📄 comfunctiondlg.cpp
字号:
// ComFunctionDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ComFunction.h"
#include "ComFunctionDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CComFunctionDlg dialog
CComFunctionDlg::CComFunctionDlg(CWnd* pParent /*=NULL*/)
: CDialog(CComFunctionDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CComFunctionDlg)
m_com = _T("COM1");
m_receive = _T("");
//m_strValue = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CComFunctionDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CComFunctionDlg)
DDX_Text(pDX, IDC_EDIT_COM, m_com);
DDX_Text(pDX, IDC_EDIT_RECEIVE, m_receive);
//DDX_Text(pDX, IDC_EDIT1, m_strValue);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CComFunctionDlg, CDialog)
//{{AFX_MSG_MAP(CComFunctionDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_SET, OnButtonSet)
ON_BN_CLICKED(IDC_BUTTON_SEND, OnButtonSend)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CComFunctionDlg message handlers
BOOL CComFunctionDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
//需要注意的是,为了读取输入的串口数据,
//采用轮询的方式不断的检测是否有串口数据的到来,
//具体的做法是设置一个定时器,然后每隔一段时间就访问一下串口。
//在对话框初始化函数 OnInitDialog 里,设置了一个定时器:
// m_fValue=0.0;
SetTimer(1,100,0);
m_ComConfig.InitialCom();
return TRUE; // return TRUE unless you set the focus to a control
}
void CComFunctionDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CComFunctionDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CComFunctionDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CComFunctionDlg::OnButtonSet()
{
// TODO: Add your control notification handler code here
UpdateData();
m_com.MakeUpper(); //大写字母函数
if(m_com!="COM1"&&m_com!="COM2"&&m_com!="COM3"&&m_com!="COM4")
{
AfxMessageBox("不正确的串口号,请重新输入串口号!");
m_com="COM1";
UpdateData();
return;
}
if(m_open)
{
m_ComConfig.CloseConnection();
m_open=FALSE;
}
char a[2]={m_com[3],'\0'};
int i=atoi(a);
m_ComConfig.Set(i);
if(m_ComConfig.OpenConnection()==FALSE)
{
AfxMessageBox("无法打开该串口!");
m_com="COM1";
UpdateData(FALSE);
return;
}
else
{
AfxMessageBox("该串口已经被成功打开!");
}
m_open=TRUE;
}
void CComFunctionDlg::OnButtonSend()
{
// TODO: Add your control notification handler code here
/*
char buffer [1024];
int length=GetDlgItemText(IDC_EDIT_SEND,buffer,1024);
char data[512]={""};
int len=m_ComConfig.Str2Hex(buffer,data);
if(m_open)
{
if(::WriteCommBlock(m_ComConfig,data,length)==FALSE)
{
AfxMessageBox("没有连接串口线!");
}
}
else
{
AfxMessageBox("该串口没有正确打开,请先设置串口!");
}
AfxMessageBox(data);//用于实验,可去掉
*/
CString strTemp="";
float m_fValue=0.0;
float m_fValu[2]={0.0};
/*
for(int i=0;i<4;i++)
{
SetTimer(2,2000,NULL);
m_fValu[i]=m_ComConfig.ReadOutValue(2);
}
*/
SetTimer(1,1000,NULL);
strTemp.Format("%f",m_fVJ[2]);
AfxMessageBox(strTemp);
//m_ComConfig.AutoZero(1);
}
void CComFunctionDlg::OnOK()
{
// TODO: Add extra validation here
KillTimer(1);
if(m_ComConfig.IsConnected())
m_ComConfig.CloseConnection();
CDialog::OnOK();
}
void CComFunctionDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
/*
char buffer[1024]={""};
//buffer[0]='\0';
if(m_ComConfig.ReadCommBlock(buffer,1024)!=0)
{
m_receive.Empty();
m_receive+=buffer;
int i,len=strlen(buffer);
CString m_strTemp="";
float m_fValue=0.0;
m_fValue+=HexChar(buffer[5]);
m_fValue+=HexChar(buffer[7])*0.1;
m_fValue+=HexChar(buffer[8])*0.01;
m_fValue+=HexChar(buffer[9])*0.001;
if(buffer[4]=='F')
{
AfxMessageBox("测试物不再范围内");
exit(0);
}
if(buffer[3]==0x2d)
m_fValue=-1.0*m_fValue;
m_strTemp.Format("%f",m_fValue);
AfxMessageBox(m_strTemp);
UpdateData(FALSE);
}
*/
if(nIDEvent==1)
for(int i=0;i<10;i++)
m_fVJ[i]=m_ComConfig.ReadOutValue(1);
if(nIDEvent==2)
;
CDialog::OnTimer(nIDEvent);
}
char CComFunctionDlg::HexChar(char c)
{
if((c>='0')&&(c<='9'))
return c-0x30;
else if((c>='A')&&(c<='F'))
return c-'A'+10;
else if((c>='a')&&(c<='f'))
return c-'a'+10;
else
return 0x10;
}
//将一个字符串作为十六进制串转化为一个字节数组,字节间可用空格分隔,
//返回转换后的字节数组长度,同时字节数组长度自动设置。
int CComFunctionDlg::Str2Hex(CString str, char *data)
{
int t,t1;
int rlen=0,len=str.GetLength();
for(int i=0;i<len;)
{
char l,h=str[i];
if(h==' ')
{
i++;
continue;
}
i++;
if(i>=len)
break;
l=str[i];
t=HexChar(h);
t1=HexChar(l);
if((t==16)||(t1==16))
break;
else
t=t*16+t1;
i++;
data[rlen]=(char)t;
rlen++;
}
return rlen;
}
void CComFunctionDlg::HexToByte(char *strSource, BYTE *strDes)
{
char strTemp[3];
int i, len;
len=strlen(strSource);
for(i=0;i<len/2;i++)
{
if(*(strSource+2*i)>='0' && *(strSource+2*i)<='9')
*(strDes+i)=(*(strSource+2*i)-48)*16;
else
*(strDes+i)=(*(strSource+2*i)-65+10)*16;
if(*(strSource+2*i+1)>='0' && *(strSource+2*i+1)<='9')
*(strDes+i)=*(strDes+i)+(*(strSource+2*i+1)-48);
else
*(strDes+i)=*(strDes+i)+(*(strSource+2*i+1)-65+10);
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -