videoplay.vcp
来自「一个在WINCE5.0下开发的MP4播放器,可以播放多种视频文件,画面优质.」· VCP 代码 · 共 1,617 行 · 第 1/3 页
VCP
1,617 行
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\tream.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_VIDEO=\
".\Coordinate.h"\
".\FileListDlg.h"\
".\player\Player.h"\
".\player\VRendModeFlag.h"\
".\public.h"\
".\skin\BitmapSK.h"\
".\skin\BitmapSlider.h"\
".\skin\xSkinButton.h"\
".\StdAfx.h"\
".\VideoPlay.h"\
".\VideoPlayDlg.h"\
".\XTMemDC.h"\
NODEP_CPP_VIDEO=\
".\ache.h"\
".\chedule.h"\
".\easure.h"\
".\efclock.h"\
".\eftime.h"\
".\elog.h"\
".\enbase.h"\
".\enbaseasync.h"\
".\enqual.h"\
".\erflog.h"\
".\erflogdata.h"\
".\ideoctl.h"\
".\inctrl.h"\
".\inutil.h"\
".\inx.h"\
".\ldver.h"\
".\llsetup.h"\
".\mextra.h"\
".\mfilter.h"\
".\ombase.h"\
".\ourcc.h"\
".\ource.h"\
".\prop.h"\
".\ransfrm.h"\
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\tream.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_VIDEO=\
".\Coordinate.h"\
".\FileListDlg.h"\
".\player\Player.h"\
".\player\VRendModeFlag.h"\
".\public.h"\
".\skin\BitmapSK.h"\
".\skin\BitmapSlider.h"\
".\skin\xSkinButton.h"\
".\StdAfx.h"\
".\VideoPlay.h"\
".\VideoPlayDlg.h"\
".\XTMemDC.h"\
NODEP_CPP_VIDEO=\
".\ache.h"\
".\chedule.h"\
".\easure.h"\
".\efclock.h"\
".\eftime.h"\
".\elog.h"\
".\enbase.h"\
".\enbaseasync.h"\
".\enqual.h"\
".\erflog.h"\
".\erflogdata.h"\
".\ideoctl.h"\
".\inctrl.h"\
".\inutil.h"\
".\inx.h"\
".\ldver.h"\
".\llsetup.h"\
".\mextra.h"\
".\mfilter.h"\
".\ombase.h"\
".\ourcc.h"\
".\ource.h"\
".\prop.h"\
".\ransfrm.h"\
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\tream.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\VideoPlay.rc
!IF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Release"
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Debug"
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Release"
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\VideoPlayDlg.cpp
!IF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Release"
DEP_CPP_VIDEOP=\
".\StdAfx.h"\
".\VideoPlay.h"\
".\VideoPlayDlg.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Debug"
DEP_CPP_VIDEOP=\
".\Coordinate.h"\
".\FileListDlg.h"\
".\player\Player.h"\
".\player\VRendModeFlag.h"\
".\public.h"\
".\skin\BitmapSK.h"\
".\skin\BitmapSlider.h"\
".\skin\xSkinButton.h"\
".\StdAfx.h"\
".\VideoPlay.h"\
".\VideoPlayDlg.h"\
".\XTMemDC.h"\
NODEP_CPP_VIDEOP=\
".\ache.h"\
".\chedule.h"\
".\easure.h"\
".\efclock.h"\
".\eftime.h"\
".\elog.h"\
".\enbase.h"\
".\enbaseasync.h"\
".\enqual.h"\
".\erflog.h"\
".\erflogdata.h"\
".\ideoctl.h"\
".\inctrl.h"\
".\inutil.h"\
".\inx.h"\
".\ldver.h"\
".\llsetup.h"\
".\mextra.h"\
".\mfilter.h"\
".\ombase.h"\
".\ourcc.h"\
".\ource.h"\
".\prop.h"\
".\ransfrm.h"\
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\tream.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_VIDEOP=\
".\Coordinate.h"\
".\FileListDlg.h"\
".\player\Player.h"\
".\player\VRendModeFlag.h"\
".\public.h"\
".\skin\BitmapSK.h"\
".\skin\BitmapSlider.h"\
".\skin\xSkinButton.h"\
".\StdAfx.h"\
".\VideoPlay.h"\
".\VideoPlayDlg.h"\
".\XTMemDC.h"\
NODEP_CPP_VIDEOP=\
".\ache.h"\
".\chedule.h"\
".\easure.h"\
".\efclock.h"\
".\eftime.h"\
".\elog.h"\
".\enbase.h"\
".\enbaseasync.h"\
".\enqual.h"\
".\erflog.h"\
".\erflogdata.h"\
".\ideoctl.h"\
".\inctrl.h"\
".\inutil.h"\
".\inx.h"\
".\ldver.h"\
".\llsetup.h"\
".\mextra.h"\
".\mfilter.h"\
".\ombase.h"\
".\ourcc.h"\
".\ource.h"\
