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📄 simple.mak

📁 vc++ mp3 源码下载 使用vc写的mp3 播放器
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 "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
 "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
 /I "..\..\..\..\lib\gdbm" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
 /Fp"$(INTDIR)\simple.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Release/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\simple.res" /d "NDEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\simple.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=gdbm.lib fabaselib.lib version.lib wsock32.lib comctl32.lib\
 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\
 shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
 /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\simple.pdb"\
 /machine:I386 /def:".\simpleui.def" /out:"simple.ui"\
 /implib:"$(OUTDIR)\simple.lib" /libpath:"..\..\..\..\lib\gdbm"\
 /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\simpleui.def"
LINK32_OBJS= \
	"$(INTDIR)\about.obj" \
	"$(INTDIR)\mutex.obj" \
	"$(INTDIR)\playlist.obj" \
	"$(INTDIR)\prefdialog.obj" \
	"$(INTDIR)\preferences.obj" \
	"$(INTDIR)\registrar.obj" \
	"$(INTDIR)\registry.obj" \
	"$(INTDIR)\semaphore.obj" \
	"$(INTDIR)\simple.res" \
	"$(INTDIR)\simpleui.obj" \
	"$(INTDIR)\thread.obj" \
	"$(INTDIR)\win32prefs.obj" \
	"$(INTDIR)\win32thread.obj" \
	"..\..\..\..\io\local\win32\prj\Release\fileinput.lib" \
	"..\..\..\..\io\soundcard\win32\prj\Release\soundcard.lib" \
	"..\..\..\..\lmc\xingmp3\win32\prj\Release\xing.lib"

".\simple.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "xing - Win32 NASM Release"\
 "soundcard - Win32 NASM Release" "fileinput - Win32 NASM Release" ".\simple.ui"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                              ..\..\..\..\base\win32\prj\plugins
	copy simple.ui                ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ENDIF 


!IF "$(CFG)" == "simple - Win32 Release" || "$(CFG)" == "simple - Win32 Debug"\
 || "$(CFG)" == "simple - Win32 NASM Debug" || "$(CFG)" ==\
 "simple - Win32 NASM Release"
SOURCE=..\src\about.cpp
DEP_CPP_ABOUT=\
	"..\..\..\..\config\config.h"\
	

"$(INTDIR)\about.obj" : $(SOURCE) $(DEP_CPP_ABOUT) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\win32\src\mutex.cpp
DEP_CPP_MUTEX=\
	"..\..\..\..\base\win32\include\mutex.h"\
	

"$(INTDIR)\mutex.obj" : $(SOURCE) $(DEP_CPP_MUTEX) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\src\playlist.cpp
DEP_CPP_PLAYL=\
	"..\..\..\..\base\include\database.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\event.h"\
	"..\..\..\..\base\include\eventdata.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\metadata.h"\
	"..\..\..\..\base\include\musiccatalog.h"\
	"..\..\..\..\base\include\playlist.h"\
	"..\..\..\..\base\include\playlistformat.h"\
	"..\..\..\..\base\include\plmevent.h"\
	"..\..\..\..\base\include\portabledevice.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registrar.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\include\undomanager.h"\
	"..\..\..\..\base\include\utility.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\gdbm\gdbm_fa.h"\
	
NODEP_CPP_PLAYL=\
	"..\..\..\..\base\include\win32impl.h"\
	

"$(INTDIR)\playlist.obj" : $(SOURCE) $(DEP_CPP_PLAYL) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\prefdialog.cpp
DEP_CPP_PREFD=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registrar.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\config\config.h"\
	"..\include\prefdialog.h"\
	
NODEP_CPP_PREFD=\
	"..\..\..\..\base\include\win32impl.h"\
	

"$(INTDIR)\prefdialog.obj" : $(SOURCE) $(DEP_CPP_PREFD) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\src\preferences.cpp
DEP_CPP_PREFE=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\config\config.h"\
	

"$(INTDIR)\preferences.obj" : $(SOURCE) $(DEP_CPP_PREFE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\src\registrar.cpp
DEP_CPP_REGIS=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\hashtable.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registrar.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\config\config.h"\
	
NODEP_CPP_REGIS=\
	"..\..\..\..\base\include\win32impl.h"\
	

"$(INTDIR)\registrar.obj" : $(SOURCE) $(DEP_CPP_REGIS) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\src\registry.cpp
DEP_CPP_REGIST=\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\config\config.h"\
	

"$(INTDIR)\registry.obj" : $(SOURCE) $(DEP_CPP_REGIST) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\win32\src\semaphore.cpp
DEP_CPP_SEMAP=\
	"..\..\..\..\base\win32\include\semaphore.h"\
	

"$(INTDIR)\semaphore.obj" : $(SOURCE) $(DEP_CPP_SEMAP) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\simpleui.cpp
DEP_CPP_SIMPL=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\event.h"\
	"..\..\..\..\base\include\eventdata.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\metadata.h"\
	"..\..\..\..\base\include\playlist.h"\
	"..\..\..\..\base\include\playlistformat.h"\
	"..\..\..\..\base\include\plmevent.h"\
	"..\..\..\..\base\include\portabledevice.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\properties.h"\
	"..\..\..\..\base\include\queue.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\include\undomanager.h"\
	"..\..\..\..\base\include\utility.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\include\ui.h"\
	"..\include\about.h"\
	"..\include\prefdialog.h"\
	"..\include\simpleui.h"\
	

