📄 gamedemo.vcproj
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<?xml version="1.0" encoding="gb2312"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="GameDemo"
ProjectGUID="{FF94E082-C00A-4801-926E-7705A70E76F4}">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(BREWDIR)\inc;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;AEE_SIMULATOR;"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="./GameDemo.dll"
GenerateDebugInformation="TRUE"
SubSystem="2"
ImportLibrary="$(OutDir)/GameDemo.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="$(BREWDIR)\inc;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;AEE_SIMULATOR;"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="./GameDemo.dll"
SubSystem="2"
ImportLibrary="$(OutDir)/GameDemo.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="c">
<File
RelativePath="$(BREWDIR)\src\AEEAppGen.c">
</File>
<File
RelativePath="$(BREWDIR)\src\AEEModGen.c">
</File>
<File
RelativePath=".\GameDemo.c">
</File>
<File
RelativePath=".\GameDemo.h">
</File>
<File
RelativePath=".\KeyMask.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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