point24container.h
来自「symbian平台下的24点游戏编程 很适合初学者的例子」· C头文件 代码 · 共 96 行
H
96 行
/*
========================================================================
Name : Point24Container.h
Author : luomao2000
Copyright : luomao2000@tom.com
Reserved
Description :
========================================================================
*/
#ifndef POINT24CONTAINER_H
#define POINT24CONTAINER_H
#include <coecntrl.h>
#include <aknsbasicbackgroundcontrolcontext.h>
#include "point24.h"
class MEikCommandObserver;
class CEikEdwin;
class CEikLabel;
/**
* Container class for Point24Container
*
* @class CPoint24Container Point24Container.h
*/
class CPoint24Container : public CCoeControl
{
public:
// constructors and destructor
CPoint24Container();
static CPoint24Container* NewL(
const TRect& aRect,
const CCoeControl* aParent,
MEikCommandObserver* aCommandObserver );
static CPoint24Container* NewLC(
const TRect& aRect,
const CCoeControl* aParent,
MEikCommandObserver* aCommandObserver );
void ConstructL(
const TRect& aRect,
const CCoeControl* aParent,
MEikCommandObserver* aCommandObserver );
virtual ~CPoint24Container();
public:
// from base class CCoeControl
TInt CountComponentControls() const;
CCoeControl* ComponentControl( TInt aIndex ) const;
TKeyResponse OfferKeyEventL(
const TKeyEvent& aKeyEvent,
TEventCode aType );
void HandleResourceChange( TInt aType );
protected:
// from base class CCoeControl
void SizeChanged();
private:
// from base class CCoeControl
void Draw( const TRect& aRect ) const;
private:
void InitializeControlsL();
void LayoutControls();
MEikCommandObserver* iCommandObserver;
public:
public:
private:
CEikEdwin* iEditResult;
CEikLabel* iLabelNumber;
CEikEdwin* iEditNumber;
CPoint24* iPoint24;
CAknsBasicBackgroundControlContext* iSkinContext;
protected:
protected:
public:
enum TControls
{
EEdit1,
ELabelNumber,
EEditNumber,
// add any user-defined entries here...
ELastControl
};
};
#endif // POINT24CONTAINER_H
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