📄 xskinbutton.h
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#if !defined(AFX_MYB_H__3832DDEF_0C12_11D5_B6BE_00E07D8144D0__INCLUDED_)
#define AFX_MYB_H__3832DDEF_0C12_11D5_B6BE_00E07D8144D0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "bitmapsk.h"
#define WM_CXSHADE_RADIO WM_USER+0x100
/////////////////////////////////////////////////////////////////////////////
// CxSkinButton window
class CxSkinButton : public CButton
{
// Construction
public:
CxSkinButton();
~CxSkinButton();
COLORREF SetTextColor(COLORREF newColor);
void SetSkin(LPCTSTR normal, LPCTSTR down, LPCTSTR over = NULL, LPCTSTR disabled = NULL,
LPCTSTR focus = NULL, LPCTSTR mask = NULL, short drawmode = 1,
short border = 1, short margin = 4);
void SetSkin(UINT normal, UINT down, UINT over = 0, UINT disabled = 0, UINT focus = 0,
UINT mask = 0, short drawmode = 1, short border = 1, short margin = 4);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CxSkinButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Generated message map functions
protected:
HRGN CreateRgnFromBitmap(HBITMAP hBmp, COLORREF color);
void FillWithBitmap(CDC* dc, HBITMAP hbmp, RECT r);
void DrawBitmap(CDC* dc, HBITMAP hbmp, RECT r, int DrawMode);
int GetBitmapWidth (HBITMAP hBitmap);
int GetBitmapHeight (HBITMAP hBitmap);
void DestroyBitmap();
protected:
BOOL m_bChecked; //radio & check buttons
DWORD m_nStyle; //radio & check buttons
BOOL m_bButtonDown;
CBitmapSK m_bmpNormal;
CBitmapSK m_bmpDown;
CBitmapSK m_bmpDisabled;
CBitmapSK m_bmpMask;
CBitmapSK m_bmpOver;
CBitmapSK m_bmpFocus;
short m_nFocusRectMargin; //dotted margin offset
COLORREF m_clrText; //button text color
HRGN m_hClipRgn; //clipping region
BOOL m_bBorder; //0=flat; 1=3D;
short m_nDrawMode; //0=normal; 1=stretch; 2=tiled;
protected:
//{{AFX_MSG(CxSkinButton)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg BOOL OnClicked();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
afx_msg LRESULT OnMouseLeave(WPARAM, LPARAM);
afx_msg LRESULT OnRadioInfo(WPARAM, LPARAM);
afx_msg LRESULT OnBMSetCheck(WPARAM, LPARAM);
afx_msg LRESULT OnBMGetCheck(WPARAM, LPARAM);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYB_H__3832DDEF_0C12_11D5_B6BE_00E07D8144D0__INCLUDED_)
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