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📄 morphtargetmixer.h

📁 Cal3D实现虚拟角色 Cal3D实现虚拟角色
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//****************************************************************************//// morphtargetmixer.h                                                         //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it    //// under the terms of the GNU Lesser General Public License as published by   //// the Free Software Foundation; either version 2.1 of the License, or (at    //// your option) any later version.                                            ////****************************************************************************//#ifndef CAL_MORPHTARGETMIXER_H#define CAL_MORPHTARGETMIXER_H#include "cal3d/global.h"class CalModel;class CAL3D_API CalMorphTargetMixer{public:  CalMorphTargetMixer(CalModel* model);  ~CalMorphTargetMixer() { }  bool blend(int id, float weight, float delay);  bool clear(int id, float delay);  float getCurrentWeight(int id);  float getCurrentWeightBase();  int getMorphTargetCount();  void update(float deltaTime);private:  std::vector<float> m_vectorCurrentWeight;  std::vector<float> m_vectorEndWeight;  std::vector<float> m_vectorDuration;  CalModel *m_pModel;};#endif//****************************************************************************//

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