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# Microsoft Developer Studio Generated NMAKE File, Based on simple.dsp
!IF "$(CFG)" == ""
CFG=simple - Win32 NASM Debug
!MESSAGE No configuration specified. Defaulting to simple - Win32 NASM Debug.
!ENDIF
!IF "$(CFG)" != "simple - Win32 Release" && "$(CFG)" != "simple - Win32 Debug"\
&& "$(CFG)" != "simple - Win32 NASM Debug" && "$(CFG)" !=\
"simple - Win32 NASM Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "simple.mak" CFG="simple - Win32 NASM Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "simple - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "simple - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "simple - Win32 NASM Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "simple - Win32 NASM Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "simple - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
!IF "$(RECURSE)" == "0"
ALL : ".\simple.ui"
!ELSE
ALL : "xing - Win32 Release" "soundcard - Win32 Release"\
"fileinput - Win32 Release" ".\simple.ui"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fileinput - Win32 ReleaseCLEAN" "soundcard - Win32 ReleaseCLEAN"\
"xing - Win32 ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\about.obj"
-@erase "$(INTDIR)\mutex.obj"
-@erase "$(INTDIR)\playlist.obj"
-@erase "$(INTDIR)\prefdialog.obj"
-@erase "$(INTDIR)\preferences.obj"
-@erase "$(INTDIR)\registrar.obj"
-@erase "$(INTDIR)\registry.obj"
-@erase "$(INTDIR)\semaphore.obj"
-@erase "$(INTDIR)\simple.res"
-@erase "$(INTDIR)\simpleui.obj"
-@erase "$(INTDIR)\thread.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\win32prefs.obj"
-@erase "$(INTDIR)\win32thread.obj"
-@erase "$(OUTDIR)\simple.exp"
-@erase "$(OUTDIR)\simple.lib"
-@erase ".\simple.ui"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /Op /Ob2 /I "..\res" /I "..\include" /I\
"..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
"..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
"..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
/I "..\..\..\..\lib\gdbm" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
/Fp"$(INTDIR)\simple.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\simple.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\simple.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=gdbm.lib fabaselib.lib version.lib wsock32.lib comctl32.lib\
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\
shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
/subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\simple.pdb"\
/machine:I386 /def:".\simpleui.def" /out:"simple.ui"\
/implib:"$(OUTDIR)\simple.lib" /libpath:"..\..\..\..\lib\gdbm"\
/libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\simpleui.def"
LINK32_OBJS= \
"$(INTDIR)\about.obj" \
"$(INTDIR)\mutex.obj" \
"$(INTDIR)\playlist.obj" \
"$(INTDIR)\prefdialog.obj" \
"$(INTDIR)\preferences.obj" \
"$(INTDIR)\registrar.obj" \
"$(INTDIR)\registry.obj" \
"$(INTDIR)\semaphore.obj" \
"$(INTDIR)\simple.res" \
"$(INTDIR)\simpleui.obj" \
"$(INTDIR)\thread.obj" \
"$(INTDIR)\win32prefs.obj" \
"$(INTDIR)\win32thread.obj" \
"..\..\..\..\io\local\win32\prj\Release\fileinput.lib" \
"..\..\..\..\io\soundcard\win32\prj\Release\soundcard.lib" \
"..\..\..\..\lmc\xingmp3\win32\prj\Release\xing.lib"
".\simple.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "xing - Win32 Release" "soundcard - Win32 Release"\
"fileinput - Win32 Release" ".\simple.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy simple.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "simple - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
!IF "$(RECURSE)" == "0"
ALL : ".\simple.ui"
!ELSE
ALL : "xing - Win32 Debug" "soundcard - Win32 Debug" "fileinput - Win32 Debug"\
".\simple.ui"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fileinput - Win32 DebugCLEAN" "soundcard - Win32 DebugCLEAN"\
"xing - Win32 DebugCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\about.obj"
-@erase "$(INTDIR)\mutex.obj"
-@erase "$(INTDIR)\playlist.obj"
-@erase "$(INTDIR)\prefdialog.obj"
-@erase "$(INTDIR)\preferences.obj"
-@erase "$(INTDIR)\registrar.obj"
-@erase "$(INTDIR)\registry.obj"
-@erase "$(INTDIR)\semaphore.obj"
-@erase "$(INTDIR)\simple.res"
-@erase "$(INTDIR)\simpleui.obj"
-@erase "$(INTDIR)\thread.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(INTDIR)\win32prefs.obj"
-@erase "$(INTDIR)\win32thread.obj"
-@erase "$(OUTDIR)\simple.exp"
-@erase "$(OUTDIR)\simple.lib"
-@erase "$(OUTDIR)\simple.pdb"
-@erase ".\simple.ilk"
-@erase ".\simple.ui"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\res" /I "..\include" /I\
"..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
"..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
"..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
/I "..\..\..\..\lib\gdbm" /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/Fp"$(INTDIR)\simple.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Debug/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\simple.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\simple.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=gdbm.lib fabaselib.lib version.lib wsock32.lib comctl32.lib\
