📄 simple.mak
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"..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
"..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
/I "..\..\..\..\lib\gdbm" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
/Fp"$(INTDIR)\simple.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\simple.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\simple.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=gdbm.lib fabaselib.lib version.lib wsock32.lib comctl32.lib\
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\
shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
/subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\simple.pdb"\
/machine:I386 /def:".\simpleui.def" /out:"simple.ui"\
/implib:"$(OUTDIR)\simple.lib" /libpath:"..\..\..\..\lib\gdbm"\
/libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\simpleui.def"
LINK32_OBJS= \
"$(INTDIR)\about.obj" \
"$(INTDIR)\mutex.obj" \
"$(INTDIR)\playlist.obj" \
"$(INTDIR)\prefdialog.obj" \
"$(INTDIR)\preferences.obj" \
"$(INTDIR)\registrar.obj" \
"$(INTDIR)\registry.obj" \
"$(INTDIR)\semaphore.obj" \
"$(INTDIR)\simple.res" \
"$(INTDIR)\simpleui.obj" \
"$(INTDIR)\thread.obj" \
"$(INTDIR)\win32prefs.obj" \
"$(INTDIR)\win32thread.obj" \
"..\..\..\..\io\local\win32\prj\Release\fileinput.lib" \
"..\..\..\..\io\soundcard\win32\prj\Release\soundcard.lib" \
"..\..\..\..\lmc\xingmp3\win32\prj\Release\xing.lib"
".\simple.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "xing - Win32 NASM Release"\
"soundcard - Win32 NASM Release" "fileinput - Win32 NASM Release" ".\simple.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy simple.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ENDIF
!IF "$(CFG)" == "simple - Win32 Release" || "$(CFG)" == "simple - Win32 Debug"\
|| "$(CFG)" == "simple - Win32 NASM Debug" || "$(CFG)" ==\
"simple - Win32 NASM Release"
SOURCE=..\src\about.cpp
DEP_CPP_ABOUT=\
"..\..\..\..\config\config.h"\
"$(INTDIR)\about.obj" : $(SOURCE) $(DEP_CPP_ABOUT) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\win32\src\mutex.cpp
DEP_CPP_MUTEX=\
"..\..\..\..\base\win32\include\mutex.h"\
"$(INTDIR)\mutex.obj" : $(SOURCE) $(DEP_CPP_MUTEX) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\src\playlist.cpp
DEP_CPP_PLAYL=\
"..\..\..\..\base\include\database.h"\
"..\..\..\..\base\include\errors.h"\
"..\..\..\..\base\include\event.h"\
"..\..\..\..\base\include\eventdata.h"\
"..\..\..\..\base\include\facontext.h"\
"..\..\..\..\base\include\log.h"\
"..\..\..\..\base\include\metadata.h"\
"..\..\..\..\base\include\musiccatalog.h"\
"..\..\..\..\base\include\playlist.h"\
"..\..\..\..\base\include\playlistformat.h"\
"..\..\..\..\base\include\plmevent.h"\
"..\..\..\..\base\include\portabledevice.h"\
"..\..\..\..\base\include\preferences.h"\
"..\..\..\..\base\include\registrar.h"\
"..\..\..\..\base\include\registry.h"\
"..\..\..\..\base\include\thread.h"\
"..\..\..\..\base\include\undomanager.h"\
"..\..\..\..\base\include\utility.h"\
"..\..\..\..\base\win32\include\mutex.h"\
"..\..\..\..\base\win32\include\semaphore.h"\
"..\..\..\..\config\config.h"\
"..\..\..\..\lib\gdbm\gdbm_fa.h"\
NODEP_CPP_PLAYL=\
"..\..\..\..\base\include\win32impl.h"\
"$(INTDIR)\playlist.obj" : $(SOURCE) $(DEP_CPP_PLAYL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\prefdialog.cpp
DEP_CPP_PREFD=\
"..\..\..\..\base\include\errors.h"\
"..\..\..\..\base\include\log.h"\
"..\..\..\..\base\include\preferences.h"\
"..\..\..\..\base\include\registrar.h"\
"..\..\..\..\base\include\registry.h"\
"..\..\..\..\config\config.h"\
"..\include\prefdialog.h"\
NODEP_CPP_PREFD=\
"..\..\..\..\base\include\win32impl.h"\
"$(INTDIR)\prefdialog.obj" : $(SOURCE) $(DEP_CPP_PREFD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\src\preferences.cpp
DEP_CPP_PREFE=\
"..\..\..\..\base\include\errors.h"\
"..\..\..\..\base\include\preferences.h"\
"..\..\..\..\config\config.h"\
