📄 loader.h
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//****************************************************************************//// loader.h //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_LOADER_H#define CAL_LOADER_H//****************************************************************************//// Includes ////****************************************************************************//#include <string>#include <istream>#include "cal3d/global.h"#include "cal3d/datasource.h"#include "cal3d/coreanimation.h"#include "cal3d/corematerial.h"#include "cal3d/coremesh.h"#include "cal3d/coreskeleton.h"//****************************************************************************//// Forward declarations ////****************************************************************************//class CalCoreModel;class CalCoreBone;class CalCoreSubmesh;class CalCoreKeyframe;enum{ LOADER_ROTATE_X_AXIS = 1, LOADER_INVERT_V_COORD = 2, LOADER_FLIP_WINDING = 4};//****************************************************************************//// Class declaration ////****************************************************************************// /*****************************************************************************//** The loader class. *****************************************************************************/class CAL3D_API CalLoader{// member functionspublic: static CalCoreAnimationPtr loadCoreAnimation(const std::string& strFilename, CalCoreSkeleton *skel=NULL); static CalCoreMaterialPtr loadCoreMaterial(const std::string& strFilename); static CalCoreMeshPtr loadCoreMesh(const std::string& strFilename); static CalCoreSkeletonPtr loadCoreSkeleton(const std::string& strFilename); static CalCoreAnimationPtr loadCoreAnimation(std::istream& inputStream, CalCoreSkeleton *skel=NULL); static CalCoreMaterialPtr loadCoreMaterial(std::istream& inputStream); static CalCoreMeshPtr loadCoreMesh(std::istream& inputStream); static CalCoreSkeletonPtr loadCoreSkeleton(std::istream& inputStream); static CalCoreAnimationPtr loadCoreAnimation(void* inputBuffer, CalCoreSkeleton *skel=NULL); static CalCoreMaterialPtr loadCoreMaterial(void* inputBuffer); static CalCoreMeshPtr loadCoreMesh(void* inputBuffer); static CalCoreSkeletonPtr loadCoreSkeleton(void* inputBuffer); static CalCoreAnimationPtr loadCoreAnimation(CalDataSource& inputSrc, CalCoreSkeleton *skel=NULL); static CalCoreMaterialPtr loadCoreMaterial(CalDataSource& inputSrc); static CalCoreMeshPtr loadCoreMesh(CalDataSource& inputSrc); static CalCoreSkeletonPtr loadCoreSkeleton(CalDataSource& inputSrc); static void setLoadingMode(int flags);private: static CalCoreBone *loadCoreBones(CalDataSource& dataSrc); static CalCoreKeyframe *loadCoreKeyframe(CalDataSource& dataSrc); static CalCoreSubmesh *loadCoreSubmesh(CalDataSource& dataSrc); static CalCoreTrack *loadCoreTrack(CalDataSource& dataSrc, CalCoreSkeleton *skel, float duration); static CalCoreAnimationPtr loadXmlCoreAnimation(const std::string& strFilename, CalCoreSkeleton *skel=NULL); static CalCoreSkeletonPtr loadXmlCoreSkeleton(const std::string& strFilename); static CalCoreMeshPtr loadXmlCoreMesh(const std::string& strFilename); static CalCoreMaterialPtr loadXmlCoreMaterial(const std::string& strFilename); static int loadingMode;};#endif//****************************************************************************//
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