst++;			n -= BITS_PER_LONG-dst_idx;		}				// Main chunk		n /= BITS_PER_LONG;		while (n >= 8) {			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;			n -= 8;		}		while (n--) {			FB_WRITEL(FB_READL(dst) ^ val, dst);			dst++;		}				// Trailing bits		if (last) {			dat = FB_READL(dst);			FB_WRITEL(comp(dat ^ val, dat, first), dst);		}	}}    /*     *  Unaligned generic pattern fill using 32/64-bit memory accesses     *  The pattern must have been expanded to a full 32/64-bit value     *  Left/right are the appropriate shifts to convert to the pattern to be     *  used for the next 32/64-bit word     */void bitfill_rev(unsigned long *dst, int dst_idx, unsigned long pat, int left,	     int right, u32 n){	unsigned long first, last, dat;	if (!n)		return;		first = ~0UL >> dst_idx;	last = ~(~0UL >> ((dst_idx+n) % BITS_PER_LONG));		if (dst_idx+n <= BITS_PER_LONG) {		// Single word		if (last)			first &= last;		dat = FB_READL(dst);		FB_WRITEL(comp(dat ^ pat, dat, first), dst);	} else {		// Multiple destination words		// Leading bits		if (first) {			dat = FB_READL(dst);			FB_WRITEL(comp(dat ^ pat, dat, first), dst);			dst++;			pat = pat << left | pat >> right;			n -= BITS_PER_LONG-dst_idx;		}				// Main chunk		n /= BITS_PER_LONG;		while (n >= 4) {			FB_WRITEL(FB_READL(dst) ^ pat, dst);			dst++;			pat = pat << left | pat >> right;			FB_WRITEL(FB_READL(dst) ^ pat, dst);			dst++;			pat = pat << left | pat >> right;			FB_WRITEL(FB_READL(dst) ^ pat, dst);			dst++;			pat = pat << left | pat >> right;			FB_WRITEL(FB_READL(dst) ^ pat, dst);			dst++;			pat = pat << left | pat >> right;			n -= 4;		}		while (n--) {			FB_WRITEL(FB_READL(dst) ^ pat, dst);			dst++;			pat = pat << left | pat >> right;		}				// Trailing bits		if (last) {			dat = FB_READL(dst);			FB_WRITEL(comp(dat ^ pat, dat, first), dst);		}	}}void cfb_fillrect(struct fb_info *p, const struct fb_fillrect *rect){	u32 bpp = p->var.bits_per_pixel;	unsigned long x2, y2, vxres, vyres;	unsigned long height, width, fg;	unsigned long *dst;	int dst_idx, left;	if (p->state != FBINFO_STATE_RUNNING)		return;	/* We want rotation but lack hardware to do it for us. */	if (!p->fbops->fb_rotate && p->var.rotate) {	}			vxres = p->var.xres_virtual;	vyres = p->var.yres_virtual;	if (!rect->width || !rect->height || 	    rect->dx > vxres || rect->dy > vyres)		return;	/* We could use hardware clipping but on many cards you get around	 * hardware clipping by writing to framebuffer directly. */		x2 = rect->dx + rect->width;	y2 = rect->dy + rect->height;	x2 = x2 < vxres ? x2 : vxres;	y2 = y2 < vyres ? y2 : vyres;	width = x2 - rect->dx;	height = y2 - rect->dy;		if (p->fix.visual == FB_VISUAL_TRUECOLOR ||	    p->fix.visual == FB_VISUAL_DIRECTCOLOR )		fg = ((u32 *) (p->pseudo_palette))[rect->color];	else		fg = rect->color;		dst = (unsigned long *)((unsigned long)p->screen_base & 				~(BYTES_PER_LONG-1));	dst_idx = ((unsigned long)p->screen_base & (BYTES_PER_LONG-1))*8;	dst_idx += rect->dy*p->fix.line_length*8+rect->dx*bpp;	/* FIXME For now we support 1-32 bpp only */	left = BITS_PER_LONG % bpp;	if (p->fbops->fb_sync)		p->fbops->fb_sync(p);	if (!left) {		u32 pat = pixel_to_pat32(p, fg);		void (*fill_op32)(unsigned long *dst, int dst_idx, u32 pat, 				  u32 n) = NULL;				switch (rect->rop) {		case ROP_XOR:			fill_op32 = bitfill32_rev;			break;		case ROP_COPY:		default:			fill_op32 = bitfill32;			break;		}		while (height--) {			dst += dst_idx >> SHIFT_PER_LONG;			dst_idx &= (BITS_PER_LONG-1);			fill_op32(dst, dst_idx, pat, width*bpp);			dst_idx += p->fix.line_length*8;		}	} else {		unsigned long pat = pixel_to_pat(p, fg, (left-dst_idx) % bpp);		int right = bpp-left;		int r;		void (*fill_op)(unsigned long *dst, int dst_idx, 				unsigned long pat, int left, int right, 				u32 n) = NULL;				switch (rect->rop) {		case ROP_XOR:			fill_op = bitfill_rev;			break;		case ROP_COPY:		default:			fill_op = bitfill;			break;		}		while (height--) {			dst += dst_idx >> SHIFT_PER_LONG;			dst_idx &= (BITS_PER_LONG-1);			fill_op(dst, dst_idx, pat, left, right, 				width*bpp);			r = (p->fix.line_length*8) % bpp;			pat = pat << (bpp-r) | pat >> r;			dst_idx += p->fix.line_length*8;		}	}}EXPORT_SYMBOL(cfb_fillrect);MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");MODULE_DESCRIPTION("Generic software accelerated fill rectangle");MODULE_LICENSE("GPL");

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