📄 audioplay.vcp
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{$(INCLUDE)}"mtype.h"\
{$(INCLUDE)}"outputq.h"\
{$(INCLUDE)}"perflog.h"\
{$(INCLUDE)}"perflogdata.h"\
{$(INCLUDE)}"pstream.h"\
{$(INCLUDE)}"refclock.h"\
{$(INCLUDE)}"reftime.h"\
{$(INCLUDE)}"renbase.h"\
{$(INCLUDE)}"renbaseasync.h"\
{$(INCLUDE)}"renqual.h"\
{$(INCLUDE)}"Schedule.h"\
{$(INCLUDE)}"source.h"\
{$(INCLUDE)}"streams.h"\
{$(INCLUDE)}"strmctl.h"\
{$(INCLUDE)}"sysclock.h"\
{$(INCLUDE)}"transfrm.h"\
{$(INCLUDE)}"transip.h"\
{$(INCLUDE)}"videoctl.h"\
{$(INCLUDE)}"vtrans.h"\
{$(INCLUDE)}"winctrl.h"\
{$(INCLUDE)}"winutil.h"\
{$(INCLUDE)}"winx.h"\
{$(INCLUDE)}"wxdebug.h"\
{$(INCLUDE)}"wxlist.h"\
{$(INCLUDE)}"wxutil.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_AUDIOP=\
".\AudioPlay.h"\
".\AudioPlayDlg.h"\
".\Battery.h"\
".\Coordinate.h"\
".\FileListDlg.h"\
".\player\Player.h"\
".\player\VrendModeFlag.h"\
".\PMPMessage.h"\
".\public.h"\
".\skin\BitmapSlider.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
{$(INCLUDE)}"stream.h"\
NODEP_CPP_AUDIOP=\
".\ache.h"\
".\chedule.h"\
".\easure.h"\
".\efclock.h"\
".\eftime.h"\
".\elog.h"\
".\enbase.h"\
".\enbaseasync.h"\
".\enqual.h"\
".\erflog.h"\
".\erflogdata.h"\
".\ideoctl.h"\
".\inctrl.h"\
".\inutil.h"\
".\inx.h"\
".\ldver.h"\
".\llsetup.h"\
".\mextra.h"\
".\mfilter.h"\
".\ombase.h"\
".\ourcc.h"\
".\ource.h"\
".\prop.h"\
".\ransfrm.h"\
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\battery\Battery.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_BATTE=\
"..\battery\Battery.h"\
"..\battery\PMPMessage.h"\
NODEP_CPP_BATTE=\
"..\battery\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_BATTE=\
"..\battery\Battery.h"\
"..\battery\PMPMessage.h"\
NODEP_CPP_BATTE=\
"..\battery\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_BATTE=\
"..\battery\Battery.h"\
"..\battery\PMPMessage.h"\
NODEP_CPP_BATTE=\
"..\battery\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_BATTE=\
"..\battery\Battery.h"\
"..\battery\PMPMessage.h"\
NODEP_CPP_BATTE=\
"..\battery\stdafx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\skin\BitmapSlider.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_BITMA=\
".\skin\BitmapSlider.h"\
NODEP_CPP_BITMA=\
".\skin\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_BITMA=\
".\skin\BitmapSlider.h"\
NODEP_CPP_BITMA=\
".\skin\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_BITMA=\
".\skin\BitmapSlider.h"\
NODEP_CPP_BITMA=\
".\skin\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_BITMA=\
".\skin\BitmapSlider.h"\
NODEP_CPP_BITMA=\
".\skin\stdafx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\FileListDlg.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_FILEL=\
".\AudioPlay.h"\
".\Coordinate.h"\
".\FileListDlg.h"\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_FILEL=\
".\AudioPlay.h"\
".\Battery.h"\
".\Coordinate.h"\
".\FileListDlg.h"\
".\PMPMessage.h"\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_FILEL=\
".\AudioPlay.h"\
".\Battery.h"\
".\Coordinate.h"\
".\FileListDlg.h"\
".\PMPMessage.h"\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_FILEL=\
".\AudioPlay.h"\
".\Battery.h"\
".\Coordinate.h"\
".\FileListDlg.h"\
".\PMPMessage.h"\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\battery\PMPMessage.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_PMPME=\
"..\battery\PMPMessage.h"\
NODEP_CPP_PMPME=\
"..\battery\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_PMPME=\
"..\battery\PMPMessage.h"\
NODEP_CPP_PMPME=\
"..\battery\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_PMPME=\
"..\battery\PMPMessage.h"\
NODEP_CPP_PMPME=\
"..\battery\stdafx.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_PMPME=\
"..\battery\PMPMessage.h"\
NODEP_CPP_PMPME=\
"..\battery\stdafx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_STDAF=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_STDAF=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_STDAF=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SystemInfo.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_SYSTE=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_SYSTE=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_SYSTE=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_SYSTE=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XPath.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XTMemDC.cpp
!IF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Release"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE emulator) Debug"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "AudioPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AudioPlay.h
# End Source File
# Begin Source File
SOURCE=.\AudioPlayDlg.h
# End Source File
# Begin Source File
SOURCE=..\battery\Battery.h
# End Source File
# Begin Source File
SOURCE=.\skin\BitmapSlider.h
# End Source File
# Begin Source File
SOURCE=.\Coordinate.h
# End Source File
# Begin Source File
SOURCE=.\FileListDlg.h
# End Source File
# Begin Source File
SOURCE=.\ListCtrlEx.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=..\battery\PMPMessage.h
# End Source File
# Begin Source File
SOURCE=.\public.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\XPath.h
# End Source File
# Begin Source File
SOURCE=.\XTMemDC.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\AddA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AddB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AllA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AllB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AudioPlay.ico
# End Source File
# Begin Source File
SOURCE=.\res\AudioPlay.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\res\AudioSkin480.bmp
# End Source File
# Begin Source File
SOURCE=.\res\BackwardA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\BackwardB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\res\CloseA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\CloseB.bmp
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