"$(INTDIR)\simpleui.obj" : $(SOURCE) $(DEP_CPP_SIMPL) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\src\thread.cpp
DEP_CPP_THREA=\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\win32thread.h"\
	"..\..\..\..\config\config.h"\
	
NODEP_CPP_THREA=\
	"..\..\..\..\base\src\beosthread.h"\
	"..\..\..\..\base\src\linuxthread.h"\
	"..\..\..\..\base\src\solaristhread.h"\
	

"$(INTDIR)\thread.obj" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\win32\src\win32prefs.cpp
DEP_CPP_WIN32=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\win32\include\win32prefs.h"\
	"..\..\..\..\config\config.h"\
	

"$(INTDIR)\win32prefs.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\base\win32\src\win32thread.cpp
DEP_CPP_WIN32T=\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\win32thread.h"\
	"..\..\..\..\config\config.h"\
	

"$(INTDIR)\win32thread.obj" : $(SOURCE) $(DEP_CPP_WIN32T) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\res\simple.rc
DEP_RSC_SIMPLE=\
	"..\res\icon1.ico"\
	

!IF  "$(CFG)" == "simple - Win32 Release"


"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
 "\FreeAmp\freeamp\ui\simple\win32\res" /d "NDEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "simple - Win32 Debug"


"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
 "\FreeAmp\freeamp\ui\simple\win32\res" /d "_DEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "simple - Win32 NASM Debug"


"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
 "\FreeAmp\freeamp\ui\simple\win32\res" /d "_DEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "simple - Win32 NASM Release"


"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
 "\FreeAmp\freeamp\ui\simple\win32\res" /d "NDEBUG" $(SOURCE)


!ENDIF 

!IF  "$(CFG)" == "simple - Win32 Release"

"fileinput - Win32 Release" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak CFG="fileinput - Win32 Release" 
   cd "..\..\..\..\ui\simple\win32\prj"

"fileinput - Win32 ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak\
 CFG="fileinput - Win32 Release" RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 Debug"

"fileinput - Win32 Debug" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak CFG="fileinput - Win32 Debug" 
   cd "..\..\..\..\ui\simple\win32\prj"

"fileinput - Win32 DebugCLEAN" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak CFG="fileinput - Win32 Debug"\
 RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 NASM Debug"

"fileinput - Win32 NASM Debug" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak CFG="fileinput - Win32 NASM Debug" 
   cd "..\..\..\..\ui\simple\win32\prj"

"fileinput - Win32 NASM DebugCLEAN" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak\
 CFG="fileinput - Win32 NASM Debug" RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 NASM Release"

"fileinput - Win32 NASM Release" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak\
 CFG="fileinput - Win32 NASM Release" 
   cd "..\..\..\..\ui\simple\win32\prj"

"fileinput - Win32 NASM ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\io\local\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak\
 CFG="fileinput - Win32 NASM Release" RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ENDIF 

!IF  "$(CFG)" == "simple - Win32 Release"

"soundcard - Win32 Release" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak CFG="soundcard - Win32 Release" 
   cd "..\..\..\..\ui\simple\win32\prj"

"soundcard - Win32 ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak\
 CFG="soundcard - Win32 Release" RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 Debug"

"soundcard - Win32 Debug" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak CFG="soundcard - Win32 Debug" 
   cd "..\..\..\..\ui\simple\win32\prj"

"soundcard - Win32 DebugCLEAN" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak CFG="soundcard - Win32 Debug"\
 RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 NASM Debug"

"soundcard - Win32 NASM Debug" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak CFG="soundcard - Win32 NASM Debug" 
   cd "..\..\..\..\ui\simple\win32\prj"

"soundcard - Win32 NASM DebugCLEAN" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak\
 CFG="soundcard - Win32 NASM Debug" RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 NASM Release"

"soundcard - Win32 NASM Release" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak\
 CFG="soundcard - Win32 NASM Release" 
   cd "..\..\..\..\ui\simple\win32\prj"

"soundcard - Win32 NASM ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak\
 CFG="soundcard - Win32 NASM Release" RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ENDIF 

!IF  "$(CFG)" == "simple - Win32 Release"

"xing - Win32 Release" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 Release" 
   cd "..\..\..\..\ui\simple\win32\prj"

"xing - Win32 ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 Release"\
 RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 Debug"

"xing - Win32 Debug" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 Debug" 
   cd "..\..\..\..\ui\simple\win32\prj"

"xing - Win32 DebugCLEAN" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 Debug" RECURSE=1\
 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 NASM Debug"

"xing - Win32 NASM Debug" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 NASM Debug" 
   cd "..\..\..\..\ui\simple\win32\prj"

"xing - Win32 NASM DebugCLEAN" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 NASM Debug"\
 RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ELSEIF  "$(CFG)" == "simple - Win32 NASM Release"

"xing - Win32 NASM Release" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 NASM Release" 
   cd "..\..\..\..\ui\simple\win32\prj"

"xing - Win32 NASM ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 NASM Release"\
 RECURSE=1 
   cd "..\..\..\..\ui\simple\win32\prj"

!ENDIF 


!ENDIF 

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