audioplay.h

来自「一款用与WINCE.0下播放MP3的播放软件,可以播放多中音频文件」· C头文件 代码 · 共 50 行

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// AudioPlay.h : main header file for the AUDIOPLAY application
//

#if !defined(AFX_AUDIOPLAY_H__A47E73BF_9F76_4E4A_BE18_FABF154F220D__INCLUDED_)
#define AFX_AUDIOPLAY_H__A47E73BF_9F76_4E4A_BE18_FABF154F220D__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CAudioPlayApp:
// See AudioPlay.cpp for the implementation of this class
//

class CAudioPlayApp : public CWinApp
{
public:
	CAudioPlayApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAudioPlayApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CAudioPlayApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_AUDIOPLAY_H__A47E73BF_9F76_4E4A_BE18_FABF154F220D__INCLUDED_)

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