simulation.dsp

来自「嵌入式gui开发源码」· DSP 代码 · 共 3,330 行 · 第 1/5 页

DSP
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!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\JPEG\jpegint.h

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\JPEG\jpeglib.h

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\JPEG\jquant1.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\JPEG\jquant2.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\JPEG\jutils.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\JPEG\jversion.h

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# End Group
# Begin Group "LCDDriver"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\GUI\LCDDriver\LCDWin.c
# End Source File
# End Group
# Begin Group "MemDev"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_1.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_16.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_8.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_AA.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_Auto.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_Banding.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_Clear.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_CmpWithLCD.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_CopyFromLCD.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_CreateFixed.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_GetDataPtr.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_GetXSize.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_GetYSize.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_MarkDirty.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_Measure.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_ReduceYSize.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_SetColorConv.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_SetOrg.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_Usage.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_UsageBM.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_Write.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_WriteAlpha.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_WriteEx.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MemDev\GUIDEV_XY2PTR.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# End Group
# Begin Group "MultiLayer"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\GUI\MultiLayer\LCD_1.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MultiLayer\LCD_2.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MultiLayer\LCD_3.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MultiLayer\LCD_4.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GUI\MultiLayer\LCD_IncludeDriver.h

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# End Group
# Begin Group "VNC"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\GUI\VNC\GUI_ProcessVNC.c

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

!ELSEIF  "$(CFG)" == "SimulationShip - Win32 Release"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# End Group
# Begin Group "Widget"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON.h
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON__SetBitmapObj.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_Bitmap.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_BMP.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_Create.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_CreateIndirect.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_Default.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_Get.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_GetBitmap.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_IsPressed.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_Private.h
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_SelfDraw.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_SetFocusColor.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_SetTextAlign.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\BUTTON_StreamedBitmap.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX.h
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_Create.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_CreateIndirect.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_Default.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_GetState.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_GetText.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_Image.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_IsChecked.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_Private.h
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetBkColor.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetBoxBkColor.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetDefaultImage.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetFocusColor.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetFont.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetImage.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetNumStates.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetSpacing.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetState.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetText.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetTextAlign.c
# End Source File
# Begin Source File

SOURCE=.\GUI\Widget\CHECKBOX_SetTextColor.c
# End Source File
# Begin Source File

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