"$(INTDIR)\preferences.obj" : $(SOURCE) $(DEP_CPP_PREFE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\src\registrar.cpp
DEP_CPP_REGIS=\
"..\..\..\..\base\include\debug.h"\
"..\..\..\..\base\include\errors.h"\
"..\..\..\..\base\include\hashtable.h"\
"..\..\..\..\base\include\preferences.h"\
"..\..\..\..\base\include\registrar.h"\
"..\..\..\..\base\include\registry.h"\
"..\..\..\..\config\config.h"\
NODEP_CPP_REGIS=\
"..\..\..\..\base\include\win32impl.h"\
"$(INTDIR)\registrar.obj" : $(SOURCE) $(DEP_CPP_REGIS) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\src\registry.cpp
DEP_CPP_REGIST=\
"..\..\..\..\base\include\registry.h"\
"..\..\..\..\config\config.h"\
"$(INTDIR)\registry.obj" : $(SOURCE) $(DEP_CPP_REGIST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\win32\src\semaphore.cpp
DEP_CPP_SEMAP=\
"..\..\..\..\base\win32\include\semaphore.h"\
"$(INTDIR)\semaphore.obj" : $(SOURCE) $(DEP_CPP_SEMAP) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\simpleui.cpp
DEP_CPP_SIMPL=\
"..\..\..\..\base\include\errors.h"\
"..\..\..\..\base\include\event.h"\
"..\..\..\..\base\include\eventdata.h"\
"..\..\..\..\base\include\facontext.h"\
"..\..\..\..\base\include\log.h"\
"..\..\..\..\base\include\metadata.h"\
"..\..\..\..\base\include\playlist.h"\
"..\..\..\..\base\include\playlistformat.h"\
"..\..\..\..\base\include\plmevent.h"\
"..\..\..\..\base\include\portabledevice.h"\
"..\..\..\..\base\include\preferences.h"\
"..\..\..\..\base\include\properties.h"\
"..\..\..\..\base\include\queue.h"\
"..\..\..\..\base\include\registry.h"\
"..\..\..\..\base\include\thread.h"\
"..\..\..\..\base\include\undomanager.h"\
"..\..\..\..\base\include\utility.h"\
"..\..\..\..\base\win32\include\mutex.h"\
"..\..\..\..\base\win32\include\semaphore.h"\
"..\..\..\..\config\config.h"\
"..\..\..\include\ui.h"\
"..\include\about.h"\
"..\include\prefdialog.h"\
"..\include\simpleui.h"\
"$(INTDIR)\simpleui.obj" : $(SOURCE) $(DEP_CPP_SIMPL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\src\thread.cpp
DEP_CPP_THREA=\
"..\..\..\..\base\include\thread.h"\
"..\..\..\..\base\win32\include\win32thread.h"\
"..\..\..\..\config\config.h"\
NODEP_CPP_THREA=\
"..\..\..\..\base\src\beosthread.h"\
"..\..\..\..\base\src\linuxthread.h"\
"..\..\..\..\base\src\solaristhread.h"\
"$(INTDIR)\thread.obj" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\win32\src\win32prefs.cpp
DEP_CPP_WIN32=\
"..\..\..\..\base\include\errors.h"\
"..\..\..\..\base\include\preferences.h"\
"..\..\..\..\base\win32\include\win32prefs.h"\
"..\..\..\..\config\config.h"\
"$(INTDIR)\win32prefs.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\base\win32\src\win32thread.cpp
DEP_CPP_WIN32T=\
"..\..\..\..\base\include\thread.h"\
"..\..\..\..\base\win32\include\win32thread.h"\
"..\..\..\..\config\config.h"\
"$(INTDIR)\win32thread.obj" : $(SOURCE) $(DEP_CPP_WIN32T) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\res\simple.rc
DEP_RSC_SIMPLE=\
"..\res\icon1.ico"\
!IF "$(CFG)" == "simple - Win32 Release"
"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
"\FreeAmp\freeamp\ui\simple\win32\res" /d "NDEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "simple - Win32 Debug"
"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
"\FreeAmp\freeamp\ui\simple\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "simple - Win32 NASM Debug"
"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
"\FreeAmp\freeamp\ui\simple\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "simple - Win32 NASM Release"
"$(INTDIR)\simple.res" : $(SOURCE) $(DEP_RSC_SIMPLE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\simple.res" /i\
"\FreeAmp\freeamp\ui\simple\win32\res" /d "NDEBUG" $(SOURCE)
!ENDIF
!IF "$(CFG)" == "simple - Win32 Release"
"fileinput - Win32 Release" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak CFG="fileinput - Win32 Release"
cd "..\..\..\..\ui\simple\win32\prj"
"fileinput - Win32 ReleaseCLEAN" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak\
