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📄 gamedemo.vcproj

📁 brew的一个Demo 供大家参考和学习之用 很不错
💻 VCPROJ
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<?xml version="1.0" encoding="gb2312"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="GameDemo"
	ProjectGUID="{FF94E082-C00A-4801-926E-7705A70E76F4}">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="$(BREWDIR)\inc;"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;AEE_SIMULATOR;"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="./GameDemo.dll"
				GenerateDebugInformation="TRUE"
				SubSystem="2"
				ImportLibrary="$(OutDir)/GameDemo.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				AdditionalIncludeDirectories="$(BREWDIR)\inc;"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;AEE_SIMULATOR;"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				DebugInformationFormat="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="./GameDemo.dll"
				SubSystem="2"
				ImportLibrary="$(OutDir)/GameDemo.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="c">
			<File
				RelativePath="$(BREWDIR)\src\AEEAppGen.c">
			</File>
			<File
				RelativePath="$(BREWDIR)\src\AEEModGen.c">
			</File>
			<File
				RelativePath=".\GameDemo.c">
			</File>
			<File
				RelativePath=".\GameDemo.h">
			</File>
			<File
				RelativePath=".\KeyMask.h">
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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