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📄 buffersource.cpp

📁 Cal3D实现虚拟角色 Cal3D实现虚拟角色
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//****************************************************************************//// buffersource.h                                                            //// Copyright (C) 2001-2003 Bruno 'Beosil' Heidelberger                       ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it    //// under the terms of the GNU Lesser General Public License as published by   //// the Free Software Foundation; either version 2.1 of the License, or (at    //// your option) any later version.                                            ////****************************************************************************//#ifdef HAVE_CONFIG_H#include "config.h"#endif//****************************************************************************//// Includes                                                                   ////****************************************************************************//#include "cal3d/buffersource.h"#include "cal3d/error.h" /*****************************************************************************//** Constructs a buffer source instance from an existing memory buffer.  *  * This function is the only constructor of the buffer source.  *  * @param inputBuffer The input buffer to read from  *****************************************************************************/CalBufferSource::CalBufferSource(void* inputBuffer)  : mInputBuffer(inputBuffer), mOffset(0){}/** * Destruct the CalBufferSource. Note that the memory is not deleted here; * this should be handled externally. */CalBufferSource::~CalBufferSource(){} /*****************************************************************************//** Checks whether the data source is in a good state.  *  * This function checks if the buffer is NULL or not.  *  * @return One of the following values:  *         \li \b true if data source is in a good state  *         \li \b false if not  *****************************************************************************/bool CalBufferSource::ok() const{   if (mInputBuffer == NULL)      return false;   return true;} /*****************************************************************************//** Sets the error code and message related to a memory buffer source.  *  *****************************************************************************/void CalBufferSource::setError() const{   CalError::setLastError(CalError::NULL_BUFFER, __FILE__, __LINE__);} /*****************************************************************************//** Reads a number of bytes.  *  * This function reads a given number of bytes from this data source.  *  * @param pBuffer A pointer to the buffer where the bytes are stored into.  * @param length The number of bytes that should be read.  *  * @return One of the following values:  *         \li \b true if successful  *         \li \b false if an error happend  *****************************************************************************/bool CalBufferSource::readBytes(void* pBuffer, int length){   //Check that the buffer and the target are usable   if (!ok() || (pBuffer == NULL)) return false;      bool result = CalPlatform::readBytes( ((char*)mInputBuffer+mOffset), pBuffer, length );   mOffset += length;   return result;} /*****************************************************************************//** Reads a float.  *  * This function reads a float from this data source.  *  * @param value A reference to the float into which the data is read.  *  * @return One of the following values:  *         \li \b true if successful  *         \li \b false if an error happend  *****************************************************************************/bool CalBufferSource::readFloat(float& value){   //Check that the buffer is usable   if (!ok()) return false;   bool result = CalPlatform::readFloat( ((char*)mInputBuffer+mOffset), value );   mOffset += 4;   return result;} /*****************************************************************************//** Reads an integer.  *  * This function reads an integer from this data source.  *  * @param value A reference to the integer into which the data is read.  *  * @return One of the following values:  *         \li \b true if successful  *         \li \b false if an error happend  *****************************************************************************/bool CalBufferSource::readInteger(int& value){   //Check that the buffer is usable   if (!ok()) return false;   bool result = CalPlatform::readInteger( ((char*)mInputBuffer+mOffset), value );   mOffset += 4;   return result;} /*****************************************************************************//** Reads a string.  *  * This function reads a string from this data source.  *  * @param value A reference to the string into which the data is read.  *  * @return One of the following values:  *         \li \b true if successful  *         \li \b false if an error happend  *****************************************************************************/bool CalBufferSource::readString(std::string& strValue){   //Check that the buffer is usable   if (!ok()) return false;   bool result = CalPlatform::readString( ((char*)mInputBuffer+mOffset), strValue );   mOffset += (strValue.length() + 4 + 1); // +1 is for Null-terminator      return result;}

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