connect.h
来自「VC++6游戏编程入门及源码,新手必备~」· C头文件 代码 · 共 49 行
H
49 行
#if !defined(AFX_CONNECT_H__BFB4EDB7_DAE1_11D5_B2C4_5254AB2BD63E__INCLUDED_)
#define AFX_CONNECT_H__BFB4EDB7_DAE1_11D5_B2C4_5254AB2BD63E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Connect.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CConnect dialog
class CConnect : public CDialog
{
// Construction
public:
CConnect(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CConnect)
enum { IDD = IDD_DIALOG2 };
//接口
UINT m_port;
//服务器名
CString m_server;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConnect)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CConnect)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONNECT_H__BFB4EDB7_DAE1_11D5_B2C4_5254AB2BD63E__INCLUDED_)
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