mesh.h
来自「Cal3D实现虚拟角色 Cal3D实现虚拟角色」· C头文件 代码 · 共 48 行
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48 行
//****************************************************************************//// mesh.h //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_MESH_H#define CAL_MESH_H#include "cal3d/global.h"class CalModel;class CalCoreMesh;class CalSubmesh;class CAL3D_API CalMesh{// constructors/destructorpublic: CalMesh(CalCoreMesh *pCoreMesh); ~CalMesh(); CalCoreMesh *getCoreMesh(); CalSubmesh *getSubmesh(int id); int getSubmeshCount(); std::vector<CalSubmesh *>& getVectorSubmesh(); void setLodLevel(float lodLevel); void setMaterialSet(int setId); void setModel(CalModel *pModel); void disableInternalData();private: CalModel *m_pModel; CalCoreMesh *m_pCoreMesh; std::vector<CalSubmesh *> m_vectorSubmesh;};#endif//****************************************************************************//
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