animation.h

来自「Cal3D实现虚拟角色 Cal3D实现虚拟角色」· C头文件 代码 · 共 88 行

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//****************************************************************************//// animation.h                                                                //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it    //// under the terms of the GNU Lesser General Public License as published by   //// the Free Software Foundation; either version 2.1 of the License, or (at    //// your option) any later version.                                            ////****************************************************************************//#ifndef CAL_ANIMATION_H#define CAL_ANIMATION_H#include "cal3d/global.h"class CalCoreAnimation;class CalModel;class CAL3D_API CalAnimation{public:  enum Type  {    TYPE_NONE = 0,    TYPE_CYCLE,    TYPE_POSE,    TYPE_ACTION  };  enum State  {    STATE_NONE = 0,    STATE_SYNC,    STATE_ASYNC,    STATE_IN,    STATE_STEADY,    STATE_OUT,    STATE_STOPPED  };protected:  CalAnimation(CalCoreAnimation* pCoreAnimation);public:    virtual ~CalAnimation() {  }  CalCoreAnimation *getCoreAnimation();  State getState();  float getTime();  Type getType();  float getWeight();  void setTime(float time);  void setTimeFactor(float timeFactor);  float getTimeFactor();  void checkCallbacks(float animationTime,CalModel *model);  void completeCallbacks(CalModel *model);protected:  void setType(Type type) {    m_type = type;  }  void setState(State state) {    m_state = state;  }  void setWeight(float weight) {    m_weight = weight;  }private:  CalCoreAnimation *m_pCoreAnimation;  std::vector<float> m_lastCallbackTimes;  Type m_type;  State m_state;  float m_time;  float m_timeFactor;  float m_weight;};#endif//****************************************************************************//

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