📄 util_lbc.c
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Temp = (*Line).Sfs[0].Ppos >> 16 ;
Temp = Temp * 9 + ( (*Line).Sfs[1].Ppos >> 14) ;
Temp *= 90 ;
Temp += ((*Line).Sfs[2].Ppos >> 16) * 9 + ( (*Line).Sfs[3].Ppos >> 14 ) ;
Bsp = Par2Ser( Temp, Bsp, 13 ) ;
/* Write all the pulse positions */
Temp = (*Line).Sfs[0].Ppos & 0x0000ffffL ;
Bsp = Par2Ser( Temp, Bsp, 16 ) ;
Temp = (*Line).Sfs[1].Ppos & 0x00003fffL ;
Bsp = Par2Ser( Temp, Bsp, 14 ) ;
Temp = (*Line).Sfs[2].Ppos & 0x0000ffffL ;
Bsp = Par2Ser( Temp, Bsp, 16 ) ;
Temp = (*Line).Sfs[3].Ppos & 0x00003fffL ;
Bsp = Par2Ser( Temp, Bsp, 14 ) ;
/* Write pulse amplitudes */
Temp = (Word32) (*Line).Sfs[0].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
Temp = (Word32) (*Line).Sfs[1].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 5 ) ;
Temp = (Word32) (*Line).Sfs[2].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
Temp = (Word32) (*Line).Sfs[3].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 5 ) ;
}
/* Low rate only part */
else {
/* Write 12 bits of positions */
for ( i = 0 ; i < SubFrames ; i ++ ) {
Temp = (*Line).Sfs[i].Ppos ;
Bsp = Par2Ser( Temp, Bsp, 12 ) ;
}
/* Write 4 bit Pamps */
for ( i = 0 ; i < SubFrames ; i ++ ) {
Temp = (*Line).Sfs[i].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 4 ) ;
}
}
}
else if(Ftyp == 2) { /* SID frame */
/* 24 bit LspId */
Temp = (*Line).LspId ;
Bsp = Par2Ser( Temp, Bsp, 24 ) ;
/* Do Sid frame gain */
Temp = (Word32)(*Line).Sfs[0].Mamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
}
/* Write out active frames */
if ( Ftyp == 1 ) {
if ( WrkRate == Rate63 )
BitCount = 192 ;
else
BitCount = 160 ;
}
/* Non active frames */
else if ( Ftyp == 2 )
BitCount = 32 ;
else
BitCount = 2;
for ( i = 0 ; i < BitCount ; i ++ )
Vout[i>>3] ^= BitStream[i] << (i & 0x0007) ;
return;
}
Word16* Par2Ser( Word32 Inp, Word16 *Pnt, int BitNum )
{
int i ;
Word16 Temp ;
for ( i = 0 ; i < BitNum ; i ++ ) {
Temp = (Word16) Inp & (Word16)0x0001 ;
Inp >>= 1 ;
*Pnt ++ = Temp ;
}
return Pnt ;
}
/*
**
** Function: Line_Unpk()
**
** Description: unpacking of bitstream, gets coding parameters for a frame
**
** Links to text: Section 4
**
** Arguments:
**
** char *Vinp bitstream chars
** Word16 *VadType
**
** Outputs:
**
** Word16 *VadType
**
** Return value:
**
** LINEDEF coded parameters
** Word16 Crc
** Word32 LspId
** Word16 Olp[SubFrames/2]
** SFSDEF Sfs[SubFrames]
**
*/
LINEDEF Line_Unpk( char *Vinp, Word16 *Ftyp, Word16 Crc )
{
int i ;
Word16 BitStream[192] ;
Word16 *Bsp = BitStream ;
LINEDEF Line ;
Word32 Temp ;
Word16 Info;
Word16 Bound_AcGn;
Line.Crc = Crc;
if(Crc != 0) return Line;
/* Unpack the byte info to BitStream vector */
for ( i = 0 ; i < 192 ; i ++ )
BitStream[i] = ( Vinp[i>>3] >> (i & (Word16)0x0007) ) & (Word16)1 ;
/* Decode the frame type and rate info */
