📄 calculator.h
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//Floating point functions library.
//Some functions were available from the SDCC Library itself.
//Only one function needed to be added to make a complete floating point library.
//Author: Anurag Chugh (anurag@ucmicrosys.com)
#ifndef __p89v51rd2_h__
#include <p89v51rd2.h>
#define __p89v51rd2_h__
#endif
#include<float.h>
#include<math.h>
#include<stdlib.h>
//Function to convert from float to string was missing from SDCC's library.
//So the following function has been used.
//It has been taken from svicent's post at
//http://www.edaboard.com/ftopic118087.html
const float ROUND[6]={0.49,0.05,0.005,0.0005,0.00005,0.000005};
void ftoa(float fnum, unsigned char decimals, unsigned char *str)
{
float scale;
unsigned char u1,u2;
if (fnum<0.0)
{
fnum=-fnum;
*str++='-';
}
if (decimals>5)
decimals=5;
fnum += ROUND[decimals];
u1=0;
scale=1.0;
while (fnum>=scale)
{
scale *= 10.0;
++u1;
}
if (u1==0)
*str++='0';
else
while (u1--)
{
scale=floorf(0.5+scale/10.0);
u2=(unsigned char)(fnum/scale);
*str++=u2+'0';
fnum -= scale*u2;
}
if (decimals==0)
{
*str=0;
return;
}
*str++='.';
while (decimals--)
{
fnum *= 10.0;
u2=(unsigned char) fnum;
*str++ = u2+'0';
fnum -= u2;
}
*str=0;
}
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