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\
shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
/subsystem:windows /dll /incremental:yes /pdb:"$(OUTDIR)\simple.pdb" /debug\
/machine:I386 /def:".\simpleui.def" /out:"simple.ui"\
/implib:"$(OUTDIR)\simple.lib" /pdbtype:sept /libpath:"..\..\..\..\lib\gdbm"\
/libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\simpleui.def"
LINK32_OBJS= \
"$(INTDIR)\about.obj" \
"$(INTDIR)\mutex.obj" \
"$(INTDIR)\playlist.obj" \
"$(INTDIR)\prefdialog.obj" \
"$(INTDIR)\preferences.obj" \
"$(INTDIR)\registrar.obj" \
"$(INTDIR)\registry.obj" \
"$(INTDIR)\semaphore.obj" \
"$(INTDIR)\simple.res" \
"$(INTDIR)\simpleui.obj" \
"$(INTDIR)\thread.obj" \
"$(INTDIR)\win32prefs.obj" \
"$(INTDIR)\win32thread.obj" \
"..\..\..\..\io\local\win32\prj\Debug\fileinput.lib" \
"..\..\..\..\io\soundcard\win32\prj\Debug\soundcard.lib" \
"..\..\..\..\lmc\xingmp3\win32\prj\Debug\xing.lib"
".\simple.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "xing - Win32 Debug" "soundcard - Win32 Debug"\
"fileinput - Win32 Debug" ".\simple.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy simple.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
!IF "$(RECURSE)" == "0"
ALL : ".\simple.ui"
!ELSE
ALL : "xing - Win32 NASM Debug" "soundcard - Win32 NASM Debug"\
"fileinput - Win32 NASM Debug" ".\simple.ui"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fileinput - Win32 NASM DebugCLEAN" "soundcard - Win32 NASM DebugCLEAN"\
"xing - Win32 NASM DebugCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\about.obj"
-@erase "$(INTDIR)\mutex.obj"
-@erase "$(INTDIR)\playlist.obj"
-@erase "$(INTDIR)\prefdialog.obj"
-@erase "$(INTDIR)\preferences.obj"
-@erase "$(INTDIR)\registrar.obj"
-@erase "$(INTDIR)\registry.obj"
-@erase "$(INTDIR)\semaphore.obj"
-@erase "$(INTDIR)\simple.res"
-@erase "$(INTDIR)\simpleui.obj"
-@erase "$(INTDIR)\thread.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(INTDIR)\win32prefs.obj"
-@erase "$(INTDIR)\win32thread.obj"
-@erase "$(OUTDIR)\simple.exp"
-@erase "$(OUTDIR)\simple.lib"
-@erase "$(OUTDIR)\simple.pdb"
-@erase ".\simple.ilk"
-@erase ".\simple.ui"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\res" /I "..\include" /I\
"..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
"..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
"..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
/I "..\..\..\..\lib\gdbm" /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/Fp"$(INTDIR)\simple.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Debug/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\simple.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\simple.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=gdbm.lib fabaselib.lib version.lib wsock32.lib comctl32.lib\
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\
shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
/subsystem:windows /dll /incremental:yes /pdb:"$(OUTDIR)\simple.pdb" /debug\
/machine:I386 /def:".\simpleui.def" /out:"simple.ui"\
/implib:"$(OUTDIR)\simple.lib" /pdbtype:sept /libpath:"..\..\..\..\lib\gdbm"\
/libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\simpleui.def"
LINK32_OBJS= \
"$(INTDIR)\about.obj" \
"$(INTDIR)\mutex.obj" \
"$(INTDIR)\playlist.obj" \
"$(INTDIR)\prefdialog.obj" \
"$(INTDIR)\preferences.obj" \
"$(INTDIR)\registrar.obj" \
"$(INTDIR)\registry.obj" \
"$(INTDIR)\semaphore.obj" \
"$(INTDIR)\simple.res" \
"$(INTDIR)\simpleui.obj" \
"$(INTDIR)\thread.obj" \
"$(INTDIR)\win32prefs.obj" \
"$(INTDIR)\win32thread.obj" \
"..\..\..\..\io\local\win32\prj\Debug\fileinput.lib" \
"..\..\..\..\io\soundcard\win32\prj\Debug\soundcard.lib" \
"..\..\..\..\lmc\xingmp3\win32\prj\Debug\xing.lib"
".\simple.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "xing - Win32 NASM Debug" "soundcard - Win32 NASM Debug"\
"fileinput - Win32 NASM Debug" ".\simple.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy simple.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "simple - Win32 NASM Release"
OUTDIR=.\Release
INTDIR=.\Release
!IF "$(RECURSE)" == "0"
ALL : ".\simple.ui"
!ELSE
ALL : "xing - Win32 NASM Release" "soundcard - Win32 NASM Release"\
"fileinput - Win32 NASM Release" ".\simple.ui"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fileinput - Win32 NASM ReleaseCLEAN"\
"soundcard - Win32 NASM ReleaseCLEAN" "xing - Win32 NASM ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\about.obj"
-@erase "$(INTDIR)\mutex.obj"
-@erase "$(INTDIR)\playlist.obj"
-@erase "$(INTDIR)\prefdialog.obj"
-@erase "$(INTDIR)\preferences.obj"
-@erase "$(INTDIR)\registrar.obj"
-@erase "$(INTDIR)\registry.obj"
-@erase "$(INTDIR)\semaphore.obj"
-@erase "$(INTDIR)\simple.res"
-@erase "$(INTDIR)\simpleui.obj"
-@erase "$(INTDIR)\thread.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\win32prefs.obj"
-@erase "$(INTDIR)\win32thread.obj"
-@erase "$(OUTDIR)\simple.exp"
-@erase "$(OUTDIR)\simple.lib"
-@erase ".\simple.ui"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /Op /Ob2 /I "..\res" /I "..\include" /I\
"..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
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