CFG="fileinput - Win32 Release" RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 Debug"
"fileinput - Win32 Debug" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak CFG="fileinput - Win32 Debug"
cd "..\..\..\..\ui\simple\win32\prj"
"fileinput - Win32 DebugCLEAN" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak CFG="fileinput - Win32 Debug"\
RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Debug"
"fileinput - Win32 NASM Debug" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak CFG="fileinput - Win32 NASM Debug"
cd "..\..\..\..\ui\simple\win32\prj"
"fileinput - Win32 NASM DebugCLEAN" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak\
CFG="fileinput - Win32 NASM Debug" RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Release"
"fileinput - Win32 NASM Release" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fileinput.mak\
CFG="fileinput - Win32 NASM Release"
cd "..\..\..\..\ui\simple\win32\prj"
"fileinput - Win32 NASM ReleaseCLEAN" :
cd "\FreeAmp\freeamp\io\local\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\fileinput.mak\
CFG="fileinput - Win32 NASM Release" RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ENDIF
!IF "$(CFG)" == "simple - Win32 Release"
"soundcard - Win32 Release" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak CFG="soundcard - Win32 Release"
cd "..\..\..\..\ui\simple\win32\prj"
"soundcard - Win32 ReleaseCLEAN" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak\
CFG="soundcard - Win32 Release" RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 Debug"
"soundcard - Win32 Debug" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak CFG="soundcard - Win32 Debug"
cd "..\..\..\..\ui\simple\win32\prj"
"soundcard - Win32 DebugCLEAN" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak CFG="soundcard - Win32 Debug"\
RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Debug"
"soundcard - Win32 NASM Debug" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak CFG="soundcard - Win32 NASM Debug"
cd "..\..\..\..\ui\simple\win32\prj"
"soundcard - Win32 NASM DebugCLEAN" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak\
CFG="soundcard - Win32 NASM Debug" RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Release"
"soundcard - Win32 NASM Release" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\soundcard.mak\
CFG="soundcard - Win32 NASM Release"
cd "..\..\..\..\ui\simple\win32\prj"
"soundcard - Win32 NASM ReleaseCLEAN" :
cd "\FreeAmp\freeamp\io\soundcard\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\soundcard.mak\
CFG="soundcard - Win32 NASM Release" RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ENDIF
!IF "$(CFG)" == "simple - Win32 Release"
"xing - Win32 Release" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 Release"
cd "..\..\..\..\ui\simple\win32\prj"
"xing - Win32 ReleaseCLEAN" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 Release"\
RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 Debug"
"xing - Win32 Debug" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 Debug"
cd "..\..\..\..\ui\simple\win32\prj"
"xing - Win32 DebugCLEAN" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 Debug" RECURSE=1\
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Debug"
"xing - Win32 NASM Debug" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 NASM Debug"
cd "..\..\..\..\ui\simple\win32\prj"
"xing - Win32 NASM DebugCLEAN" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 NASM Debug"\
RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Release"
"xing - Win32 NASM Release" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\xing.mak CFG="xing - Win32 NASM Release"
cd "..\..\..\..\ui\simple\win32\prj"
"xing - Win32 NASM ReleaseCLEAN" :
cd "\FreeAmp\freeamp\lmc\xingmp3\win32\prj"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\xing.mak CFG="xing - Win32 NASM Release"\
RECURSE=1
cd "..\..\..\..\ui\simple\win32\prj"
!ENDIF
!ENDIF
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