saver.h
来自「Cal3D实现虚拟角色 Cal3D实现虚拟角色」· C头文件 代码 · 共 66 行
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66 行
//****************************************************************************//// saver.h //// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger ////****************************************************************************//// This library is free software; you can redistribute it and/or modify it //// under the terms of the GNU Lesser General Public License as published by //// the Free Software Foundation; either version 2.1 of the License, or (at //// your option) any later version. ////****************************************************************************//#ifndef CAL_SAVER_H#define CAL_SAVER_H//****************************************************************************//// Includes ////****************************************************************************//#include "cal3d/global.h"#include "cal3d/vector.h"//****************************************************************************//// Forward declarations ////****************************************************************************//class CalCoreModel;class CalCoreSkeleton;class CalCoreBone;class CalCoreAnimation;class CalCoreMesh;class CalCoreSubmesh;class CalCoreMaterial;class CalCoreKeyframe;class CalCoreTrack;//****************************************************************************//// Class declaration ////****************************************************************************// /*****************************************************************************//** The saver class. *****************************************************************************/class CAL3D_API CalSaver{public: static bool saveCoreAnimation(const std::string& strFilename, CalCoreAnimation *pCoreAnimation); static bool saveCoreMaterial(const std::string& strFilename, CalCoreMaterial *pCoreMaterial); static bool saveCoreMesh(const std::string& strFilename, CalCoreMesh *pCoreMesh); static bool saveCoreSkeleton(const std::string& strFilename, CalCoreSkeleton *pCoreSkeleton);protected: static bool saveCoreBones(std::ofstream& file, const std::string& strFilename, CalCoreBone *pCoreBone); static bool saveCoreKeyframe(std::ofstream& file, const std::string& strFilename, CalCoreKeyframe *pCoreKeyframe); static bool saveCoreSubmesh(std::ofstream& file, const std::string& strFilename, CalCoreSubmesh *pCoreSubmesh); static bool saveCoreTrack(std::ofstream& file, const std::string& strFilename, CalCoreTrack *pCoreTrack); static bool saveXmlCoreSkeleton(const std::string& strFilename, CalCoreSkeleton *pCoreSkeleton); static bool saveXmlCoreAnimation(const std::string& strFilename, CalCoreAnimation *pCoreAnimation); static bool saveXmlCoreMesh(const std::string& strFilename, CalCoreMesh *pCoreMesh); static bool saveXmlCoreMaterial(const std::string& strFilename, CalCoreMaterial *pCoreMaterial); };#endif//****************************************************************************//
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