Info = (Word16)Ser2Par( &Bsp, 2 ) ;
if ( Info == 3 ) {
*Ftyp = 0;
Line.LspId = 0L; /* Dummy : to avoid Borland C3.1 warning */
return Line;
}
/* Decode the LspId */
Line.LspId = Ser2Par( &Bsp, 24 ) ;
if ( Info == 2 ) {
/* Decode the Noise Gain */
Line.Sfs[0].Mamp = (Word16)Ser2Par( &Bsp, 6);
*Ftyp = 2;
return Line ;
}
/*
* Decode the common information to both rates
*/
*Ftyp = 1;
/* Decode the bit-rate */
WrkRate = (Info == 0) ? Rate63 : Rate53;
/* Decode the adaptive codebook lags */
Temp = Ser2Par( &Bsp, 7 ) ;
/* Test if forbidden code */
if( Temp <= 123) {
Line.Olp[0] = (Word16) Temp + (Word16)PitchMin ;
}
else {
/* transmission error */
Line.Crc = 1;
return Line ;
}
Line.Sfs[1].AcLg = (Word16) Ser2Par( &Bsp, 2 ) ;
Temp = Ser2Par( &Bsp, 7 ) ;
/* Test if forbidden code */
if( Temp <= 123) {
Line.Olp[1] = (Word16) Temp + (Word16)PitchMin ;
}
else {
/* transmission error */
Line.Crc = 1;
return Line ;
}
Line.Sfs[3].AcLg = (Word16) Ser2Par( &Bsp, 2 ) ;
Line.Sfs[0].AcLg = 1 ;
Line.Sfs[2].AcLg = 1 ;
/* Decode the combined gains accordingly to the rate */
for ( i = 0 ; i < SubFrames ; i ++ ) {
Temp = Ser2Par( &Bsp, 12 ) ;
Line.Sfs[i].Tran = 0 ;
Bound_AcGn = NbFilt170 ;
if ( (WrkRate == Rate63) && (Line.Olp[i>>1] < (SubFrLen-2) ) ) {
Line.Sfs[i].Tran = (Word16)(Temp >> 11) ;
Temp &= 0x000007ffL ;
Bound_AcGn = NbFilt085 ;
}
Line.Sfs[i].AcGn = (Word16)(Temp / (Word16)NumOfGainLev) ;
if(Line.Sfs[i].AcGn < Bound_AcGn ) {
Line.Sfs[i].Mamp = (Word16)(Temp % (Word16)NumOfGainLev) ;
}
else {
/* error detected */
Line.Crc = 1;
return Line ;
}
}
/* Decode the grids */
for ( i = 0 ; i < SubFrames ; i ++ )
Line.Sfs[i].Grid = *Bsp ++ ;
if (Info == 0) {
/* Skip the reserved bit */
Bsp ++ ;
/* Decode 13 bit combined position index */
Temp = Ser2Par( &Bsp, 13 ) ;
Line.Sfs[0].Ppos = ( Temp/90 ) / 9 ;
Line.Sfs[1].Ppos = ( Temp/90 ) % 9 ;
Line.Sfs[2].Ppos = ( Temp%90 ) / 9 ;
Line.Sfs[3].Ppos = ( Temp%90 ) % 9 ;
/* Decode all the pulse positions */
Line.Sfs[0].Ppos = ( Line.Sfs[0].Ppos << 16 ) + Ser2Par( &Bsp, 16 ) ;
Line.Sfs[1].Ppos = ( Line.Sfs[1].Ppos << 14 ) + Ser2Par( &Bsp, 14 ) ;
Line.Sfs[2].Ppos = ( Line.Sfs[2].Ppos << 16 ) + Ser2Par( &Bsp, 16 ) ;
Line.Sfs[3].Ppos = ( Line.Sfs[3].Ppos << 14 ) + Ser2Par( &Bsp, 14 ) ;
/* Decode pulse amplitudes */
Line.Sfs[0].Pamp = (Word16)Ser2Par( &Bsp, 6 ) ;
Line.Sfs[1].Pamp = (Word16)Ser2Par( &Bsp, 5 ) ;
Line.Sfs[2].Pamp = (Word16)Ser2Par( &Bsp, 6 ) ;
Line.Sfs[3].Pamp = (Word16)Ser2Par( &Bsp, 5 ) ;
}
else {
/* Decode the positions */
for ( i = 0 ; i < SubFrames ; i ++ )
Line.Sfs[i].Ppos = Ser2Par( &Bsp, 12 ) ;
/* Decode the amplitudes */
for ( i = 0 ; i < SubFrames ; i ++ )
Line.Sfs[i].Pamp = (Word16)Ser2Par( &Bsp, 4 ) ;
}
return Line ;
}
Word32 Ser2Par( Word16 **Pnt, int Count )
{
int i ;
Word32 Rez = 0L ;
for ( i = 0 ; i < Count ; i ++ ) {
