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📄 coremesh.h

📁 Cal3D实现虚拟角色 Cal3D实现虚拟角色
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//****************************************************************************//// coremesh.h                                                                 //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it    //// under the terms of the GNU Lesser General Public License as published by   //// the Free Software Foundation; either version 2.1 of the License, or (at    //// your option) any later version.                                            ////****************************************************************************//#ifndef CAL_COREMESH_H#define CAL_COREMESH_H#include "cal3d/global.h"#include "cal3d/refcounted.h"#include "cal3d/refptr.h"class CalCoreSubmesh;class CAL3D_API CalCoreMesh : public cal3d::RefCounted{protected:  ~CalCoreMesh();public:  CalCoreMesh();  int addCoreSubmesh(CalCoreSubmesh *pCoreSubmesh);  CalCoreSubmesh *getCoreSubmesh(int id);  int getCoreSubmeshCount();  std::vector<CalCoreSubmesh *>& getVectorCoreSubmesh();  int addAsMorphTarget(CalCoreMesh *pCoreMesh);  void scale(float factor);  void setFilename(const std::string& filename);  const std::string& getFilename(void);  void setName(const std::string& name);  const std::string& getName(void);private:  std::vector<CalCoreSubmesh *> m_vectorCoreSubmesh;  std::string m_name;  std::string m_filename;};typedef cal3d::RefPtr<CalCoreMesh> CalCoreMeshPtr;#endif

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