📄 coremorphanimation.cpp
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//****************************************************************************//// coremorphanimation.cpp //// Copyright (C) 2003 Steven Geens ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifdef HAVE_CONFIG_H#include "config.h"#endif//****************************************************************************//// Includes ////****************************************************************************//#include "cal3d/coremorphanimation.h" /*****************************************************************************//** Adds a core mesh ID and a morph target ID of that core mesh. * * @param coreMeshID A core mesh ID that should be added. * @param morphTargetID A morph target ID that should be added. * * @return One of the following values: * \li \b true if successful * \li \b false if an error happend *****************************************************************************/bool CalCoreMorphAnimation::addMorphTarget(int coreMeshID,int morphTargetID){ m_vectorCoreMeshID.push_back(coreMeshID); m_vectorMorphTargetID.push_back(morphTargetID); return true;} /*****************************************************************************//** Returns the core mesh ID list. * * This function returns the list that contains all core mesh IDs of the core * morph animation instance. * * @return A reference to the core mesh ID list. *****************************************************************************/std::vector<int>& CalCoreMorphAnimation::getVectorCoreMeshID(){ return m_vectorCoreMeshID;} /*****************************************************************************//** Returns the morph target ID list. * * This function returns the list that contains all morph target IDs of the core * morph animation instance. * * @return A reference to the morph target ID list. *****************************************************************************/std::vector<int>& CalCoreMorphAnimation::getVectorMorphTargetID(){ return m_vectorMorphTargetID;}//****************************************************************************//
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