gui_x.c
来自「uccos2的的源码文件」· C语言 代码 · 共 116 行
C
116 行
/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUI_X.C
Purpose : Config / System dependent externals for GUI
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI.h"
#include "GUI_X.h"
/*********************************************************************
*
* Global data
*/
//volatile int OS_TimeMS;
extern volatile unsigned int RunTimeMs;
#define OS_TimeMS RunTimeMs
/*********************************************************************
*
* Timing:
* GUI_X_GetTime()
* GUI_X_Delay(int)
Some timing dependent routines of emWin require a GetTime
and delay function. Default time unit (tick), normally is
1 ms.
*/
int GUI_X_GetTime(void) {
return OS_TimeMS;
}
void GUI_X_Delay(int ms) {
#if 0
int tEnd = OS_TimeMS + ms;
while ((tEnd - OS_TimeMS) > 0);
#else
void Delay(unsigned int time);
Delay(ms);
#endif
}
/*********************************************************************
*
* GUI_X_Init()
*
* Note:
* GUI_X_Init() is called from GUI_Init is a possibility to init
* some hardware which needs to be up and running before the GUI.
* If not required, leave this routine blank.
*/
void GUI_X_Init(void) {
}
/*********************************************************************
*
* GUI_X_ExecIdle
*
* Note:
* Called if WM is in idle state
*/
void GUI_X_ExecIdle(void) {}
/*********************************************************************
*
* Logging: Publics referenced by upper layers
*
Note:
These routines are needed only in higher debug levels.
*/
void GUI_X_Log(const char *s) {}
void GUI_X_Warn (const char *s) {}
void GUI_X_ErrorOut(const char *s) {}
void GUI_X_Unlock(void){}
void GUI_X_Lock(void){}
U32 GUI_X_GetTaskId(void){ return 0;}
void GUI_X_InitOS(void){}
#define Tell(var) myprintf("%s,%d:%s=0x%x,%d\r\n",__FILE__,__LINE__,#var,var,var)
int myprintf(char* format,...);
void GUI_HID_StoreState(const GUI_HID_STATE *pState)
{
}
int GUI_HID_GetState ( GUI_HID_STATE *pState)
{
GUI_TOUCH_GetState(pState);
}
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