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📄 mobiflvappui.cpp

📁 symbian下的FLV播放视频源码 可以快速便捷的播放FLV格式的视频
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/*
============================================================================
 Name        : MobiFLVAppUi.cpp
 Author      : 
 Copyright   : Copyright by Sittiphol Phanvilai
 Description : CMobiFLVAppUi implementation
============================================================================
*/

// INCLUDE FILES
#include <avkon.hrh>
#include <aknnotewrappers.h>
#include <stringloader.h>
#include <MobiFLV.rsg>
#include <f32file.h>
#include <s32file.h>

#include "MobiFLV.pan"
#include "MobiFLVAppUi.h"
#include "MobiFLVAppView.h"
#include "MobiFLV.hrh"

// ============================ MEMBER FUNCTIONS ===============================


// -----------------------------------------------------------------------------
// CMobiFLVAppUi::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CMobiFLVAppUi::ConstructL()
    {
    // Initialise app UI with standard value.
    BaseConstructL(EAknEnableSkin);

	// Create view object
	if (iAppView->IsE50())
		iAppView = CMobiFLVAppView::NewL( TRect(0, 0, 320, 240) );
	else
		iAppView = CMobiFLVAppView::NewL( ApplicationRect() );

	AddToStackL(iAppView);

	}
// -----------------------------------------------------------------------------
// CMobiFLVAppUi::CMobiFLVAppUi()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CMobiFLVAppUi::CMobiFLVAppUi()
    {
    // No implementation required
    }

// -----------------------------------------------------------------------------
// CMobiFLVAppUi::~CMobiFLVAppUi()
// Destructor.
// -----------------------------------------------------------------------------
//
CMobiFLVAppUi::~CMobiFLVAppUi()
    {
    if ( iAppView )
        {
        RemoveFromStack(iAppView);
        delete iAppView;
        iAppView = NULL;
        }

    }

// -----------------------------------------------------------------------------
// CMobiFLVAppUi::HandleCommandL()
// Takes care of command handling.
// -----------------------------------------------------------------------------
//
void CMobiFLVAppUi::HandleCommandL( TInt aCommand )
    {
    switch( aCommand )
        {
        case EEikCmdExit:
        case EAknSoftkeyExit:
            Exit();
            break;

        case ECommand1:
            {
            }
            break;
		case ECommand2:
			{
			}
			break;
        default:
            Panic( EMobiFLVUi );
            break;
        }
    }
// -----------------------------------------------------------------------------
//  Called by the framework when the application status pane
//  size is changed.  Passes the new client rectangle to the
//  AppView
// -----------------------------------------------------------------------------
//
void CMobiFLVAppUi::HandleStatusPaneSizeChange()
{
	iAppView->SetRect( ApplicationRect() );
	
} 

// End of File

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