📄 animation.h
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//****************************************************************************//// animation.h //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_ANIMATION_H#define CAL_ANIMATION_H#include "cal3d/global.h"class CalCoreAnimation;class CalModel;class CAL3D_API CalAnimation{public: enum Type { TYPE_NONE = 0, TYPE_CYCLE, TYPE_POSE, TYPE_ACTION }; enum State { STATE_NONE = 0, STATE_SYNC, STATE_ASYNC, STATE_IN, STATE_STEADY, STATE_OUT, STATE_STOPPED };protected: CalAnimation(CalCoreAnimation* pCoreAnimation);public: virtual ~CalAnimation() { } CalCoreAnimation *getCoreAnimation(); State getState(); float getTime(); Type getType(); float getWeight(); void setTime(float time); void setTimeFactor(float timeFactor); float getTimeFactor(); void checkCallbacks(float animationTime,CalModel *model); void completeCallbacks(CalModel *model);protected: void setType(Type type) { m_type = type; } void setState(State state) { m_state = state; } void setWeight(float weight) { m_weight = weight; }private: CalCoreAnimation *m_pCoreAnimation; std::vector<float> m_lastCallbackTimes; Type m_type; State m_state; float m_time; float m_timeFactor; float m_weight;};#endif//****************************************************************************//
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