📄 global.h
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//****************************************************************************//// global.h //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_GLOBAL_H#define CAL_GLOBAL_H//****************************************************************************//// Includes ////****************************************************************************//// autoconf/automake includes#ifdef HAVE_CONFIG_H#include <config.h>#endif// platform dependent includes#include "cal3d/platform.h"//****************************************************************************//// Define options//****************************************************************************////Uncomment this if you want to use 16bit indices or configure the compiler//#define CAL_16BIT_INDICES#ifdef CAL_16BIT_INDICES typedef unsigned short CalIndex; #else typedef int CalIndex; #endif//****************************************************************************//// Global Cal3D namespace for constants, ... ////****************************************************************************//namespace cal3d{ // global typedefs typedef void *UserData; // file magic cookies const char SKELETON_FILE_MAGIC[4] = { 'C', 'S', 'F', '\0' }; const char ANIMATION_FILE_MAGIC[4] = { 'C', 'A', 'F', '\0' }; const char MESH_FILE_MAGIC[4] = { 'C', 'M', 'F', '\0' }; const char MATERIAL_FILE_MAGIC[4] = { 'C', 'R', 'F', '\0' }; const char SKELETON_XMLFILE_MAGIC[4] = { 'X', 'S', 'F', '\0' }; const char ANIMATION_XMLFILE_MAGIC[4] = { 'X', 'A', 'F', '\0' }; const char MESH_XMLFILE_MAGIC[4] = { 'X', 'M', 'F', '\0' }; const char MATERIAL_XMLFILE_MAGIC[4] = { 'X', 'R', 'F', '\0' }; // library version // 0.11.0 const int LIBRARY_VERSION = 1100; // file versions const int CURRENT_FILE_VERSION = LIBRARY_VERSION; const int EARLIEST_COMPATIBLE_FILE_VERSION = 699; /** * Derive from noncopyable to mark your class as not having a copy * constructor or operator= */ class CAL3D_API noncopyable { protected: noncopyable() {} ~noncopyable() {} private: // emphasize the following members are private noncopyable(const noncopyable&); const noncopyable& operator=(const noncopyable&); };}namespace Cal = cal3d;#endif
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