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📄 mp4sample.c

📁 betaplayer_0.096源码 tcpmp老版本
💻 C
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/*** FAAD2 - Freeware Advanced Audio (AAC) Decoder including SBR decoding** Copyright (C) 2003-2004 M. Bakker, Ahead Software AG, http://www.nero.com**** This program is free software; you can redistribute it and/or modify** it under the terms of the GNU General Public License as published by** the Free Software Foundation; either version 2 of the License, or** (at your option) any later version.**** This program is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the** GNU General Public License for more details.**** You should have received a copy of the GNU General Public License** along with this program; if not, write to the Free Software** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.**** Any non-GPL usage of this software or parts of this software is strictly** forbidden.**** Commercial non-GPL licensing of this software is possible.** For more info contact Ahead Software through Mpeg4AAClicense@nero.com.**** $Id: mp4sample.c,v 1.16 2004/03/27 11:14:49 menno Exp $**/#include <stdlib.h>#include "mp4ffint.h"static int32_t mp4ff_chunk_of_sample(const mp4ff_t *f, const int32_t track, const int32_t sample,                                     int32_t *chunk_sample, int32_t *chunk){    int32_t total_entries = 0;    int32_t chunk2entry;    int32_t chunk1, chunk2, chunk1samples, range_samples, total = 0;    if (f->track[track] == NULL)    {        return -1;    }    total_entries = f->track[track]->stsc_entry_count;    chunk1 = 1;    chunk1samples = 0;    chunk2entry = 0;    do    {        chunk2 = f->track[track]->stsc_first_chunk[chunk2entry];        *chunk = chunk2 - chunk1;        range_samples = *chunk * chunk1samples;        if (sample < total + range_samples) break;        chunk1samples = f->track[track]->stsc_samples_per_chunk[chunk2entry];        chunk1 = chunk2;        if(chunk2entry < total_entries)        {            chunk2entry++;            total += range_samples;        }    } while (chunk2entry < total_entries);    if (chunk1samples)        *chunk = (sample - total) / chunk1samples + chunk1;    else        *chunk = 1;    *chunk_sample = total + (*chunk - chunk1) * chunk1samples;    return 0;}static int32_t mp4ff_chunk_to_offset(const mp4ff_t *f, const int32_t track, const int32_t chunk){    const mp4ff_track_t * p_track = f->track[track];    if (p_track->stco_entry_count && (chunk > p_track->stco_entry_count))    {        return p_track->stco_chunk_offset[p_track->stco_entry_count - 1];    } else if (p_track->stco_entry_count) {        return p_track->stco_chunk_offset[chunk - 1];    } else {        return 8;    }    return 0;}static int32_t mp4ff_sample_range_size(const mp4ff_t *f, const int32_t track,                                       const int32_t chunk_sample, const int32_t sample){    int32_t i, total;    const mp4ff_track_t * p_track = f->track[track];    if (p_track->stsz_sample_size)    {        return (sample - chunk_sample) * p_track->stsz_sample_size;    }    else    {        if (sample>=p_track->stsz_sample_count) return 0;//error        for(i = chunk_sample, total = 0; i < sample; i++)        {            total += p_track->stsz_table[i];        }    }    return total;}static int32_t mp4ff_sample_to_offset(const mp4ff_t *f, const int32_t track, const int32_t sample){    int32_t chunk, chunk_sample, chunk_offset1, chunk_offset2;    mp4ff_chunk_of_sample(f, track, sample, &chunk_sample, &chunk);    chunk_offset1 = mp4ff_chunk_to_offset(f, track, chunk);    chunk_offset2 = chunk_offset1 + mp4ff_sample_range_size(f, track, chunk_sample, sample);    return chunk_offset2;}int32_t mp4ff_audio_frame_size(const mp4ff_t *f, const int32_t track, const int32_t sample){    int32_t bytes;    const mp4ff_track_t * p_track = f->track[track];    if (p_track->stsz_sample_size)    {        bytes = p_track->stsz_sample_size;    } else {        bytes = p_track->stsz_table[sample];    }    return bytes;}int32_t mp4ff_set_sample_position(mp4ff_t *f, const int32_t track, const int32_t sample){    int32_t offset;    offset = mp4ff_sample_to_offset(f, track, sample);    mp4ff_set_position(f, offset);    return 0;}

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