📄 coresubmorphtarget.cpp
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//****************************************************************************//// coresubmorphtarget.cpp //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifdef HAVE_CONFIG_H#include "config.h"#endif#include "cal3d/coresubmorphtarget.h"/*****************************************************************************//** Returns the blend vertex vector. * * This function returns the vector that contains all blend vertices of the core * sub morph target instance. * * @return A reference to the blend vertex vector. *****************************************************************************/std::vector<CalCoreSubMorphTarget::BlendVertex>& CalCoreSubMorphTarget::getVectorBlendVertex(){ return m_vectorBlendVertex;} /*****************************************************************************//** Returns the number of blend vertices. * * This function returns the number of blend vertices in the * core sub morph target instance. * * @return The number of blend vertices. *****************************************************************************/int CalCoreSubMorphTarget::getBlendVertexCount(){ return m_vectorBlendVertex.size();} /*****************************************************************************//** Reserves memory for the blend vertices. * * This function reserves memory for the blend vertices * of the core sub morph target instance. * * @param blendVertexCount The number of blend vertices that * this core sub morph target instance should be able to hold. * * @return One of the following values: * \li \b true if successful * \li \b false if an error happend *****************************************************************************/bool CalCoreSubMorphTarget::reserve(int blendVertexCount){ // reserve the space needed in all the vectors m_vectorBlendVertex.reserve(blendVertexCount); m_vectorBlendVertex.resize(blendVertexCount); return true;} /*****************************************************************************//** Sets a specified blend vertex. * * This function sets a specified blend vertex in the core sub morph target instance. * * @param vertexId The ID of the vertex. * @param vertex The vertex that should be set. * * @return One of the following values: * \li \b true if successful * \li \b false if an error happend *****************************************************************************/bool CalCoreSubMorphTarget::setBlendVertex(int blendVertexId, const BlendVertex& blendVertex){ if((blendVertexId < 0) || (blendVertexId >= (int)m_vectorBlendVertex.size())) return false; m_vectorBlendVertex[blendVertexId] = blendVertex; return true;}//****************************************************************************//
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