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📄 platform.h

📁 Cal3D实现虚拟角色 Cal3D实现虚拟角色
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//****************************************************************************//// platform.h                                                                 //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it    //// under the terms of the GNU Lesser General Public License as published by   //// the Free Software Foundation; either version 2.1 of the License, or (at    //// your option) any later version.                                            ////****************************************************************************//#ifndef CAL_PLATFORM_H#define CAL_PLATFORM_H//****************************************************************************//// Compiler configuration                                                     ////****************************************************************************//#if defined(_WIN32) && !defined(__MINGW32__) && !defined(__CYGWIN__)#pragma warning(disable : 4251)#pragma warning(disable : 4786)#endif#if !defined(_WIN32) || defined(__MINGW32__) || defined(__CYGWIN__)#define stricmp strcasecmp#endif#if defined(_MSC_VER) && _MSC_VER <= 1200typedef int intptr_t;#endif//****************************************************************************//// Dynamic library export setup                                               ////****************************************************************************//#if defined(_WIN32) && !defined(__MINGW32__) && !defined(__CYGWIN__)#ifndef CAL3D_API#ifdef CAL3D_EXPORTS#define CAL3D_API __declspec(dllexport)#else#define CAL3D_API __declspec(dllimport)#endif#endif#else#define CAL3D_API#endif//****************************************************************************//// Endianness setup                                                           ////****************************************************************************//#if  defined(__i386__) || \     defined(__ia64__) || \     defined(WIN32) || \     defined(__alpha__) || defined(__alpha) || \     defined(__arm__) || \    (defined(__mips__) && defined(__MIPSEL__)) || \     defined(__SYMBIAN32__) || \     defined(__x86_64__) || \     defined(__LITTLE_ENDIAN__)#define CAL3D_LITTLE_ENDIAN#else#define CAL3D_BIG_ENDIAN#endif//****************************************************************************//// Includes                                                                   ////****************************************************************************//// standard includes#include <stdlib.h>#include <math.h>// debug includes#include <assert.h>// STL includes#include <iostream>#include <fstream>#include <sstream>#include <string>#include <vector>#include <list>#include <map>//****************************************************************************//// Class declaration                                                          ////****************************************************************************// /*****************************************************************************//** The platform class.  *****************************************************************************/class CAL3D_API CalPlatform{// constructors/destructorprotected:  CalPlatform();  virtual ~CalPlatform();// member functions	public:  static bool readBytes(std::istream& input, void *pBuffer, int length);  static bool readFloat(std::istream& input, float& value);  static bool readInteger(std::istream& input, int& value);  static bool readString(std::istream& input, std::string& strValue);  static bool readBytes(char* input, void *pBuffer, int length);  static bool readFloat(char* input, float& value);  static bool readInteger(char* input, int& value);  static bool readString(char* input, std::string& strValue);  static bool writeBytes(std::ostream& output, const void *pBuffer, int length);  static bool writeFloat(std::ostream& output, float value);  static bool writeInteger(std::ostream& output, int value);  static bool writeString(std::ostream& output, const std::string& strValue);};#endif//****************************************************************************//

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