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📄 resources.designer.cs

📁 wince环境下后台操作数据的应用程序。使用了OPENNETCF框架。
💻 CS
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#region --- Copyright Information --- 
/*
 *******************************************************************
|                                                                   |
|           OpenNETCF Smart Device Framework 2.2                    |
|                                                                   |
|                                                                   |
|       Copyright (c) 2000-2008 OpenNETCF Consulting LLC            |
|       ALL RIGHTS RESERVED                                         |
|                                                                   |
|   The entire contents of this file is protected by U.S. and       |
|   International Copyright Laws. Unauthorized reproduction,        |
|   reverse-engineering, and distribution of all or any portion of  |
|   the code contained in this file is strictly prohibited and may  |
|   result in severe civil and criminal penalties and will be       |
|   prosecuted to the maximum extent possible under the law.        |
|                                                                   |
|   RESTRICTIONS                                                    |
|                                                                   |
|   THIS SOURCE CODE AND ALL RESULTING INTERMEDIATE FILES           |
|   ARE CONFIDENTIAL AND PROPRIETARY TRADE                          |
|   SECRETS OF OPENNETCF CONSULTING LLC THE REGISTERED DEVELOPER IS |
|   LICENSED TO DISTRIBUTE THE PRODUCT AND ALL ACCOMPANYING .NET    |
|   CONTROLS AS PART OF A COMPILED EXECUTABLE PROGRAM ONLY.         |
|                                                                   |
|   THE SOURCE CODE CONTAINED WITHIN THIS FILE AND ALL RELATED      |
|   FILES OR ANY PORTION OF ITS CONTENTS SHALL AT NO TIME BE        |
|   COPIED, TRANSFERRED, SOLD, DISTRIBUTED, OR OTHERWISE MADE       |
|   AVAILABLE TO OTHER INDIVIDUALS WITHOUT EXPRESS WRITTEN CONSENT  |
|   AND PERMISSION FROM OPENNETCF CONSULTING LLC                    |
|                                                                   |
|   CONSULT THE END USER LICENSE AGREEMENT FOR INFORMATION ON       |
|   ADDITIONAL RESTRICTIONS.                                        |
|                                                                   |
 ******************************************************************* 
*/
#endregion



//------------------------------------------------------------------------------
// <autogenerated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.1433
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </autogenerated>
//------------------------------------------------------------------------------

namespace BackgroundWorkerSample.Properties
{


  /// <summary>
  ///    A strongly-typed resource class, for looking up localized strings, etc.
  /// </summary>
  // This class was auto-generated by the Strongly Typed Resource Builder
  // class via a tool like ResGen or Visual Studio.NET.
  // To add or remove a member, edit your .ResX file then rerun ResGen
  // with the /str option, or rebuild your VS project.
  class Resources
  {

    private static System.Resources.ResourceManager _resMgr;

    private static System.Globalization.CultureInfo _resCulture;

    /*FamANDAssem*/
    internal Resources()
    {
    }

    /// <summary>
    ///    Returns the cached ResourceManager instance used by this class.
    /// </summary>
    [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
    public static System.Resources.ResourceManager ResourceManager
    {
      get
      {
        if ((_resMgr == null))
        {
          System.Resources.ResourceManager temp = new System.Resources.ResourceManager("BackgroundWorkerSample.Properties.Resources", typeof(Resources).Assembly);
          _resMgr = temp;
        }
        return _resMgr;
      }
    }

    /// <summary>
    ///    Overrides the current thread's CurrentUICulture property for all
    ///    resource lookups using this strongly typed resource class.
    /// </summary>
    [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
    public static System.Globalization.CultureInfo Culture
    {
      get
      {
        return _resCulture;
      }
      set
      {
        _resCulture = value;
      }
    }
  }
}

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