coresubmorphtarget.h

来自「Cal3D实现虚拟角色 Cal3D实现虚拟角色」· C头文件 代码 · 共 42 行

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//****************************************************************************//// coresubmorphtarget.h                                                       //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it    //// under the terms of the GNU Lesser General Public License as published by   //// the Free Software Foundation; either version 2.1 of the License, or (at    //// your option) any later version.                                            ////****************************************************************************//#ifndef CAL_CORESUBMORPHTARGET_H#define CAL_CORESUBMORPHTARGET_H#include "cal3d/global.h"#include "cal3d/vector.h"class CAL3D_API CalCoreSubMorphTarget{public:  struct BlendVertex  {     CalVector position;     CalVector normal;  };  public:  CalCoreSubMorphTarget()  { }  ~CalCoreSubMorphTarget() { }  int getBlendVertexCount();  std::vector<BlendVertex>& getVectorBlendVertex();  bool reserve(int blendVertexCount);  bool setBlendVertex(int vertexId, const BlendVertex& vertex);private:  std::vector<BlendVertex> m_vectorBlendVertex;};#endif//****************************************************************************//

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