coresubmorphtarget.h
来自「Cal3D实现虚拟角色 Cal3D实现虚拟角色」· C头文件 代码 · 共 42 行
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42 行
//****************************************************************************//// coresubmorphtarget.h //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_CORESUBMORPHTARGET_H#define CAL_CORESUBMORPHTARGET_H#include "cal3d/global.h"#include "cal3d/vector.h"class CAL3D_API CalCoreSubMorphTarget{public: struct BlendVertex { CalVector position; CalVector normal; }; public: CalCoreSubMorphTarget() { } ~CalCoreSubMorphTarget() { } int getBlendVertexCount(); std::vector<BlendVertex>& getVectorBlendVertex(); bool reserve(int blendVertexCount); bool setBlendVertex(int vertexId, const BlendVertex& vertex);private: std::vector<BlendVertex> m_vectorBlendVertex;};#endif//****************************************************************************//
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