Rez += (Word32) **Pnt << i ;
(*Pnt) ++ ;
}
return Rez ;
}
/*
**
** Function: Comp_En()
**
** Description: Compute energy of a subframe vector
**
** Links to text:
**
** Arguments:
**
** Word16 *Dpnt
**
** Outputs: None
**
** Return value:
**
** Word32 energy
**
*/
Word32 Comp_En( Word16 *Dpnt )
{
int i ;
Word32 Rez ;
Word16 Temp[SubFrLen] ;
for ( i = 0 ; i < SubFrLen ; i ++ )
Temp[i] = shr( Dpnt[i], (Word16) 2 ) ;
Rez = (Word32) 0 ;
for ( i = 0 ; i < SubFrLen ; i ++ )
Rez = L_mac( Rez, Temp[i], Temp[i] ) ;
return Rez ;
}
/*
**
** Function: Sqrt_lbc()
**
** Description: Square root computation
**
** Links to text:
**
** Arguments:
**
** Word32 Num
**
** Outputs: None
**
** Return value:
**
** Word16 square root of num
**
*/
Word16 Sqrt_lbc( Word32 Num )
{
int i ;
Word16 Rez = (Word16) 0 ;
Word16 Exp = (Word16) 0x4000 ;
Word32 Acc ;
for ( i = 0 ; i < 14 ; i ++ ) {
Acc = L_mult( add(Rez, Exp), add(Rez, Exp) ) ;
if ( Num >= Acc )
Rez = add( Rez, Exp ) ;
Exp = shr( Exp, (Word16) 1 ) ;
}
return Rez ;
}
/*
**
** Function: Rand_lbc()
**
** Description: Generator of random numbers
**
** Links to text: Section 3.10.2
**
** Arguments:
**
** Word16 *p
**
** Outputs:
**
** Word16 *p
**
** Return value:
**
** Word16 random number
**
*/
Word16 Rand_lbc( Word16 *p )
{
Word32 Temp ;
Temp = L_deposit_l( *p ) ;
Temp &= (Word32) 0x0000ffff ;
Temp = Temp*(Word32)521 + (Word32) 259 ;
*p = extract_l( Temp ) ;
return extract_l( Temp ) ;
}
/*
**
** Function: Scale()
**
** Description: Postfilter gain scaling
**
** Links to text: Section 3.9
**
** Arguments:
**
** Word16 *Tv
** Word32 Sen
**
** Inputs:
**
** Word16 DecStat.Gain
**
** Outputs:
**
** Word16 *Tv
**
** Return value: None
**
*/
void Scale( Word16 *Tv, Word32 Sen )
{
int i ;
Word32 Acc0,Acc1 ;
Word16 Exp,SfGain ;
Acc0 = Sen ;
Acc1 = Comp_En( Tv ) ;
/* Normalize both */
if ( (Acc1 != (Word32) 0) && (Acc0 != (Word32) 0 ) ) {
Exp = norm_l( Acc1 ) ;
Acc1 = L_shl( Acc1, Exp ) ;
SfGain = norm_l( Acc0 ) ;
Acc0 = L_shl( Acc0, SfGain ) ;
Acc0 = L_shr( Acc0, (Word16) 1 ) ;
Exp = sub( Exp, SfGain ) ;
Exp = add( Exp, (Word16) 1 ) ;
Exp = sub( (Word16) 6, Exp ) ;
if ( Exp < (Word16) 0 )
Exp = (Word16) 0 ;
SfGain = extract_h( Acc1 ) ;
SfGain = div_l( Acc0, SfGain ) ;
Acc0 = L_deposit_h( SfGain ) ;
Acc0 = L_shr( Acc0, Exp ) ;
SfGain = Sqrt_lbc( Acc0 ) ;
}
else
SfGain = 0x1000 ;
/* Filter the data */
for ( i = 0 ; i < SubFrLen ; i ++ ) {
/* Update gain */
Acc0 = L_deposit_h( DecStat.Gain ) ;
Acc0 = L_msu( Acc0, DecStat.Gain, (Word16) 0x0800 ) ;
Acc0 = L_mac( Acc0, SfGain, (Word16) 0x0800 ) ;
DecStat.Gain = round( Acc0 ) ;
Exp = add( DecStat.Gain, shr( DecStat.Gain, (Word16) 4) ) ;
Acc0 = L_mult( Tv[i], Exp ) ;
Acc0 = L_shl( Acc0, (Word16) 4 ) ;
Tv[i] = round( Acc0 ) ;
}
return;
}
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