📄 datasource.h
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//****************************************************************************//// datasource.h //// Copyright (C) 2001-2003 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_DATASOURCE_H#define CAL_DATASOURCE_H//****************************************************************************//// Includes ////****************************************************************************//#ifdef HAVE_CONFIG_H#include "config.h"#endif#include <string>#include "cal3d/global.h"/** * CalDataSource abstract interface class. * * This is an abstract class designed to represent a source of Cal3d data, * whether it is an ifstream, istream, or even a memory buffer. Inheriting * classes must implement the 'read' functions below. */class CAL3D_API CalDataSource{public: virtual bool ok() const = 0; virtual void setError() const = 0; virtual bool readBytes(void* pBuffer, int length) = 0; virtual bool readFloat(float& value) = 0; virtual bool readInteger(int& value) = 0; virtual bool readString(std::string& strValue) = 0; virtual ~CalDataSource() {}; };#endif
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