".\prop.h"\
".\ransfrm.h"\
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\tream.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_VIDEOP=\
".\Coordinate.h"\
".\FileListDlg.h"\
".\player\Player.h"\
".\player\VRendModeFlag.h"\
".\public.h"\
".\skin\BitmapSK.h"\
".\skin\BitmapSlider.h"\
".\skin\xSkinButton.h"\
".\StdAfx.h"\
".\VideoPlay.h"\
".\VideoPlayDlg.h"\
".\XTMemDC.h"\
NODEP_CPP_VIDEOP=\
".\ache.h"\
".\chedule.h"\
".\easure.h"\
".\efclock.h"\
".\eftime.h"\
".\elog.h"\
".\enbase.h"\
".\enbaseasync.h"\
".\enqual.h"\
".\erflog.h"\
".\erflogdata.h"\
".\ideoctl.h"\
".\inctrl.h"\
".\inutil.h"\
".\inx.h"\
".\ldver.h"\
".\llsetup.h"\
".\mextra.h"\
".\mfilter.h"\
".\ombase.h"\
".\ourcc.h"\
".\ource.h"\
".\prop.h"\
".\ransfrm.h"\
".\ransip.h"\
".\sgthrd.h"\
".\tlutil.h"\
".\trans.h"\
".\tream.h"\
".\treams.h"\
".\trmctl.h"\
".\type.h"\
".\utputq.h"\
".\xdebug.h"\
".\xlist.h"\
".\xutil.h"\
".\ysclock.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XPath.cpp
!IF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Release"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Debug"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_XPATH=\
".\public.h"\
".\StdAfx.h"\
".\XPath.h"\
".\XTMemDC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XTMemDC.cpp
!IF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Release"
DEP_CPP_XTMEM=\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE emulator) Debug"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Release"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ELSEIF "$(CFG)" == "VideoPlay - Win32 (WCE ARMV4I) Debug"
DEP_CPP_XTMEM=\
".\public.h"\
".\StdAfx.h"\
".\XTMemDC.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\battery\Battery.h
# End Source File
# Begin Source File
SOURCE=.\skin\BitmapSlider.h
# End Source File
# Begin Source File
SOURCE=.\Coordinate.h
# End Source File
# Begin Source File
SOURCE=.\FileListDlg.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=..\battery\PMPMessage.h
# End Source File
# Begin Source File
SOURCE=.\public.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\VideoPlay.h
# End Source File
# Begin Source File
SOURCE=.\VideoPlayDlg.h
# End Source File
# Begin Source File
SOURCE=.\XPath.h
# End Source File
# Begin Source File
SOURCE=.\skin\xSkinButton.h
# End Source File
# Begin Source File
SOURCE=.\XTMemDC.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\AddA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AddB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AllA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\AllB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\BackwardA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\BackwardB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bmp00001.bmp
# End Source File
# Begin Source File
SOURCE=.\res\CloseA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\CloseB.bmp
# End Source File
# Begin Source File
SOURCE=.\res\closeD.bmp
# End Source File
# Begin Source File
SOURCE=.\res\closeU.bmp
# End Source File
# Begin Source File
SOURCE=.\res\FileList_AddD.bmp
# End Source File
# Begin Source File
SOURCE=.\res\FileList_AddU.bmp
# End Source File
# Begin Source File
SOURCE=.\res\FileList_CancelA.bmp
# End Source File
# Begin Source File
SOURCE=.\res\FileList_CancelB.bmp
# End Source File
# Begin Source File
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