📄 unit1.pas
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unit Unit1;
// This little example shows how to create the illusion
// of your program painting directly on the desktop!
// If you have any ideas for improvements, please send
// the new version to me - you will ofcourse be credited.
// Particularly I'm looking for methods to make the
// drawing faster, although it's not HORRIBLY slow now.
//
// Note that: the illusion is lost if something changes
// underneath your form - this means that this effects
// is probably only useful for splash screens etc.
// If you can figure out how to make the image repaint
// when something changes underneath it, please write!
// Also note that I'm assuming the client area of the
// form is exactly the same size as the map and mask
// images.
//
// You can e-mail me at mus303@yahoo.com
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
Label1: TLabel;
procedure FormCreate(Sender: TObject);
private
{ Private declarations }
procedure WMNCHitTest(var M: TWMNCHitTest);
message wm_NCHitTest;
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
procedure TForm1.WMNCHitTest(var M: TWMNCHitTest);
begin
inherited; { call the inherited message handler }
if M.Result = htClient then { is the click in the client area? }
M.Result := htCaption; { if so, make Windows think it's }
{ on the caption bar. }
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
Brush.Style:=bsClear;
end;
end.
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